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AgeCommit message (Expand)Author
2020-09-10Cleanup: remove else-after-returnJacques Lucke
2020-09-10Cleanup: Remove outliner edit mode context menu entriesNathan Craddock
2020-09-10Outliner: Move mode toggling to left columnNathan Craddock
2020-09-10GPencil: Fix unreported Eraser Point problem for one point selectedAntonio Vazquez
2020-09-10Fix possible use-after-free for number slider buttonsJulian Eisel
2020-09-10Fix T80651: Material tab disappearsSebastian Parborg
2020-09-10Cleanup: spellingCampbell Barton
2020-09-09Fix for failing constraints testPhilipp Oeser
2020-09-09Cleanup: reduce variable scopeJacques Lucke
2020-09-09Geometry: add Attributes panel for PointCloud and HairBrecht Van Lommel
2020-09-09Fix material null pointer reference in buttons_context.cSebastian Parborg
2020-09-09Cleanup: Rename public "bUnit" functionsHans Goudey
2020-09-09Fix T80464: Crash deleting bone constraints when the armature layer isPhilipp Oeser
2020-09-09Refactor getting constraintsPhilipp Oeser
2020-09-09UI: improve search results by using fuzzy and prefix matchingJacques Lucke
2020-09-09Fix T80613: Assert in UI_but_number_precision_setJulian Eisel
2020-09-09Fix T80596: Convert to Curve from Mesh crashes BlenderSebastian Parborg
2020-09-09Cleanup: use bool instead of intJacques Lucke
2020-09-09Cleanup: spellingCampbell Barton
2020-09-09UI: Rename "VCol" to "Vertex Colors"Aaron Carlisle
2020-09-08Cleanup: Use bool instead of intHans Goudey
2020-09-08Cleanup: reduce variable scopes in node_draw.cJacques Lucke
2020-09-08Alembic Export: support instanced object dataSybren A. Stüvel
2020-09-08UI: Aesthetic tweaks to Select All by Type operatorPablo Vazquez
2020-09-08Cleanup: reduce variable scopes in drawnode.cJacques Lucke
2020-09-08Cleanup: Refactor `ED_object_parent_set`Sybren A. Stüvel
2020-09-08Cleanup: consistent syntax for doxygen parametersCampbell Barton
2020-09-08GPUFramebuffer: Make GPU_framebuffer_read_depth more flexibleClément Foucault
2020-09-07UI: Add temperature unitsHans Goudey
2020-09-07GPU: Rename gpu_extensions to gpu_capabilitiesClément Foucault
2020-09-07Audaspace: port changes from upstream.Joerg Mueller
2020-09-07Cleanup: Refactor object.parent_set operatorSybren A. Stüvel
2020-09-07Sculpt: Sculpt Trimming gestures toolsPablo Dobarro
2020-09-07Fix T79914: Grab active vertex using wrong coordinatesPablo Dobarro
2020-09-07Fix Boundary Brush not working with partially hidden meshesPablo Dobarro
2020-09-07Fix T80561: Crash when multi-mesh editing UVs with proportional editingJulian Eisel
2020-09-07Fix T80531: Dope Sheet Shape Key Editor search/filter not workingPhilipp Oeser
2020-09-07Cleanup: spellingCampbell Barton
2020-09-07Cleanup: OBJECT_OT_collection_instance_addCampbell Barton
2020-09-07Cleanup: remove redundant scene argument in BKE_object_addCampbell Barton
2020-09-07Fix OBJECT_OT_data_instance_add creating empty data-blocksCampbell Barton
2020-09-06Viewport: support dropping object-data to create instancesCampbell Barton
2020-09-05Cleanup: clang-formatCampbell Barton
2020-09-05Cleanup: spellingCampbell Barton
2020-09-05Fix T67265: Status bar is overlapped by workspace layoutJulian Eisel
2020-09-05GPUTexture: Change texture creation APIClément Foucault
2020-09-05Cleanup: GPUTexture: Remove use of GPU_texture_create_nDClément Foucault
2020-09-05GPUTexture: Add support for samplersClément Foucault
2020-09-05GPUTexture: Remove bind to edit callsClément Foucault
2020-09-04UI Code Quality: Use derived struct for number buttonsJulian Eisel