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2019-02-19Fix T61714, T61712: crash reloading images after recent changes.Brecht Van Lommel
Now that we are looping over all image users that were previously ignored, it shows some scene pointers are invalid. Always clear them on load, and don't keep scene permanently in the image user except for the image editor. Otherwise the pointer can go out of date.
2019-02-19WM: move keymap handler to it's own typeCampbell Barton
Illuminate dead code, using wmEventHandler_KeymapFn from gizmo handler type where it was never set.
2019-02-19WM: move operator handler to it's own typeCampbell Barton
2019-02-19WM: move UI handler to it's own typeCampbell Barton
2019-02-19DNA: rename select_color -> select_idCampbell Barton
The term color is misleading, it's an integer id that happens to be written to a color in some cases, then converted back to an integer.
2019-02-19DNA: rename Object.col -> colorCampbell Barton
Was confusing, unrelated to: colbits, col_mask, col_group, actcol & totcol.
2019-02-18Wireframe: Fix selection broken since recent wireframe refactorClément Foucault
2019-02-18Fix T57457: animated image sequences not working in Eevee.Brecht Van Lommel
The dependency graph now handles updating image users to point to the current frame, and tags images to be refreshed on the GPU. The image editor user is still updated outside of the dependency graph. We still do not support multiple image users using a different current frame in the same image, same as 2.7. This may require adding a GPU image texture cache to keep memory usage under control. Things like rendering an animation while the viewport stays fixed at the current frame works though.
2019-02-18Fix image filepath changes not refreshing all image users.Brecht Van Lommel
2019-02-18Cleanup: rename tpageflag to gpuflag, make it purely runtime data.Brecht Van Lommel
2019-02-18Fix crash toggling edit mode of curve with animationSergey Sharybin
The issue was caused by original f-curves being re-allocated without informing dependency graph about this. Was reported in T61636#622757
2019-02-18Fix T61649: Transform resize from UV editor assertsCampbell Barton
Change logic for error checking so it's easier to follow.
2019-02-18Markers: Make marker lines in sequencer and graph editor optionalJacques Lucke
- Makes it possible to show a vertical line for every marker in the graph editor. - Makes the marker line visiblity optional in the sequencer and graph editor. Request from @hjalti. Reviewers: brecht Differential Revision: https://developer.blender.org/D4348
2019-02-18DNA: rename Object.size -> scaleCampbell Barton
Resolves a common cause of confusion.
2019-02-18Cleanup: spellingCampbell Barton
2019-02-18DNA: rename Collection.dupli_ofs -> instance_collectionCampbell Barton
2019-02-18Cleanup: styleCampbell Barton
2019-02-18doxygen: add newline after \fileCampbell Barton
While \file doesn't need an argument, it can't have another doxy command after it.
2019-02-17DNA: rename dup_* struct members to instance_*Campbell Barton
2019-02-17Cleanup: rename Mesh.edit_btmesh -> edit_meshCampbell Barton
When bmesh was in a branch we had both edit_mesh and edit_btmesh, now there is no reason to use this odd name.
2019-02-17Cleanup: move object bounding-box into runtime structCampbell Barton
2019-02-16Fix T61591 Bevel tool not executing on mouseup.Howard Trickey
When modal map was introduced, left out handling of what happens when bevel is made active tool in toolbar and user starts bevel by clicking and dragging.
2019-02-16Cleanup: rename SPACE_IPO -> SPACE_GRAPHCampbell Barton
2019-02-16DNA: rename theme space typesCampbell Barton
Follow enum naming convention, use "space_" prefix instead of "t".
2019-02-16DNA: rename near/far -> clip_start/clip_endCampbell Barton
Rename for Camera, View3D (also CameraParams & Render not DNA)
2019-02-16DNA: rename SpaceButs -> SpacePropertiesCampbell Barton
2019-02-16DNA: rename SpaceIpo -> SpaceGraphCampbell Barton
2019-02-16DNA: rename SpaceOops -> SpaceOutlinerCampbell Barton
2019-02-16Fix T61512: Crash switching workspace with fullscreen areaDalai Felinto
In this case we simply create a new screen area that copies the currently fullscreened area. Note: At the moment there is no indicative in the non-main window that we are in fullscreen. That happens because this information is part of the bar and we have no topbar in this window.
2019-02-15Fix T61210: Crash/inconsistency when clicking on obdata in outlinerDalai Felinto
The problem =========== For armature, if the active object was in pose mode and the newly selected armature data (not the pose, but the edit armature) we would get a crash. For mesh objects, the issue would happen with the active object in object mode. Then the new selected object would switch to edit mode, however the overall mode would still be object mode, leading to unsynced mode across the objects. The solution ============ Using shift to extend selection makes current selected (compatible) objects to go to edit mode as well. Otherwise only the newly selected object will switch to edit mode. This also works if you are in edit mode for a curve, and click in a mesh icon. This also changes the rules for multi-object editing (or rather, how we put objects in and out of it). Now shirt is also taking into consideration there. So if you simply click in another mesh object's data, it will have only the newly selected object in edit mode. To reproduce the old behaviour you need to use shift to include the newly selected object in the multi-edit party. Reviewers: campbellbarton Subscribers: brecht Differential Revision: https://developer.blender.org/D4344
2019-02-15GP: Cleanup old ToDoAntonioya
2019-02-15Fix T61572: Crash when copy/pasting nodesPhilipp Oeser
was caused by rBc6e3a20ab60b, copied node was actually added to the nodetree, resulting in an endless loop. Reviewers: brecht Differential Revision: https://developer.blender.org/D4360
2019-02-15Bevel: remove workspace text message when exiting bevel.Howard Trickey
The message with shortcuts was hanging around after bevel exited.
2019-02-15Fix T61570: Monkey primitive fill color wrongAntonioya
This was introduced by error in a previous commit.
2019-02-15UI: impossible to activate RMB menu on menu itemsCampbell Barton
Right clicking on a menu item now closes it's sub-menus and opens the button's context menu. This is needed for adding them to the quick favourites menu. Resolves T58729, T61015.
2019-02-15Fix T58090: Selected curve vertex should stand outCampbell Barton
D4002 by @slumber w/ edits. Use text colors, blending to background if they don't contrast.
2019-02-14Fix outliner box select not working when using search filter.Brecht Van Lommel
2019-02-14UI: reword error message when Python script fails.Francesco Siddi
Differential Revision: https://developer.blender.org/D4353
2019-02-14GP: Avoid eraser in empty frames and add warning.Antonioya
Also capture event to avoid Move transform. Note: Now it's using a report message. Maybe this can be removed, but without the message, the event is captured by move transform.
2019-02-14GP: Do not draw in Locked or Invisible layersAntonioya
It's weird to draw in a layer where the stroke cannot be seen or is not saved.
2019-02-14Cleanup: replace Main ID's foreach functions by macros.Bastien Montagne
Am really no a big fan of using macros for that kind of things, but meh... C solution to do that with functions (using callbacks) is even worse. :(
2019-02-14Fix T61536: can't snap vertex to another vertex in edit mode using curvesSebastian Parborg
Previously, the curve self snapping would only snap to points that were earlier in the curve structure. This was because of a simple coding snafu of using break when meaning to use continue.
2019-02-14Fix T56665: Assert when selecting objectCampbell Barton
Selecting object w/ a different mode missed refreshing the screen areas current tool.
2019-02-14Fix T61472: Hide Unselected fails w/ no selectionCampbell Barton
Also skip mesh recalculation when no hide/reveal is performed.
2019-02-14Fix T61353: Crash converting a curve to a meshCampbell Barton
This was caused by curves pointing to each other creating a cyclic dependency. While the dependency graph detects this, generating a mesh for render recursively generates data which cashes in this case. Add in a check to detect cyclic links. Note, this bug exists in 2.7x too - but only crashes on render since 2.7x didn't use 'for_render' when converting data.
2019-02-14Fix T61360: Weight paint tools ignore face selectCampbell Barton
Face selection was added in weight paint mode since 2.7x, however tools hadn't been updated.
2019-02-13Fix T61505, T61280, bugs in button drag toggle after recent changes.Brecht Van Lommel
2019-02-13Fix T59062: Keyframed node properties stay linked after shading network ↵Bastien Montagne
duplication. There is no reason not to duplicate Actions too here, especially when Materials' Actions are pretty much impossible to edit from current UI (afaik, DopeSheet editor does not has any way to change them?).
2019-02-13GP: Cleanup Paint Poll methodAntonioya
The poll was checking things related to all annotations, but now the check must be only for grease pencil objects and 3D view.
2019-02-13Fix T61506: Wrong user counting with ID properties in pynodes.Bastien Montagne
Nuke away old nodeCopyNode(), much better to use new BKE_node_copy_ex(), which behaves as expected for the various optional flags that can be passed. This also removes the need to handle ID refcounting in calling code (ugly!) and allows us to remove an even uglier name from our codebase! :D Note that this fixes three related issues actually, that bug was also affecting copy/paste of nodes, and 'Separate with copy' operator (the latter being actually fully wrong, since it was not refcounting anything, not even node->id pointer...).