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2018-08-02Dev Tooling: Instrument motion path calculation operator (for bones) to ↵Joshua Leung
collect timing data This will be useful for checking on the progress of our optimisation efforts, and to generate some nice stats for later.
2018-08-02UI: Slightly larger action zone for corner resizingPablo Vazquez
Pretty minor, from 0.6 to 0.8, but the improvement is noticeable especially when using a stylus, without overlapping too much with the buttons and dropdowns in headers.
2018-08-01Fix missing poll function for flip_matcap operator (see T56183).Bastien Montagne
2018-08-01Cleanup: Replace "Move Color" to "Assign Material"Antonioya
2018-08-01Fix T56187: Crash using cursor tool in Edit/Sculpt and Weight Paint modeAntonioya
The transform tried to calculate the multiframe falloff, but there was not any stroke to do that.
2018-08-01Keymap: use Q key for quick menu in gpencil modeCampbell Barton
Note, the keys for changing line display are now more obscure (Shift-Q, Shift-Alt-Q), and might be changed.
2018-08-01Merge branch 'master' into blender2.8Campbell Barton
Move 'View3D.flag3' options into 'gp_flag'.
2018-08-01DNA: remove View3D.flag3Campbell Barton
Having 'flag, flag2, flag3' is getting out of hand especially when we support increasing the size of types. Make flag2 into an int. Note, this looses the 'show world' option, but it's not such an important setting.
2018-07-31KnifeTool: Use GPUBatch API instead of IMM to fix buffer overflow issueClément Foucault
This also include a small optimisation (remove of a double loop and half of the memory allocation for hit points) This should fix T55946 Crash using knife tool on mesh with large number of vertices. Tried with a 500K vert suzanne and it seems fine.
2018-07-31Fix crash when rendering viewport within another areaClément Foucault
This also Fix T55574 Crash on sequencer preview
2018-07-31Fix set_pixel overflow in fill brushAntonioya
The value of the index was above the size of image
2018-07-31Fix: Motion Paths were still visible after clearing themJoshua Leung
After clearing motion paths from objects, those objects needed to be tagged for copy on write so that the copied data (i.e. viewport) recieve the changes (i.e. removed paths) Reported by Hjalti
2018-07-31Fix grease pencil line toggleCampbell Barton
Replace with generic context toggle operator.
2018-07-31Cleanup: use static variablesCampbell Barton
2018-07-31Cleanup: style, duplicate includesCampbell Barton
2018-07-31Cleanup: fix compiler warnings.Brecht Van Lommel
2018-07-31Respect ID user count when creating pose on object copySergey Sharybin
This solves wrong user counter of custom shape when duplicating bone few times and then undoing all the duplications.
2018-07-31Cleanup: styleCampbell Barton
2018-07-31Cleanup: trailing spaceCampbell Barton
2018-07-31New Grease Pencil object for 2D animationAntonioya
This commit merge the full development done in greasepencil-object branch and include mainly the following features. - New grease pencil object. - New drawing engine. - New grease pencil modes Draw/Sculpt/Edit and Weight Paint. - New brushes for grease pencil. - New modifiers for grease pencil. - New shaders FX. - New material system (replace old palettes and colors). - Split of annotations (old grease pencil) and new grease pencil object. - UI adapted to blender 2.8. You can get more info here: https://code.blender.org/2017/12/drawing-2d-animation-in-blender-2-8/ https://code.blender.org/2018/07/grease-pencil-status-update/ This is the result of nearly two years of development and I want thanks firstly the other members of the grease pencil team: Daniel M. Lara, Matias Mendiola and Joshua Leung for their support, ideas and to keep working in the project all the time, without them this project had been impossible. Also, I want thanks other Blender developers for their help, advices and to be there always to help me, and specially to Clément Foucault, Dalai Felinto, Pablo Vázquez and Campbell Barton.
2018-07-31Merge branch 'master' into blender2.8Campbell Barton
2018-07-31Fix Shape Key retime starting at frame 10Campbell Barton
D3571 by @alm
2018-07-31Merge branch 'master' into blender2.8Campbell Barton
2018-07-31BLF: replace global aa pref w/ monochrome flagCampbell Barton
Now disabling anti-aliasing doesn't impact sequencer, render stamp etc.
2018-07-31Merge branch 'master' into blender2.8Campbell Barton
2018-07-31UI: use text hinting (now user preference)Campbell Barton
D3201 by @ambient w/ edits not to impact fonts used for rendering (only change display for UI text).
2018-07-31Fix T56155: Header shows in popover context menuCampbell Barton
2018-07-31Merge branch 'master' into blender2.8Campbell Barton
2018-07-31UI: add check for any kind of popupCampbell Barton
Fixes T56155 when merging into 2.8
2018-07-30UI: make horizontal wheel scroll in 2D view match vertical scroll speed.Brecht Van Lommel
2018-07-30Clean Keyframes operator tweaksJoshua Leung
By popular demand, the CLean Keyframes operator will now leave handles and other interpolation settings untouched. Previously, it would recreate the keyframes from scratch, keeping only the frame + value, under the assumption that the handle information was "bad" (i.e. the source of bumps and roughness, due to bad hand tweaking). However, since most animators use this on hand-keyed animation instead of motion-capture data, this assumption didn't hold, and was actually overly destructive - wiping out lots of hand-adjusted curve data.
2018-07-30Silencing a bunch of compiler warningsJoshua Leung
Most of these were mismatched const qualifiers
2018-07-30Cleanup/Refactor: Move CurveCache runtime data into Object.runtime struct.Bastien Montagne
Also, fix missing cleanup of Object.runtime when copying Object datablocks!
2018-07-30Fix T56152: Rotate crash w/ individual originsCampbell Barton
2018-07-30Merge branch 'master' into blender2.8Campbell Barton
2018-07-30Use Ctrl Snap to seconds w/ play-head dragCampbell Barton
D3056 by @alourenco
2018-07-30Cleanup: trailing spaceCampbell Barton
2018-07-29Merge branch 'master' into blender2.8Campbell Barton
2018-07-29Fix T56120: bad property access (from 2.8)Campbell Barton
Thanks to @brita_ for the fix.
2018-07-28Fix T56120: Crash on "Install Matcap, World or Camera HDRI"Ines Almeida
Code was trying to hide properties by name that may not exist. Check if it was actually found and add 'files' to the filter, since it is what WM_OT_studio_lights_install uses.
2018-07-28Fix outliner icon row with counters not correct for nested collections.Brecht Van Lommel
2018-07-27Workbench: option to change backgroundJeroen Bakker
Replaced the draw world option with a shading.background_type enum. Where the user can select Theme, World or a Custom color. World and theme colors do not always work in workbench. We needed to have an option what the user could control locally (per viewport). Especially when using linked data. I removed the world background drawing from the draw_manager. It was never used as EEVEE and Workbench both override the logic. Not 100% sure about the naming of Theme, World, Viewport. In other parts of blender's codebase World is sometimes called Scene. Will stick to the names that describes its location best. {F3990139} Reviewers: fclem, campbellbarton Reviewed By: fclem Subscribers: venomgfx Tags: #bf_blender_2.8 Differential Revision: https://developer.blender.org/D3551
2018-07-27Fix T55744: Assertion failure using the Knife angle constraint optionClément Foucault
2018-07-27Correct arguments for callbackCampbell Barton
2018-07-26Fix assert in snapEditMesh.mano-wii
2018-07-26Fix compiling after ui cleanupsJens Verwiebe
2018-07-26Cleanup: unused argsCampbell Barton
2018-07-26Merge branch 'master' into blender2.8Campbell Barton
2018-07-26WM: replace UI draw callbacks w/ property pollCampbell Barton
Custom drawing functions were used just to control property display. Move to poll function.
2018-07-26Merge branch 'master' into blender2.8Campbell Barton