Age | Commit message (Expand) | Author |
2009-11-01 | commit before doing some hefty shapekey change, will break compilation | Joseph Eagar |
2009-10-24 | files missing from recent merge | Joseph Eagar |
2009-10-23 | merge with trunk/2.5 at r23876 | Joseph Eagar |
2009-10-16 | X Mirror editmesh with PET | Martin Poirier |
2009-10-16 | object apply menu and keybinding (Ctrl+A) | Campbell Barton |
2009-10-15 | disallow editing particle settings when first entering particle editmode, wou... | Campbell Barton |
2009-10-15 | move view3d keymaps so edit&paint mode keymaps override removed workaround th... | Campbell Barton |
2009-10-15 | [#19644] Rotate around selection doesn't work | Martin Poirier |
2009-10-15 | Add side clicking in sliders. | Guillermo S. Romero |
2009-10-15 | Tiny tweak to make Anim Player button wide enough for icon+text. | William Reynish |
2009-10-15 | Updated icons. Changed some icon names that weren't blank. | William Reynish |
2009-10-15 | Bugfix: editing shape keys in edit mode would not work correct | Brecht Van Lommel |
2009-10-15 | Num Sliders Tweak: | Joshua Leung |
2009-10-15 | typing in non-existant dirs now goes back to the previous dir. (also for book... | Campbell Barton |
2009-10-15 | UI Templates: RNA-Path Builder (Skeleton Code) | Joshua Leung |
2009-10-15 | made texflag a short everywhere (only stores one flag) | Campbell Barton |
2009-10-15 | added operators for setting rna for each type, this avoids having double "'qu... | Campbell Barton |
2009-10-14 | RNA: | Brecht Van Lommel |
2009-10-14 | Scene/Render Buttons: | Brecht Van Lommel |
2009-10-14 | fix for continuous grab where you couldnt properly click the button for incre... | Campbell Barton |
2009-10-14 | added mesh mirror flag, now store this per mesh | Campbell Barton |
2009-10-14 | After discussion with Campbell, split Scene tab in Scene and Render. This mak... | William Reynish |
2009-10-14 | Shape Keys: disable the temporary shape display system, where | Brecht Van Lommel |
2009-10-14 | Drivers UI - Converting to Layout Engine | Joshua Leung |
2009-10-14 | skin/loft was broken, was passing short[2] as float[2] | Campbell Barton |
2009-10-14 | DopeSheet/Action Editors - Summary Channel Tweaks: | Joshua Leung |
2009-10-14 | UI Templates: ('Any ID' Selector) | Joshua Leung |
2009-10-14 | Bugfix: uv editor transform operators were not working anymore | Brecht Van Lommel |
2009-10-14 | Left in debug prints | Joshua Leung |
2009-10-14 | Bugfix: Automerge keyframes was broken - the function call to perform the mer... | Joshua Leung |
2009-10-14 | * Fixed crash with operator cheat-sheet | Joshua Leung |
2009-10-14 | Use new operator to toggle view3d draw type. | Martin Poirier |
2009-10-13 | Various warning fixes | Nicholas Bishop |
2009-10-13 | Bugfixes for particle mode: | Brecht Van Lommel |
2009-10-13 | - Identify and use retopo icon from icons image. | Martin Poirier |
2009-10-13 | Enable snapping for curve edit mode. | Martin Poirier |
2009-10-13 | Context operators for adjusting context values directly to avoid adding opera... | Campbell Barton |
2009-10-13 | Armature Ghosting Bugfix: | Joshua Leung |
2009-10-13 | Animation Editors: Filtering buttons Cleanup | Joshua Leung |
2009-10-13 | DopeSheet: DopeSheet Summary Channel | Joshua Leung |
2009-10-13 | moving textures up and down didnt move the material flag, made editmesh skin ... | Campbell Barton |
2009-10-13 | fix for warnings, wkey menu wasnt registered | Campbell Barton |
2009-10-13 | * Fixing crash on mingw when entering world buttons | Joshua Leung |
2009-10-13 | 2.5 Bugfixes: | Joshua Leung |
2009-10-13 | Changing the animation editor filters should now result in the editors updati... | Joshua Leung |
2009-10-13 | Project option for snap to faces. | Martin Poirier |
2009-10-13 | remove C specials menus, reuse python ones from the header menu instead. | Campbell Barton |
2009-10-12 | added rna api MVert,MFace & MEdge index properties | Campbell Barton |
2009-10-12 | Bugfix: crash in assigning automatic vertex weights from armature. | Brecht Van Lommel |
2009-10-12 | *Moved the texture reordering buttons to the side | William Reynish |