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AgeCommit message (Expand)Author
2020-07-18UI: Status Bar Statistics and Other OptionsHarley Acheson
2020-07-18UV: edge-ring selection supportCampbell Barton
2020-07-18Cleanup: split UV loop select out of mouse picking functionCampbell Barton
2020-07-18UV: utility functions for sticky select settingCampbell Barton
2020-07-18Cleanup: spellingCampbell Barton
2020-07-18Cleanup: UV selectionCampbell Barton
2020-07-18Cleanup: KnifeTool: Replace glPolygonOffset by GPU_polygon_offsetClément Foucault
2020-07-18Cleanup: GPU: Encapsulate clipDistancesClément Foucault
2020-07-18Cleanup: GPU: Encapsulate glProvokingVertexClément Foucault
2020-07-18Cleanup: GPU: Encapsulate glFrontFaceClément Foucault
2020-07-18Cleanup: GPU: Encapsulate Backface cullingClément Foucault
2020-07-18Cleanup: View3D: Encapsulate OpenGL callsClément Foucault
2020-07-18Cleanup: GPU: Encapsulate scissor testClément Foucault
2020-07-18Cleanup: GPU: Encapsulate glViewport callsClément Foucault
2020-07-18Cleanup: GPU: Wrap GL_UNPACK_ROW_LENGTH in GPU_stateClément Foucault
2020-07-18Cleanup: Sequencer: Use GPUTexture instead of opengl callsClément Foucault
2020-07-18Cleanup: glutil: Use GPUTexture in immDrawPixelsTexScaled_clippingClément Foucault
2020-07-18Cleanup: ClipDraw: Use GPUTexture api and fix a vmem leakClément Foucault
2020-07-18Cleanup: ClipDraw: Remove usage of GPU_SHADER_3D_IMAGE_MODULATE_ALPHAClément Foucault
2020-07-18Cleanup: PaintCursor: Use GPUTexture instead of opengl callsClément Foucault
2020-07-18Cleanup: GPU: Make icon drawing use GPUTextureClément Foucault
2020-07-18Cleanup: GPU: rename bglPolygonOffset to GPU_polygon_offsetClément Foucault
2020-07-18Cleanup: GPU: Replace glBlendFunc by GPU equivalentClément Foucault
2020-07-17Transform: use GHASH_ITER when restoring customdataGermano Cavalcante
2020-07-17Cleanup: consistent ordering for scene argument to UV functionsCampbell Barton
2020-07-16UI: Add shortcuts for constraint panelsHans Goudey
2020-07-16Cleanup: Gizmo: Remove non matched glDisableClément Foucault
2020-07-16Cleanup: GPU: Move depth/color masks functions to GPU_stateClément Foucault
2020-07-16Cleanup: GPU: Move XOR logic op to gpu_state.cClément Foucault
2020-07-16Cleanup: GPU: Replace all glReadPixels by GPU equivalentClément Foucault
2020-07-16Cleanup: Port glClear calls to GPU module functionsClément Foucault
2020-07-16LibOverride: Fix getting proper RNA path and ID from embedded ones.Bastien Montagne
2020-07-16UI: avoid aligning labels for ui_item_with_labelCampbell Barton
2020-07-16Fix T78636: Crash displaying many aligned buttonsCampbell Barton
2020-07-16Cleanup: fix building without USE_UIBUT_SPATIAL_ALIGN definedCampbell Barton
2020-07-16Fix T78966: Center cursor doesn't refresh the UICampbell Barton
2020-07-16Cleanup: missing CMake headers from source listsCampbell Barton
2020-07-16Cleanup: undeclared function warning, unused argumentCampbell Barton
2020-07-16Cleanup: spellingCampbell Barton
2020-07-15Fix T78647 UVEdit: Crash when entering edit mode with UV Editor openClément Foucault
2020-07-15Fix T78369: Sculpt Vertex Colors not rendering in EEVEEPablo Dobarro
2020-07-15LibOverride: make outliner's 'override hierarchy' use same logic as 3DView op...Bastien Montagne
2020-07-15LibOverride: move most of 'complete override creation' from ED_object to BKE_...Bastien Montagne
2020-07-15Cleanup: remove debug prints.Bastien Montagne
2020-07-15GPencil: Fix unreported error baking mesh animationAntonio Vazquez
2020-07-15Fix T78747: Fix mesh boundary detection and automaskingPablo Dobarro
2020-07-15Fix T77417: Topology Automasking not working with individual verticesPablo Dobarro
2020-07-15UV: support region fill for path selectCampbell Barton
2020-07-15GPencil: Fix name typo errorAntonio Vazquez
2020-07-15Add missing NULL assignment to D8293Sebastian Parborg