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2011-02-21I swear, it was just an innocence change in guardedalloc!Nathan Letwory
The butterfly wing flap, causing a nice storm in the rest of blender. Now all dependencies should point ok again. CMakers, do double-test.
2011-02-14made most variables which are only used in a single file and not defined in ↵Campbell Barton
header static for blenlib, blenkernel and editors.
2011-02-13warning cleanup.Campbell Barton
- fix mistake with grease pencil UI (&& was intended but & used). - use (void) rather then () across _all_ blenders code. - a few minor edits, don't shadow stack variables in roll calculation & avoid running memset() for VBO vertex map.
2011-01-30remove nan-makefilesCampbell Barton
2011-01-23correct own bad spellingCampbell Barton
2011-01-18bad spelling; 'indicies' --> 'indices'Campbell Barton
2011-01-15remove/comment unused defines.Campbell Barton
2011-01-15remove unused vars & avoid some clang warnings.Campbell Barton
2011-01-13remove/comment unused varsCampbell Barton
also removed unnecessary NULL checks (where the pointer was used later without checking).
2011-01-12remove redundant assignments & unused vars.Campbell Barton
also minor functional changes - OBJECT_OT_make_links_data() type property is now assigned to the operator property (so popup menu can find it) - removing BG image now returns cancelled if no image is removed.
2011-01-07remove references to BKE_utildefines where its not needed.Campbell Barton
- move GS() define into DNA_ID.h - add BLI_utildefines as an automatic include with makesrna generated files.
2011-01-07split BKE_utildefines.h, now it only has blender specific defines like GS() ↵Campbell Barton
MAKE_ID, FILE_MAXDIR, moved the generic defines to BLI_utildefines.h. no functional changes.
2011-01-03DAG_id_tag_update was being called with non object ID's and OB_RECALC_* ↵Campbell Barton
flags which only apply to objects. harmless but misleading.
2011-01-03Fix #25456: using Live Unwrap always unwraps with method Angle Based.Brecht Van Lommel
2010-12-23rename blenderlib to blender_add_libCampbell Barton
2010-12-20fix [#25283] Edge length display difficult to readCampbell Barton
- made theme colors for mesh edge len & face angle/area display. - use %g rather then %f for float display, trims unneeded zeros. - store cached 2d and 3d text color as bytes rather then floats, compare when drawing to avoid setting the context. - use unsigned char for more color functions, avoids casting to glColorubv().
2010-12-08use lowercase for cmake builtin names and macros, remove contents in else() ↵Campbell Barton
and endif() which is no longer needed.
2010-12-05Dependency graph: changed DAG_id_flush_update to DAG_id_tag_update. Now itBrecht Van Lommel
only tags the ID and does the actual flush/update delayed, before the next redraw. For objects the update was already delayed, just flushing wasn't yet. This should help performance in python and animation editors, by making calls to RNA property update quicker. Still need to add calls in a few places where this was previously avoided due to bad performance.
2010-12-04Maintenance, Campbell Barton
- remove some redundant declarations - changed VertexTangent and Path structs to avoid compiler alignment padding.
2010-12-03- added GCC warning -Wstrict-prototypesCampbell Barton
- fixed bug in paste material, exposed by stricter warnings. - removed/renamed various shadowed vars. - removed BGE lamp.colour, only allow lamp.color attribute.
2010-11-29include headers in cmake source, added a script to check for consistency, ↵Campbell Barton
reporting missing headers & C files. this is important so IDE's using CMake integration always get blender headers. - QtCreator & MSVC for eg, probably others too.
2010-11-10"Fix" for [#24629] 2D-cursor coordinates in 254B UV and 3D viewsJanne Karhu
* This null check just prevents the crash, but the real bug is that 3d view toolbar redo even shows the image view operator.. * ..and since the redo is in the wrong view it doesn't work. Both of these are known issues.
2010-11-04Fix #24531: UV editor: setting rotating/scaling pivot with [ , ] [ . ] not ↵Brecht Van Lommel
working. Patch by M.G. Kishalmi, thanks!
2010-10-23use explicit file paths for CMake rather then globing, This is recommended ↵Campbell Barton
by cmake devs. globbing vs explicit is discussed here. http://www.cmake.org/pipermail/cmake/2008-December/025694.html Practical implications are: - developers need to keep CMakeLists.txt files up to date. - Users wont get strange linking errors if they build after a file is added, since CMake detects CMakeLists.txt is modified and automatically reconfigure.
2010-10-16most unused arg warnings corrected.Campbell Barton
- removed deprecated bitmap arg from IMB_allocImBuf (plugins will need updating). - mostly tagged UNUSED() since some of these functions look like they may need to have the arguments used later.
2010-10-15bugfix [#24264] toggle UV selection fails.Campbell Barton
was using the 4th selection flag on tri's. also some minor changes, removed unused args and corrected some comments.
2010-10-15tag UNUSED() for operator exec() and invoke() functions.Campbell Barton
2010-10-05patch [#24146] UV layout selection menu in UV editor ala CTRL+TAB in edit modeCampbell Barton
2010-09-27bugfix [#23447] wrong vertices/edges selected in UV editorCampbell Barton
2010-09-18warning fixes and minor cmake changes.Campbell Barton
2010-08-24- move more active properties into their collections:Campbell Barton
scene.active_keying_set --> scene.keying_sets.active ...same for active_uv_texture. active_vertex_color, active_keyconfig, - move mesh.add_uv_layer() and mesh.add_vertex_color() into their collections also have them return the newly created layer and dont set the layer active. uvtex = mesh.uv_layers.new(name) vcol = mesh.vertex_colors.new(name)
2010-08-11Update address in license block.Guillermo S. Romero
2010-08-08remove unused includesCampbell Barton
2010-07-31Separate proportional edit setting between edit and object mode. They are ↵Martin Poirier
now used and toggled independently.
2010-06-05remove cruft from cmake files, more to goCampbell Barton
2010-06-04have cmake build editors as different libs like scons and nan-makefilesCampbell Barton
2010-05-14Fix [#22337] Wrong operator descriptionsMatt Ebb
2010-04-21replace add_v3_v3v3() --> add_v3_v3() where possibleCampbell Barton
2010-04-15Merge various small changes from render branch:Brecht Van Lommel
* Division by zero fix for TNT SVD code. * Sound fix, in case ffmpeg decode fails, don't use the samples. * Fix for incorrect bounds of transformed objects in new raytracing code. * Gave memory arena's a name used for allocations for easier memory usage debugging. * Dupligroup no_draw option was using layers but not restrict view/render setting. (not a bugfix exactly but would do display list context switching while drawing for no reason). * Fix objects instanced on hair particles not giving consistent results when the object is transformed. * New math functions: madd_v4_v4fl, len_squared_v3v3, interp_v4_v4v4v4, mul_v4_m4v4, SH and form factor functions, box_minmax_bounds_m4. * mul_m4_m4m4 and mul_m3_m3m3 now accept the same pointers for multiple arguments. * endjob callback for WM jobs system. * Geometry node uv/color layer now has search list/autocomplete. * Various small buildsystem tweaks, not strictly needed yet in trunk.
2010-03-30Fix [#21711] Position of 2d cursor is not displayed correctly and cannot be set Matt Ebb
in uv/image editor properties panel Note: Moved UV editor 2d cursor to SpaceImage rather than View2d, so it's more accessible to RNA.
2010-03-29Fix [#21542] Clear origin shortkey Alt+O in object mode doesn't workMatt Ebb
2010-03-23move uv project functions into their own files to be more re-usable.Campbell Barton
2010-03-23more lint includesCampbell Barton
Only source/blender/editors/ dir, should not give errors on different platforms Only removing: UI_*.h, ED_*.h, WM_*.h, DNA_*.h, IMB_*.h, RNA_*.h, PIL_*.h
2010-03-22spaces -> tabs, (4 spaces == 1 tab, only for white space preceding text)Campbell Barton
2010-03-21Fix syntax for ID keyword.Guillermo S. Romero
2010-03-16Wkey in uv editor brings up weld/align menu rather then welding.Brecht Van Lommel
(commit 27513 by Campbell from render25 branch)
2010-02-15support for camera shift with UV camera project.Campbell Barton
2010-02-12correct fsf addressCampbell Barton
2010-02-11panorama UV projection, only when projected from a camera with panorama ↵Campbell Barton
enabled, ortho and perspective supported, camera aspect ignored at the moment. also fixed bugs ortho camera projection which wasnt ever used and had the ortho camera size inverted.
2010-02-11More tooltip editingDaniel Salazar