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AgeCommit message (Expand)Author
2016-07-07Cleanup: spelling, styleCampbell Barton
2016-07-04Fix use of uninitialized variable introduced in fix for T48755.Brecht Van Lommel
2016-06-30Correct fix for MSVCCampbell Barton
2016-06-29Fix T48755: Crash UV unwrappingCampbell Barton
2016-06-09Flat shading for basic shaderAlexander Romanov
2016-05-14Fix T48426: Use same length for all header message strings.Bastien Montagne
2016-05-06Image Editor: Add border zoomCampbell Barton
2016-04-11Fix T48082: Unwrap overwrites face selectionCampbell Barton
2016-03-02Avoid node tree update tag when changed nodes which are not affecting resultSergey Sharybin
2016-03-02Fix T47564: Unwrapping the same mesh results in different UVs.Bastien Montagne
2016-02-19Fix implicit double to float conversion caused by use of double precision M_PISergey Sharybin
2016-02-18Fix related to T45343: UV unwrap giving poor results for some n-gons.Brecht Van Lommel
2016-01-30Cleanup: line lengthCampbell Barton
2016-01-28cleanup: spelling / typosMike Erwin
2016-01-23OpenGL: call glLineWidth less oftenMike Erwin
2016-01-22OpenGL: remove unneeded state changesMike Erwin
2016-01-16OpenGL: fixes related to GL_POINTSMike Erwin
2016-01-08OpenGL: remove glPointSize hackMike Erwin
2016-01-04Remove SCons building systemSergey Sharybin
2015-12-27OpenGL: stipple support added to basic GLSL shaderAlexander Romanov
2015-12-10Eigen: fold remaining OpenNL code into intern/eigen.Brecht Van Lommel
2015-12-01Cleanup: use more logical names for View3D.aroundCampbell Barton
2015-11-23Cleanup: shadowing (unwrap)Campbell Barton
2015-11-23OpenNL: make the API thread safe by always passing context.Brecht Van Lommel
2015-11-23OpenNL: significantly simplify code using Eigen / STL.Brecht Van Lommel
2015-10-24Fix related to T46538: do not popup choice menu of mark/clear seam UV editor ...Bastien Montagne
2015-10-19Fix T46529: Unwrap UV w/ use-subsurf failsCampbell Barton
2015-10-13Fix T46450: Seams from islands, wont show 'Sharp'Campbell Barton
2015-10-04BLI_Buffer: add BLI_buffer_reinitCampbell Barton
2015-09-20Cleanup: Use new vector transform functionsJulian Eisel
2015-08-18Refactor translation code out of blenfontCampbell Barton
2015-08-04SCons: Fix for really nasty bug with polluting configuration environmentSergey Sharybin
2015-07-14Move from MTFace to MTexPoly w/ texture checksCampbell Barton
2015-07-02DerivedMesh: cleanup & minor edirsCampbell Barton
2015-06-23Fix T44320: UV island overlap considered linkedCampbell Barton
2015-06-20Transform: UV islands were split by windingCampbell Barton
2015-05-22Fix T44801: Blender crash in UV-editor.Bastien Montagne
2015-05-17UV editor: make Ctrl+E menu with mark/clear seam, instead of always marking.Brecht Van Lommel
2015-05-17BMesh: don't check winding for uv-vert-mapCampbell Barton
2015-05-14Add clear seams to uv editorAntony Riakiotakis
2015-05-05Math Lib: rename fill_*, to copy_*Campbell Barton
2015-04-27Cleanup: rename GRAB_POINTER -> GRAB_CURSORCampbell Barton
2015-04-20Cleanup: use bool /w flag checksCampbell Barton
2015-03-28Cleanup: redundant struct declarationsCampbell Barton
2015-03-18Support UV island selection in UV synch and face select mode.Antony Riakiotakis
2015-03-09Fix for clamping large UV coords in UV-panelCampbell Barton
2015-02-11cleanup: style/indentationCampbell Barton
2015-02-06GHash: no need to malloc iteratorsCampbell Barton
2015-01-31Compiler warning: double-promotionCampbell Barton
2015-01-26UV Unwrap: Correct aspect was invertedCampbell Barton