Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-02-27 | Fix for view3d name getting concatenated | Campbell Barton | |
2014-02-27 | Transform: remove recently added ival2, use editbones temp data | Campbell Barton | |
2014-02-27 | Fix T38678: Long strings on Search widget not getting shortened/no tooltip. | Bastien Montagne | |
Note this commit only makes search menus wider and adds shortening to their strings. Adding tooltips here is not trivial, would need much bigger changes... Reviewers: brecht Reviewed By: brecht Differential Revision: https://developer.blender.org/D341 | |||
2014-02-27 | Fix T38843: Bone parallel to world z axis flicking when scale in edit mode. | Bastien Montagne | |
This commit hopefully fixes all glitches we had when bone was Z-aligned. Note that when you init a transform with a Z-aligned bone and change it to be non-Z-aligned, you will still get some brutal roll change, there is not much things we can do here afaik... | |||
2014-02-26 | Fix T38856: mark seam in search menu clearing the seam in some cases. | Brecht Van Lommel | |
It should not remember the operator property for the next time here. | |||
2014-02-26 | Fix T38853: right click menu add driver should not be possible to redo. | Brecht Van Lommel | |
This was already disabled for the keyframing operators, needs to be done for drivers as well as this doesn't work. | |||
2014-02-26 | Further work to fix T38726: signal viewport to update when adding/removing ↵ | IRIE Shinsuke | |
render layers. Reviewers: brecht Differential Revision: https://developer.blender.org/D346 | |||
2014-02-26 | Nicer solution to T38846: Split off the render layer forcing from the | Lukas Tönne | |
validity check for render operator. This way scene DNA can stay read-only there, cleaner and we don't have to pass an awkward bool pointer around. | |||
2014-02-26 | Fix T38846: Render layer checkbox is not refreshed. | Lukas Tönne | |
The render operator invoke checks render layers, which can force the render layer to be activated. This requires a notifier, which has to be done in the operator itself (can't do this inside pipeline code). | |||
2014-02-26 | Fix crash happening when drawing GP for a track which doesn't have visible ↵ | Sergey Sharybin | |
marker | |||
2014-02-26 | Fix 3D tracks to mesh not aligning mesh properly | Sergey Sharybin | |
Also fixed wrong frame number used for reconstructed object visualization in 3D viewport. | |||
2014-02-26 | Fix for own regression: remove doubles deselected faces | Campbell Barton | |
2014-02-26 | BMesh: add overwrite option to BM_mesh_elem_hflag_enable/disable_test | Campbell Barton | |
2014-02-26 | Fix T38837: Ctrl+RMB can't select posemode | Campbell Barton | |
This used to work (unintentionally), now check for paint-select modes as well as editmode for ctrl+rmb to force object selection. | |||
2014-02-26 | Paint API: add BKE_paint_select_elem_test: to check on paint selection | Campbell Barton | |
2014-02-26 | Sculpt: allow to select objects when in sculpt mode | Campbell Barton | |
This was disabled with circle select (which makes sense), but all other paint modes allow this and sculpt isnt using select mouse. | |||
2014-02-26 | WM: hide screen management and ndof operators from seach popup | Campbell Barton | |
2014-02-26 | Fix for sequencer add operators showing up in spacebar search. | Campbell Barton | |
2014-02-26 | Fix for constraint poll function succeeding when no constraint exists | Campbell Barton | |
2014-02-25 | Fix text select offset /w zoomed UI & popups (colorpicker) | Campbell Barton | |
2014-02-25 | Revert "Fix T38819: Mark Seam misbehaves when accessed through spacebar search" | Campbell Barton | |
This reverts commit d47d030275f14b1c1b7a35452f9b3c841ebeb178. This isn't a bug. | |||
2014-02-25 | Fix T38819: Mark Seam misbehaves when accessed through spacebar search | Dalai Felinto | |
2014-02-25 | UI: remove number specific button offset when selecting text | Campbell Barton | |
2014-02-25 | Fix T38808: image opened with 'relative path', gets absolute path | Dalai Felinto | |
2014-02-25 | Fix T38809: regression, text cursor offset in number buttons | Campbell Barton | |
Use the same offset for all edit-buttons now. | |||
2014-02-25 | Fix T38804: unnecessary empty space in the modifier UI. | Brecht Van Lommel | |
2014-02-24 | Fix T38810: ctrl + click panel collapse not taking tabs into account. | Brecht Van Lommel | |
2014-02-24 | Fix T38812: color picker incorrectly cancelling operation when clicking next ↵ | Brecht Van Lommel | |
to it. | |||
2014-02-24 | Fix misaligned alpha slider label in color picker. | Brecht Van Lommel | |
2014-02-24 | Fix T38784: smoothview using perspective transition with ortho camera | Campbell Barton | |
2014-02-24 | Fix T38798: Can get stuck in world nodes when switching from Cycles to | Lukas Tönne | |
BI. The shaderfrom setting in the node editor only makes sense for "new" shading nodes (cycles), otherwise it should be ignored and default to SNODE_SHADER_OBJECT. | |||
2014-02-24 | Fix T38756: Regression with vertex slide responding to mouse events | Campbell Barton | |
2014-02-24 | Fix T38786: Curve unable to make segment | Campbell Barton | |
2014-02-24 | Fix for recent changes with NDOF | Campbell Barton | |
2014-02-24 | NDOF: various fixes for view3d | Campbell Barton | |
- allow zooming when in ortho+user mode - fix for using VIEW3D_OT_ndof_orbit_zoom when the camera is locked. - fix for locked camera changing the dist value when used with ndof. - de-duplicate ndof_pan_zoom and ndof_all operators | |||
2014-02-24 | NDOF: Auto-Depth preference was used while orbiting | Campbell Barton | |
2014-02-24 | NDOF: fix for use with locked offset | Campbell Barton | |
- when locked to cursor or object. fallback to orbit and allow zoom. - correct speed calculation in perspective mode. | |||
2014-02-23 | MSVC: resolve utf8 encoding issue with some codepages | Campbell Barton | |
2014-02-23 | Code cleanup: use lowercase names for vars | Campbell Barton | |
2014-02-22 | Followup for numinput: activate numinput when hitting pad* or =, this is the ↵ | Bastien Montagne | |
expected behavior from users! | |||
2014-02-22 | Minor UI messages fixes. | Bastien Montagne | |
2014-02-22 | Fix T38743: Modal input feature appears to be missing from 2.70 test builds | Bastien Montagne | |
Add 'pad *' in addition to '=' to toggle basic/advanced numinput modes. | |||
2014-02-22 | Fix T38407: Bone roll calculation flips local axes at wrong rotation angle. | Bastien Montagne | |
Basic idea is now to have the transformes bones keep "facing" the armature's Z axis, see comments in code for details. That might not be ideal, but at least we now have humanly predictable and consistent results. | |||
2014-02-22 | NDOF: fix for view3d ignoring lens values when panning | Campbell Barton | |
image, mce, view2d and view3d now have matching pan speed. | |||
2014-02-22 | Fix T38348: Panel remains scrolled when switching tabs | Campbell Barton | |
2014-02-22 | Code cleanup: style | Campbell Barton | |
2014-02-21 | Fix T38737: Box select channels in dope sheet doesn't select corresponding ↵ | Joshua Leung | |
bones in rig | |||
2014-02-21 | Fix T38739: Simulations, unsupported in the Game Engine, could not be ↵ | Thomas Dinges | |
removed from the UI. Also shorten info messages a bit. | |||
2014-02-21 | Reduce crease & bevel weight precision to hide float/ubyte rounding | Campbell Barton | |
2014-02-21 | NDOF: Fit key working for logic, clip and sequencer | Campbell Barton | |
Patch D334 from Inês Almeida |