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2021-03-24Cleanup: use new BLI_assert_unreachable macroCampbell Barton
2020-11-30Cleanup: Use "region" for ARegion variable namesHans Goudey
As proposed in T74432 and already implemented in several commits, "region" is the preferred name for `ARegion` variables, rather than any variant of "ar". This commit changes a few "ar" variables that have popped up over time and also adjusted names of variants like "arnew".
2020-10-19Spelling: It's Versus ItsHarley Acheson
Corrects incorrect usage of contraction for 'it is', when possessive 'its' was required. Differential Revision: https://developer.blender.org/D9250 Reviewed by Campbell Barton
2020-08-07Cleanup: Blenlib, Clang-Tidy else-after-return fixes (incomplete)Sybren A. Stüvel
This addresses warnings from Clang-Tidy's `readability-else-after-return` rule in the `source/blender/blenlib` module. Not all warnings are addressed in this commit. No functional changes.
2020-07-17Cleanup: consistent ordering for scene argument to UV functionsCampbell Barton
2020-07-14Fix T78880: UV Editor - Match prop edit connected behavior with mesh editing ↵Sebastian Parborg
and fix Rip Region double proportional checkbox This fixes the double prop edit checkbox in the redo menu. This also makes it so that proportional edit in connected mode now matches how it behaves in mesh edit mode. Without this change, ripping in UV edit mode with proportional edit on would be useless as the UV verts you ripped will still be stuck together even if they were not connected anymore. Reviewed By: Campbell Differential Revision: http://developer.blender.org/D8289
2020-07-11Cleanup: spellingCampbell Barton
2020-07-10UV: allow ripping face-regionsCampbell Barton
This changes the behavior of rip when entire faces are selected. Now face regions are isolated and moved instead of ripping the edge-loop extracted from the selection boundary. This is a convenient alternative to separate selection & move. Resolves T78751.
2020-07-09BMesh: add utility functionsCampbell Barton
- BM_edge_uv_share_vert_check - BM_face_uv_calc_center_median_weighted - BM_loop_at_index_find
2020-07-09Cleanup: move BMesh UV queries into their own fileCampbell Barton
2020-07-07Cleanup: remove unused argumentsCampbell Barton
2020-07-06UV: add rip toolCampbell Barton
New rip tool matching edit-mesh rip functionality. Useful as disconnecting UV's, especially for loops is inconvenient without this. This uses 'V' to rip, changing stitch to 'Alt-V'.