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AgeCommit message (Expand)Author
2013-11-19Fix T37464: Crash when pressing "V" in UV/Image editorCampbell Barton
2013-10-31remove return argument from wmOperatorType->cancel, was only ever returning O...Campbell Barton
2013-10-28move bmesh array lookup data and utility functions from editmesh into bmesh,Campbell Barton
2013-10-26rename give_cursor to ED_view3d_cursor3d_getCampbell Barton
2013-10-10add MEM_SIZE_OPTIMAL to avoid memory fragmentation & waste lost to slop-space.Campbell Barton
2013-09-11Fix #36705: UV pack island crashing after recent change.Brecht Van Lommel
2013-09-11add mathutils.geometry.box_fit_2d() to wrap BLI_convexhull_aabb_fit_points_2d()Campbell Barton
2013-09-11uv-pack operator: option to rotate uv islands to fit in the optimal rectangle...Campbell Barton
2013-09-10misc minor changesCampbell Barton
2013-09-05Expose theme color of shadow UVs (These include UVs that are drawn inAntony Riakiotakis
2013-08-27Mask primitivesSergey Sharybin
2013-08-17avoid double ghash lookupsCampbell Barton
2013-08-07code cleanup: more confusion with 0/NULL/falseCampbell Barton
2013-07-28move alloca define into its own header since its not related to BLI_arrayCampbell Barton
2013-07-26fix [#36286] UV face display not working for concave ngonsCampbell Barton
2013-07-21snap to cursor (offset option) added for UV's too.Campbell Barton
2013-07-13correct bad allocation sizes, unwrap was over-allocating, makesdna was under ...Campbell Barton
2013-06-24add api calls for BM_mesh_active_vert/edge_get.Campbell Barton
2013-06-21Code cleanup: fix some vs2012 compiler warningsBrecht Van Lommel
2013-06-16Attempt to fix #35548:Antony Riakiotakis
2013-06-06Fix #35651, #35645.Antony Riakiotakis
2013-06-06style cleanupCampbell Barton
2013-06-02remove duplicate operator,Campbell Barton
2013-05-30remove redundant includes from cmake and scons.Campbell Barton
2013-05-28move BLO_sys_types.h -> BLI_sys_types.h (it had nothing todo with loading)Campbell Barton
2013-05-21Related to #35452: show warning when unwrapping object with negative scale, sameBrecht Van Lommel
2013-05-20code cleanup: split scons includes onto multiple lines, reduce chance of incl...Campbell Barton
2013-05-19code cleanup: remove unneeded elements in uv NearestHit.Campbell Barton
2013-05-19code cleanup: bmesh/uvCampbell Barton
2013-05-19code cleanup: remove some kludge from uv loop selectCampbell Barton
2013-05-19code cleanup: uv_find_nearest_vertCampbell Barton
2013-05-11style cleanupCampbell Barton
2013-05-10avoid customdata lookups for selection test/enable disable.Campbell Barton
2013-05-08code cleanup: remove references to BLI_rand.hCampbell Barton
2013-05-08rename BLI_ghashIterator_notDone() -> BLI_ghashIterator_done()Campbell Barton
2013-05-03remove unused random number generator, thanks Bao2 for spotting.Campbell Barton
2013-05-01fix [#35164] UV unwrapping crash blenderCampbell Barton
2013-04-25minor fixesCampbell Barton
2013-04-22revision r56196 adding uv select more/less used 4 nested 'for' loops, Campbell Barton
2013-04-22remove unneeded null checks from commit r56194, also minor style cleanup.Campbell Barton
2013-04-21Add Select More (ctrl np+) and Select Less (ctrl np-) to UV editorSv. Lockal
2013-04-19uv project from camera now sets defaults so the image maps to the camera bounds,Campbell Barton
2013-04-19style cleanupCampbell Barton
2013-04-19Fix #35011: UV unwrap giving poor results for ngons.Brecht Van Lommel
2013-04-18UV unwrap: decrease ABF minimum angle, I couldn't find cases where it needs toBrecht Van Lommel
2013-04-18style cleanupCampbell Barton
2013-04-16code cleanup: use BKE naming conventions for functions in BKE_editmesh.h and ...Campbell Barton
2013-04-16Random number generator: replace a bunch of usage of the global random numberBrecht Van Lommel
2013-04-15Fix #34978: for cycles, images displayed in the UV editor where coupled to theBrecht Van Lommel
2013-04-14code cleanup: rename BKE_tessmesh -> BKE_editmesh, rename EditDerivedBMesh.tc...Campbell Barton