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AgeCommit message (Expand)Author
2020-09-10Cleanup: spellingCampbell Barton
2020-09-09Cleanup: spellingCampbell Barton
2020-09-04UI Code Quality: Use derived struct for number buttonsJulian Eisel
2020-09-04Cleanup: Clang-Tidy readability-inconsistent-declaration-parameter-name fixSebastian Parborg
2020-09-04Cleanup: Clang-Tidy readability-redundant-preprocessor fixesSybren A. Stüvel
2020-08-26UV: match 3D mesh editing behavior for edge-loop selectCampbell Barton
2020-08-24Fix selected UV vertex drawing ignoring sizeCampbell Barton
2020-08-24UVEdit: Fix assert caused by depth mask not being set before clearClément Foucault
2020-08-23Cleanup: GPU: Use explicit clear value in GPU_clear* commandsClément Foucault
2020-08-23Cleanup: remove unused UvNearestHit struct membersCampbell Barton
2020-08-20GPUState: Use explicit depth test enumClément Foucault
2020-08-18GPUState: GPU_blend final API renamingClément Foucault
2020-08-18Cleanup: GPUState: Replace blend func separate by enumClément Foucault
2020-08-13UVEdit: Fix drawing after recent refactorClément Foucault
2020-08-13GPUBatch: Remove most use of GPU_batch_draw_advanced()Clément Foucault
2020-08-13GPUShader: Change shader state tracking to be part of the GPUContextClément Foucault
2020-08-12Merge branch 'blender-v2.90-release'Brecht Van Lommel
2020-08-12Fix UV unwrap not working with only one pinned vertexBrecht Van Lommel
2020-08-11Merge branch 'blender-v2.90-release' into masterCampbell Barton
2020-08-11BMesh: add UV calculate center callCampbell Barton
2020-08-08Cleanup: use array syntax for sizeof with fixed valuesCampbell Barton
2020-08-07Cleanup: pass arrays const where possibleCampbell Barton
2020-08-07Cleanup: declare arrays arrays where possibleCampbell Barton
2020-08-07Cleanup: Blenlib, Clang-Tidy else-after-return fixes (incomplete)Sybren A. Stüvel
2020-08-07Merge branch 'blender-v2.90-release' into masterJacques Lucke
2020-08-07Code Style: use "#pragma once" in source directoryJacques Lucke
2020-08-04Merge branch 'blender-v2.90-release'Bastien Montagne
2020-08-04Cleanup: typos & co in UI messages (and some other places).Bastien Montagne
2020-08-01Merge branch 'blender-v2.90-release' into masterCampbell Barton
2020-08-01Merge branch 'blender-v2.90-release' into masterCampbell Barton
2020-08-01UV: support select linked with sync-select in vert/edge modesCampbell Barton
2020-08-01Fix T46568: UV select-linked failure to de-selectCampbell Barton
2020-07-30Merge branch 'blender-v2.90-release' into masterCampbell Barton
2020-07-30Merge branch 'blender-v2.90-release' into masterCampbell Barton
2020-07-30UV: path select support with sync-select enabledCampbell Barton
2020-07-30Fix UV select with sync select enabled wasn't setting activeCampbell Barton
2020-07-26UV: port smart project from Python to CCampbell Barton
2020-07-26UV: support creating ParamHandle without checking UV selectionCampbell Barton
2020-07-25Fix T79239: UV path select crashCampbell Barton
2020-07-22Fix UV select flush error in recent loop select cleanupCampbell Barton
2020-07-22Fix T79148: UV Edge ring select doesn't select edgesCampbell Barton
2020-07-21Fix UV edge/face sync selection from recent sticky select cleanupCampbell Barton
2020-07-21Cleanup: simplify sticky UV selectionCampbell Barton
2020-07-21UV: remove selection threshold for nearby coordinatesCampbell Barton
2020-07-18UV: edge-ring selection supportCampbell Barton
2020-07-18Cleanup: split UV loop select out of mouse picking functionCampbell Barton
2020-07-18UV: utility functions for sticky select settingCampbell Barton
2020-07-18Cleanup: UV selectionCampbell Barton
2020-07-18Cleanup: GPU: Encapsulate glProvokingVertexClément Foucault
2020-07-17Cleanup: consistent ordering for scene argument to UV functionsCampbell Barton