Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2014-03-28Implement asymmetric and free handles type for masksSergey Sharybin
2014-03-28Fix T37599: Crash making linked objects local and undoSergey Sharybin
2014-03-28Fix for inset bug (edge rail had feedback loop with direction)Campbell Barton
2014-03-28Fix T39455: Nodes scaled wrong when some in a frame, some not.Lukas Tönne
2014-03-28View3D: replace RV3D_VIEW_PERSPORTHO with RV3D_VIEW_USERCampbell Barton
2014-03-28Code cleanup: use len_v2v2_int for view zoom-scaleCampbell Barton
2014-03-28Code cleanup: use sqrtf when input and output are floatCampbell Barton
2014-03-28Fix for curve smooth ignoring cyclicWalid Shouman
2014-03-27Fix T39435 paint overlay not always getting correctly refreshed.Antony Riakiotakis
2014-03-27Fix T38928 Particle add brush would generate trash on meshes with use_modifie...Antony Riakiotakis
2014-03-27BMesh: let vert-connect make degenerate faces when only 2 verts selectedCampbell Barton
2014-03-27Attempt to fix T39412Antony Riakiotakis
2014-03-27Code cleanup: use consistent arg order for math api poly funcsCampbell Barton
2014-03-26Fix T39279: Vertex paint fails with mirror modifierCampbell Barton
2014-03-26revert 0da3e97, fix for T39279Campbell Barton
2014-03-26Code cleanup: style and warningsCampbell Barton
2014-03-25Zoom to mouse position didn't work in MCE when locked to a selectionSergey Sharybin
2014-03-25Fix T39397: Leaving leaving camera from quadview set orthoCampbell Barton
2014-03-25Code cleanup: function callsCampbell Barton
2014-03-25Code cleanup:Antony Riakiotakis
2014-03-24OSX/sculpt/omp: missing initialisation of size_t pcount_len, oddly worked fin...Jens Verwiebe
2014-03-24Fix T39383: Blender crash when renaming bone in outliner (weight paint mode).Bastien Montagne
2014-03-24Code cleanup: styleCampbell Barton
2014-03-23Fix T39347: Pressing backspace during empty number input for translation resu...Bastien Montagne
2014-03-23Further tweaking to numinput - enhance 'Reset' behavior.Bastien Montagne
2014-03-23Use eyeliner cursor for sampling. Thanks to Thomas Beck for theAntony Riakiotakis
2014-03-23Detail sampling operatorAntony Riakiotakis
2014-03-22Flood fill for dyntopo constant detail mode.Antony Riakiotakis
2014-03-22A few spelling fixesJoshua Leung
2014-03-22More driver linting messages - procedural animation and no-variables for aver...Joshua Leung
2014-03-21Possible fix for T39330 period key is ignored in transform operationsAntony Riakiotakis
2014-03-21Fix T39279 Vertex paint modes do not work well with mirror modifierAntony Riakiotakis
2014-03-21Forgot to remove test printfJens Verwiebe
2014-03-21Sculpt: Fix non openMP threads not set correct and use optimal omp threadcoun...Jens Verwiebe
2014-03-21Fix T39323: Animation playback is not synchronized when Screen Layout changes.Bastien Montagne
2014-03-21Patch T22084: Robert Penner Easing Equations for FCurvesJoshua Leung
2014-03-21Fix T39312 Multipling two values in the Transform Tools Number Input not poss...Bastien Montagne
2014-03-21Fix T39305: Matcap Crash when using Material Nodes in Blender InternalSergey Sharybin
2014-03-21Fix T39306: Backface culling in Multitexture always uses mat game settingsBastien Montagne
2014-03-20Fix T39270: Since as the Move Clip Editor have only two modes, menu on tab is...Sergey Sharybin
2014-03-20Code cleanup: use bool/true/false in clip editorSergey Sharybin
2014-03-20Code cleanup: use true/false in sequencer functionsSergey Sharybin
2014-03-20Fix T39271: Crash in MCE with "p" shortcut without clipSergey Sharybin
2014-03-20View3D: remove orbit snapping LUT, allow to snap axis but not rollCampbell Barton
2014-03-20View3D: avoid matrix multiply using ED_view3d_boundbox_clipCampbell Barton
2014-03-20Code cleanup: comment unused OpenGL util functionsCampbell Barton
2014-03-20Error in last commitCampbell Barton
2014-03-20Vertex Paint: inverted line drawing, white lines were often hard to seeCampbell Barton
2014-03-20Vertex Paint: use solid shading, shadeless in wire (like wpaint)Campbell Barton
2014-03-19Fix for Layout.operator_enum ignoring alignmentCampbell Barton