Age | Commit message (Expand) | Author |
2013-04-18 | Fix "duplicate area into new window" making the window too big with high DPI ... | Brecht Van Lommel |
2013-04-18 | UV unwrap: decrease ABF minimum angle, I couldn't find cases where it needs to | Brecht Van Lommel |
2013-04-18 | code cleanup: removed unneeded null check in object drawing, some warnings, s... | Campbell Barton |
2013-04-18 | A few fixes for recent own commit r56133. | Lukas Toenne |
2013-04-18 | Fix for #35015, Alpha input in color selectors was showing 0 precision. Proba... | Lukas Toenne |
2013-04-18 | Fix: view plane for sculpting did not work correctly for rotated | Antony Riakiotakis |
2013-04-18 | Fix for #35010, Node Groups don't show up anymore in Material Surface. Fixing... | Lukas Toenne |
2013-04-18 | Fix #34970: in glsl mode the vertex paint face mask is not visible | Sergey Sharybin |
2013-04-18 | View2D could potentially divide stuff by zero, giving bad matrices. | Ton Roosendaal |
2013-04-18 | Bug fix #34943 | Ton Roosendaal |
2013-04-18 | Make freestyle use local Main for temporary objects | Sergey Sharybin |
2013-04-18 | Bug fix #34868 | Ton Roosendaal |
2013-04-18 | add mesh distort display mode (highlights distorted faces) | Campbell Barton |
2013-04-18 | style cleanup | Campbell Barton |
2013-04-18 | use modified vertex coords for calculating display thickness and intersections. | Campbell Barton |
2013-04-17 | Fix for #34911, Compositor with multiple views autozooms to node when creatin... | Lukas Toenne |
2013-04-17 | Fix for render results acquire/release in viewport render, should only release | Brecht Van Lommel |
2013-04-17 | Bug fix #34974 | Ton Roosendaal |
2013-04-17 | Don't use auto vectorization for MinGW-w64. It may be a source for | Antony Riakiotakis |
2013-04-17 | display options to help with 3d printing. | Campbell Barton |
2013-04-17 | text editor reload no-longer resets scroll & cursor - annoying when making tw... | Campbell Barton |
2013-04-17 | style cleanup | Campbell Barton |
2013-04-16 | Blender Internal Render in viewport | Ton Roosendaal |
2013-04-16 | Fix: texture scaling for sculpting is different between overlay and | Antony Riakiotakis |
2013-04-16 | add missing call to flush selection on selecting manifold geometry. | Campbell Barton |
2013-04-16 | add distance arg to BKE_bmbvh_ray_cast(). currently unused. | Campbell Barton |
2013-04-16 | Option to hide overlay during a stroke. To enable, press the brush icon | Antony Riakiotakis |
2013-04-16 | code cleanup: use BKE naming conventions for functions in BKE_editmesh.h and ... | Campbell Barton |
2013-04-16 | move editmesh_bvh.c into blenkernel. | Campbell Barton |
2013-04-16 | Fix a few warnings. One was an actual bug in freestyle where stroke attributes | Brecht Van Lommel |
2013-04-16 | Random number generator: replace a bunch of usage of the global random number | Brecht Van Lommel |
2013-04-15 | Fix #34978: for cycles, images displayed in the UV editor where coupled to the | Brecht Van Lommel |
2013-04-15 | Fix for cycles border render optimization commit, render status bar was off b... | Brecht Van Lommel |
2013-04-15 | rename axis_angle_to_mat3_no_norm() --> axis_angle_normalized_to_mat3(). | Campbell Barton |
2013-04-15 | Fix: when using a search menu with an operator's enum prop, the operator was ... | Bastien Montagne |
2013-04-15 | New implementation for twist brushes. | Antony Riakiotakis |
2013-04-15 | WIP, jason's patch | Antony Riakiotakis |
2013-04-15 | minor edits to DM_update_weight_mcol(), skip getting vars when in editmode, a... | Campbell Barton |
2013-04-15 | code cleanup: minor BMESH_TODO's, some were left in even though they were don... | Campbell Barton |
2013-04-15 | Cycles: optimization for 3D viewport border render with heavy scenes, the OpenGL | Brecht Van Lommel |
2013-04-14 | Fix for r55961 which revered texture icons fix at r55499 | Sergey Sharybin |
2013-04-14 | code cleanup: minor changes, clang checker option for exact size matches and ... | Campbell Barton |
2013-04-14 | Texture stencil: | Antony Riakiotakis |
2013-04-14 | Node Socket UI: | Thomas Dinges |
2013-04-14 | Fix for #34910, NodeGroup input/output sliders bug. Initially i thought this ... | Lukas Toenne |
2013-04-14 | bmesh operators: use operator type-flag to specify which operations require n... | Campbell Barton |
2013-04-14 | modify snapObjectsRayEx() to use a pointer to 'ray_dist' rather then passing ... | Campbell Barton |
2013-04-14 | code cleanup: rename BKE_tessmesh -> BKE_editmesh, rename EditDerivedBMesh.tc... | Campbell Barton |
2013-04-13 | Node editor: create the toolbar area right at the start in node space, in ord... | Lukas Toenne |
2013-04-13 | Fix: uiBlockSetNFunc was using uiButHandleFunc as param signature, instead of... | Bastien Montagne |