Age | Commit message (Collapse) | Author |
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This will allow reusing it elsewhere, such as in a geometry node.
Differential Revision: https://developer.blender.org/D14453
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Mainly -Wset-but-unused-variable.
Makes default compilation on macOS way less noisy.
Differential Revision: https://developer.blender.org/D14357
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The constant M_PI_4 is added to GLSL to ensure it works there too.
Differential Revision: https://developer.blender.org/D14288
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Use a shorter/simpler license convention, stops the header taking so
much space.
Follow the SPDX license specification: https://spdx.org/licenses
- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile
While most of the source tree has been included
- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
use different header conventions.
doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.
See P2788 for the script that automated these edits.
Reviewed By: brecht, mont29, sergey
Ref D14069
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Report an error when unwrapping can't solve some UV islands,
note that edge-seams may need to be set.
Address T86936
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Remove redundantly nested `#if` and `#ifdef` statements.
One nested `#if 0` block was left untouched, as it's in particle code
that's no longer maintained. Furthermore, that block also has some
explanation as to the differences between the enabled & disabled parts.
One nested `#if 0` construct was completely removed, leaving only the
actually used bit of code. There was no explanation as to the usefulness
of the disabled code, and it hasn't been touched in years.
No functional changes.
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Now the one vertex defines the position of the UV chart, while rotation and
shape is still determined automatically.
Initial patch by Willis (wlssirius).
Differential Revision: https://developer.blender.org/D8484
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Also order sizeof(..) first to promote other values to size_t.
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Clang Tidy reported a couple of false positives. I disabled
those `NOLINTNEXTLINE`.
Differential Revision: https://developer.blender.org/D8199
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This addresses warnings from Clang-Tidy's `readability-else-after-return`
rule in the `source/blender/editors/uv_edit` module.
No functional changes.
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Also pass some args as 'const'.
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Matches mul_m3_v3
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This adds some basic simulation of internal air pressure inside of
closed cloth mesh objects.
Reviewed By: Jacques Lucke
Differential Revision: http://developer.blender.org/D5473
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Apply clang format as proposed in T53211.
For details on usage and instructions for migrating branches
without conflicts, see:
https://wiki.blender.org/wiki/Tools/ClangFormat
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While \file doesn't need an argument, it can't have another doxy
command after it.
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Move \ingroup onto same line to be more compact and
make it clear the file is in the group.
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Needed for clan-format not to wrap onto one line.
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BF-admins agree to remove header information that isn't useful,
to reduce noise.
- BEGIN/END license blocks
Developers should add non license comments as separate comment blocks.
No need for separator text.
- Contributors
This is often invalid, outdated or misleading
especially when splitting files.
It's more useful to git-blame to find out who has developed the code.
See P901 for script to perform these edits.
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Done using:
source/tools/utils_maintenance/c_sort_blocks.py
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Without this clang-format may wrap them onto a single line.
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Prevents clang-format wrapping text before comments.
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With multi object editing it creates the charts twice, which broke some
logic in the unwrapper.
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Differential Revision: https://developer.blender.org/D4095
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Some of these API's can have 3D versions, explicitly name them 2D.
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- When returning the number of items in a collection use BLI_*_len()
- Keep _size() for size in bytes.
- Keep _count() for data structures that don't store length
(hint this isn't a simple getter).
See P611 to apply instead of manually resolving conflicts.
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Consistent with other BLI API's
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