Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-02-05 | Code cleanup: use bool for static methods | Campbell Barton | |
2014-02-03 | Code cleanup: use bools where possible | Campbell Barton | |
2014-01-27 | Code cleanup: use booleans where appropriate | Campbell Barton | |
2014-01-23 | Cleanup: int/short to bool in BKE_cdderivedmesh.h functions (and TRUE/FALSE ↵ | Bastien Montagne | |
to true/false in code using them). | |||
2014-01-21 | Code Cleanup: use bool for return values and correct comments | Campbell Barton | |
also remove CDDM_Check, theres no need for it. | |||
2014-01-20 | Fix T38283: UV unwrap giving wrong results with particular meshes. | Brecht Van Lommel | |
LSCM auto pinning where it picks two vertices on opposite sides of the outer UV island boundary would in some cases give the same 3D coordinate, which causes UV unwrap to give poor results. | |||
2014-01-16 | Code Cleanup: style and redundant casts | Campbell Barton | |
2014-01-05 | Text3d: selection in editmode now follows rotated text along path | Campbell Barton | |
2013-12-22 | Style Cleanup: remove preprocessor indentation (updated wiki style guide too) | Campbell Barton | |
2013-12-12 | Code Cleanup: move mesh mapping functions into their own file/header | Campbell Barton | |
2013-12-10 | Style changes to refactor commit. | Antony Riakiotakis | |
2013-12-09 | View3D API: rename view3d_camera_get to ED_view3d_camera_data_get | Campbell Barton | |
2013-12-08 | Add themable colors for edges in UV editor. Reuse WIRE_EDIT for outlines | Antony Riakiotakis | |
and EDGE_SELECT theme colors for selected edges. | |||
2013-12-06 | Forgot to theme-ify color of shadow UVs (color used to draw uvs during | Antony Riakiotakis | |
image painting) | |||
2013-11-25 | Code Cleanup: rename vars for detecting change to be more consistent | Campbell Barton | |
rename change/is_change/is_changed/modified -> changed also use bools over int/short/char and once accidental float. | |||
2013-11-25 | CMake Build: option to compile without opennl/superlu. | Campbell Barton | |
2013-11-19 | Fix T37464: Crash when pressing "V" in UV/Image editor | Campbell Barton | |
Also fix for missing draw-handler free. Delay activating until we know 'stitch_init' succeeds. | |||
2013-10-31 | remove return argument from wmOperatorType->cancel, was only ever returning ↵ | Campbell Barton | |
OPERATOR_CANCELLED. | |||
2013-10-28 | move bmesh array lookup data and utility functions from editmesh into bmesh, | Campbell Barton | |
since enough bmesh operations can also take advantage of direct index lookups on verts/edges/faces. developers note: - EDBM_index_arrays_init/ensure/free -> BM_mesh_elem_table_ensure/init/free - EDBM_vert/edge/face_at_index -> BM_vert/edge/face_at_index - EDBM_uv_element_map_create/free -> BM_uv_element_map_create/free - ED_uv_element_get -> BM_uv_element_get | |||
2013-10-26 | rename give_cursor to ED_view3d_cursor3d_get | Campbell Barton | |
2013-10-10 | add MEM_SIZE_OPTIMAL to avoid memory fragmentation & waste lost to slop-space. | Campbell Barton | |
2013-09-11 | Fix #36705: UV pack island crashing after recent change. | Brecht Van Lommel | |
2013-09-11 | add mathutils.geometry.box_fit_2d() to wrap BLI_convexhull_aabb_fit_points_2d() | Campbell Barton | |
2013-09-11 | uv-pack operator: option to rotate uv islands to fit in the optimal ↵ | Campbell Barton | |
rectangle when packing. | |||
2013-09-10 | misc minor changes | Campbell Barton | |
- make cmake osx use of -ftemplate-depth match scons. - use array size within sizeof(), more compact. - replace AT with __func__ where the function is unique enough. - BLI_box_pack_2D -> 2d to match other functions. - rename new mesh normal calculation to mesh.calc_normals_split() | |||
2013-09-05 | Expose theme color of shadow UVs (These include UVs that are drawn in | Antony Riakiotakis | |
texture paint modes and as modified mesh uvs overlay) and UVs of other objects. | |||
2013-08-27 | Mask primitives | Sergey Sharybin | |
Currently only circle and square, might be easily extended in the future. New primitives are creating at cursor location. This also implied adding 2d cursor to space clip. Also fix set 2D cursor location which didn't work in image editor's mask mode since 2.67. TODO: draw_image_cursor better be moved to some more generic file, but it's not so much important for now and might be solved later. Thanks Campbell for the review! | |||
2013-08-17 | avoid double ghash lookups | Campbell Barton | |
2013-08-07 | code cleanup: more confusion with 0/NULL/false | Campbell Barton | |
2013-07-28 | move alloca define into its own header since its not related to BLI_array | Campbell Barton | |
2013-07-26 | fix [#36286] UV face display not working for concave ngons | Campbell Barton | |
2013-07-21 | snap to cursor (offset option) added for UV's too. | Campbell Barton | |
2013-07-13 | correct bad allocation sizes, unwrap was over-allocating, makesdna was under ↵ | Campbell Barton | |
allocating. | |||
2013-06-24 | add api calls for BM_mesh_active_vert/edge_get. | Campbell Barton | |
inspecting the edit-selection inline was cumbersome. | |||
2013-06-21 | Code cleanup: fix some vs2012 compiler warnings | Brecht Van Lommel | |
2013-06-16 | Attempt to fix #35548: | Antony Riakiotakis | |
Use nearest edge instead of nearest vertex for UV island selection, or you may get a far away UV island that happens to have a vertex nearby. | |||
2013-06-06 | Fix #35651, #35645. | Antony Riakiotakis | |
Hidden faces do not get UvElements generated so essentially this caused a null point reference on edge lookup. | |||
2013-06-06 | style cleanup | Campbell Barton | |
2013-06-02 | remove duplicate operator, | Campbell Barton | |
select-split and unlink-selection did the same thing, keep select split since it fits closer to mesh editmode and single key access (Ykey). | |||
2013-05-30 | remove redundant includes from cmake and scons. | Campbell Barton | |
2013-05-28 | move BLO_sys_types.h -> BLI_sys_types.h (it had nothing todo with loading) | Campbell Barton | |
remove MEM_sys_types.h which was a duplicate. | |||
2013-05-21 | Related to #35452: show warning when unwrapping object with negative scale, same | Brecht Van Lommel | |
as we already do for non-uniform scale. | |||
2013-05-20 | code cleanup: split scons includes onto multiple lines, reduce chance of ↵ | Campbell Barton | |
include conflicts later on. | |||
2013-05-19 | code cleanup: remove unneeded elements in uv NearestHit. | Campbell Barton | |
2013-05-19 | code cleanup: bmesh/uv | Campbell Barton | |
- uv_mouse_select() move from BLI_array to alloca - was unnecessarily looping over faces for an index lookup when an array is already created. | |||
2013-05-19 | code cleanup: remove some kludge from uv loop select | Campbell Barton | |
2013-05-19 | code cleanup: uv_find_nearest_vert | Campbell Barton | |
was doing unneeded lookups on face uv's when the adjacent uv's are known. | |||
2013-05-11 | style cleanup | Campbell Barton | |
2013-05-10 | avoid customdata lookups for selection test/enable disable. | Campbell Barton | |
also add uvedit_face_select_set, uvedit_edge_select_set, uvedit_uv_select_set - since quite a few areas where setting based on a boolean. | |||
2013-05-08 | code cleanup: remove references to BLI_rand.h | Campbell Barton | |