Age | Commit message (Collapse) | Author | |
---|---|---|---|
2012-10-12 | quiet some -Wshadow warnings | Campbell Barton | |
2012-10-10 | transfer weight's now operates on selected vertices (when vertex select is ↵ | Campbell Barton | |
enabled). | |||
2012-10-09 | code cleanup: | Antony Riakiotakis | |
Move smart stitch drawing code inside a draw callback and use ED_region_draw_cb_activate instead of explicitly checking for this specific operator in the main uv drawing function. | |||
2012-10-06 | fix reading past array bounds for nearest_uv_between() and ↵ | Campbell Barton | |
draw_tracking_tracks(). | |||
2012-10-05 | code cleanup: use functions to initialize selection user data structs, use ↵ | Campbell Barton | |
radius-squared for circle select comparisons. edge_fully_inside_rect() & edge_inside_rect() args were shorts when all callers were passing ints. | |||
2012-10-01 | possible fix for crashing when re-doing mouse select operator, there was a ↵ | Campbell Barton | |
missing NULL check on space-image. | |||
2012-09-19 | code cleanup: marker transform was doing some redundant/misleading ↵ | Campbell Barton | |
assignments & checks, remove unused cruft. also remove some other redundant checks. | |||
2012-09-15 | quiet -Wmissing-prototypes warnings, and enable this warning by default for ↵ | Campbell Barton | |
C with gcc. helps for finding unused functions and making functions static, also did some minor code cleanup. | |||
2012-09-13 | fix [#31946] Masking doesn't respect pixel ratio | Campbell Barton | |
2012-09-06 | code cleanup: remove deprecated defines and some struct members | Campbell Barton | |
2012-09-03 | Fix #32468: 3d view texture paint mode did not show uv layout in image editor. | Brecht Van Lommel | |
2012-08-31 | Fix #32458: changing UV image in image editor not working when the active face | Brecht Van Lommel | |
was not selected. Now changed it so that the active face must also have its UVs shown in the image editor to be used as the source of the image shown. | |||
2012-08-31 | Fix #32447: mouse selection in uv editor is now no longer registerd as last | Brecht Van Lommel | |
operator, same as 3d view. | |||
2012-08-25 | style cleanup: also spelling | Campbell Barton | |
2012-08-24 | Fix #32198: UV unwrap of half a UV sphere would not give a perfect sphere as a | Brecht Van Lommel | |
result. This wasn't really guaranteed anyway, because of numerical precision and possible asymmetry in the triangulation, but we can do a bit better. Now we bias the choice of how to split a quad into two triangles slightly towards one of two possibilities, so that in case they are equal, floating point errors do not decide the direction and symmetry is preserved. | |||
2012-08-23 | code cleanup: rename BLI_in_rctf() --> BLI_rctf_isect_pt(), to conform with ↵ | Campbell Barton | |
our naming convention. | |||
2012-08-22 | style cleanup | Campbell Barton | |
2012-08-17 | fix own error in recent smoothview cleanup, also correct some cross ↵ | Campbell Barton | |
references in bmesh docs. | |||
2012-08-14 | code cleanup: reduce calling sqrt() when distances are only calculated for ↵ | Campbell Barton | |
comparison use dist_squared_to_line_segment_v2(). | |||
2012-08-10 | Separate uv selection operator: Y key, behaves much the same way as the mesh ↵ | Campbell Barton | |
separate tool works. | |||
2012-08-09 | utility functions for getting/setting rectangles for operators. | Campbell Barton | |
2012-08-06 | Switching images in the image space would modify UV coordinates. | Campbell Barton | |
This is an intended feature but works too unreliably. - This setting was stored in each face and only editable by re-running the unwrap, this is too hidden (only discovered this by reading code). - This worked with blender internal but not with cycles, such basic options as changing an image shouldn't behave different depending on the render engine selected. I've ifdef'd out the aspect correction for now, it could be added back as a per scene option and be made to run on both cycles or blender internal but for now I prefer to keep this disabled. | |||
2012-08-06 | move pivot point and cursor out of UV rna into image space since both mask ↵ | Campbell Barton | |
and uvedit use them. | |||
2012-08-04 | style cleanup | Campbell Barton | |
2012-07-29 | code cleanup: | Campbell Barton | |
- building without python works again - rename maxi/mini to i_max/i_min (so thay are available for function names) - some minor edits to IK stretch setting (no functional changes). | |||
2012-07-26 | add ED_space_image_get_size_fl, ED_space_clip_get_size_fl | Campbell Barton | |
2012-07-26 | mask/image: rotate about 2d cursor now works. | Campbell Barton | |
2012-07-26 | mask/image editor now works for border select and lasso | Campbell Barton | |
2012-07-25 | match function names for clip/image spaces | Campbell Barton | |
2012-07-22 | Add property to stitch operator to clear seam flag of stitched edges (on | Antony Riakiotakis | |
by default, since people usually want the layout to be updated). Motivation has been confused user that tried to use live unwrap afterwards and found that it would not work as it should. | |||
2012-07-21 | use fabsf when using floats. | Campbell Barton | |
2012-07-11 | vector versions of BLI_in_rctf / BLI_in_rcti, (BLI_in_rctf_v, BLI_in_rcti_v) | Campbell Barton | |
use where possible. | |||
2012-07-09 | Fix for #31962, changes image ignores correct aspect ratio. Made | Antony Riakiotakis | |
unwrapper flush the correct aspect flag to mtpoly after unwrap. Faces that have been unwrapped with correct aspect option will fix their aspect each time a different image is assigned to them. I hope fix works 100%, I can't say that I really understood the bizarre aspect ratio system. | |||
2012-07-07 | code cleanup: dont use function calls like dot_v3v3, pow and sqrt within ↵ | Campbell Barton | |
macros which results in calling the function multiple times needlessly. also added some comments. | |||
2012-07-03 | More spell and typo fixes (mostly visualise->visualize, grey->gray, ↵ | Bastien Montagne | |
normalise->normalize). | |||
2012-06-22 | when draw-other-uv's is enabled. fallback to the spaces image if no active ↵ | Campbell Barton | |
face is found. | |||
2012-06-13 | code cleanup: use const float's where possible and specify vector size. | Campbell Barton | |
2012-06-11 | correct float vector sizes | Campbell Barton | |
2012-05-30 | split up proportional editing keymap functions (adding this in tomato branch ↵ | Campbell Barton | |
was messy) | |||
2012-05-29 | Fix #31631: keyframe insert on uv layer element not working. | Brecht Van Lommel | |
2012-05-26 | code cleanup: use array size and const for vector args | Campbell Barton | |
2012-05-20 | code cleanup: | Campbell Barton | |
- style - multi-line ifs move braces onto new lines. - iterators - convert some to macros, other split up and move brace. | |||
2012-05-19 | code cleanup: use TRUE/FALSE rather then 1/0 for better readability, also ↵ | Campbell Barton | |
replace do prefix with do_ for bool vars. | |||
2012-05-18 | Fix #31504: uv unwrap incorrectly scaling pinned islands. | Brecht Van Lommel | |
2012-05-14 | code cleanup: add WM_gesture_lasso_path_to_array, move mouse path to array ↵ | Campbell Barton | |
conversion there. | |||
2012-05-14 | lasso select for movie clip markers. | Campbell Barton | |
2012-05-13 | code cleanup: | Campbell Barton | |
- use bmesh iterator macros in more places - rename scanfill variables (were using same names as mesh faces/verts which was confusing) | |||
2012-05-13 | code cleanup: use vector math function minmax_v3v3_v3() and other minor ↵ | Campbell Barton | |
vector function edits. | |||
2012-05-13 | code cleanup: missed some min/max use of float[3], also found case of ↵ | Campbell Barton | |
DO_MIN/MAX re-reading same value from array 4 times when it can do once (use minf rather then MIN2, same for maxf) | |||
2012-05-12 | Fix [#31426] Unwrapping, First unwrap unwraps with LSCM, not with Angle Based | Bastien Montagne | |
When operator method property is not set, the operator uses the one from current scene settings. We must update the operator property accordingly... Also updated default startup.blend file, to match default AngleBased method (was on Conformal one). |