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2010-02-12Bugfixes:Joshua Leung
1) Summary channel in DopeSheet was using uninitialised color for backdrop, resulting in weird/wrong colours 2) Commented out the view2d hotkeys added earlier, since they currently cause some conflicts for animation editor hotkeys (namely NLA)
2010-02-12fix for depth drawing + clippingCampbell Barton
2010-02-12Quicky View2D commit:Joshua Leung
Page Up/Down hotkeys for working with scrolling View2D views
2010-02-12FModifier drawing typo:Joshua Leung
All F-Modifiers were had their RNA pointers initialised as "Function Generator" modifiers when drawing.
2010-02-12Bugfix #21094: Joshua Leung
Inserting keyframes for properties that don't already have F-Curves shouldn't occur if auto keyframing is set to 'replace' only (i.e. see timeline -> frame -> autokey mode menu for details).
2010-02-12Bugfix #21051: Restored 'Playback FPS'Joshua Leung
This commit restores the 'Playback FPS' option which showed an indicator of the frame rate of animation playback in the 3D-View. The info for this is now stored in a temp struct in scene data, with the status info being updated by the "animation step" operator instead of relying on globals as the old code did. This seems a lot more stable than in 2.49, but the accuracy is still questionable.
2010-02-11Compile fixDaniel Salazar
2010-02-11Theme support for console background. Thx cam for help!Daniel Salazar
2010-02-11fix for own mistake [#21088] comb mode broken?Campbell Barton
2010-02-11[#21095] r26789 'copy vertex group to selected' crash blenderCampbell Barton
2010-02-11panorama UV projection, only when projected from a camera with panorama ↵Campbell Barton
enabled, ortho and perspective supported, camera aspect ignored at the moment. also fixed bugs ortho camera projection which wasnt ever used and had the ortho camera size inverted.
2010-02-11Added theme support for vertex normals display alongside face normals.Daniel Salazar
This makes having both enabled at the same time actually useful! http://www.pasteall.org/pic/show.php?id=1265
2010-02-11More tooltip editingDaniel Salazar
2010-02-11Bugfix for [#21086] Audio continues to play unsynced.Joerg Mueller
2010-02-11batch remove .'s used with RNA_def_struct_ui_textCampbell Barton
2010-02-10UV project didnt use the view3d's camera (only the scenes)Campbell Barton
2010-02-10Missing tooltips for Start frame and End frameDaniel Salazar
Removing all dots at the end of tooltips in screen_ops.c
2010-02-10realtime updates in the graph editor were updating all visible fcurves, ↵Campbell Barton
update all selected fcurves instead.
2010-02-10Fix for [#21082] UI not updated immediately for Graphical cursor and change ↵Thomas Dinges
object's name
2010-02-10Committing a little note of a bug that isn't quite so easy to fix yet with ↵Joshua Leung
groups+visibility operator (anim channels).
2010-02-10rename Nurb to Spline in RNA since Nurb also stores bezier and poly lines.Campbell Barton
2010-02-10copy vgroups to selected objects as long as they have aligned arrays.Campbell Barton
access in the vertex group panel menu.
2010-02-10Bugfix #20903: Concitency issues between point and click and Tab Key in the ↵Joshua Leung
Graph Editor - 'Toggle' operators for channel settings now now act more like the select-all type of "toggle" operator. The old behaviour has now been moved to "invert". - Channel settings are now flushed (like for visibility and when clicking) for muting and locking when using the operators
2010-02-10BGE: rna update for Logic BricksDalai Felinto
New Actuators done: * OBJECT (aka MOTION) * SOUND * PROPERTY * CONSTRAINT * EDIT_OBJECT * ACTION * STATE * ARMATURE Actuators to be done: * CONSTRAINT * EDIT_OBJECT * SHAPE_ACTION Actuators done already: * IPO * CAMERA * SCENE * RANDOM * MESSAGE * GAME * VISIBILITY * TWODFILTER * PARENT once again: feedback is appreciated. + some typos + some DNA padding Thanks for Mitchell Stokes (Moguri) for his patch on that. It saved me some time on the ENUMs and some actuator descriptions :)
2010-02-10Better default resolutions for UV Sphere and Torus primitives (nice squareDaniel Salazar
faces) Torus is generated flat shaded like the rest of primitives for easier tweaking of resolution and consistency with the rest of the primitives
2010-02-09bugfix [#21055] Python: accessing ParticleEdit.hair causes segmentation ↵Campbell Barton
violation
2010-02-09J-key render switching back, now with 10 slots.Brecht Van Lommel
Implementation note: this was done by giving each Render a slot number, and for every slot a new Render will be created. Not sure if this is ideal, but it ensures that all passes, render info, etc are separate so you can also compare render layers and passes, in 2.4x only whatever it was currently displaying was backed up.
2010-02-09wkey - weld in UV windowCampbell Barton
2010-02-09add access to edge select tagging from mesh toolbar (tagging seams on Ctrl+RMB)Campbell Barton
2010-02-09More bugfixes for setting visibility of anim channels using VKEY:Joshua Leung
* Fixed problem where selecting an individual F-Curve would not set the selection correctly. Group channels still needed a separate selection check before they get included in the filtered list. I had removed this in an earlier fixing commit today, but overlooked that expanded groups wouldn't get this check. Therefore, group channels would also be flushed on, turning all channels of group on. * Removed the 'curvesonly' test from deciding whether the selection status + collapsed group fix, from the earlier commit, since this was making a few cases get overlooked (namely for setting visibility toggles, where selected F-Curves in closed and deselected groups still managed to get through) * Added a debugging print API call for helping with debugging this sort of error in future. It just prints the types of channels being operated on, to easily see what's going on...
2010-02-09Bugfix #21041: pressing tab, adds spaces depending on the end of the lineJoshua Leung
The code used to calculate the number of spaces to insert for a tab (so that indention widths were aligned to multiples of the number of spaces to use) was incorrectly assuming that the line that this was to occur on was blank, using text->curl->len (i.e. the length of the current line). The code now uses the position of the cursor to determine how many spaces need to be added to it to move it to the next multiple of the tab width. --- Also, added numpad enter to text-editor keymap for creating new lines for more consistency with user expectations.
2010-02-09Bugfix #20964: Loopcut with X-Ray draw mode draws no cutsJoshua Leung
Moved the special region "post draw" callback execution stuff to after XRay and Transp object drawing.
2010-02-09Bugfix #21032: sound strips could not be drag-n-dropped from filebrowser to ↵Joshua Leung
sequencer
2010-02-09Adding a field for debug type-names to animation channel types to facilitate ↵Joshua Leung
easier debugging on channel errors.
2010-02-09Bugfix #21029: Animation editor's channel-group check boxes behave oddlyJoshua Leung
This commit fixes the first issue in the report - deselecting unselected channels does not flush the change in state - which resulted in the channels of collapsed and unselected groups not getting unselected too (a consistency issue).
2010-02-09More AnimChannel Filtering Fixes - Groups + Selection Status:Joshua Leung
For operators that depended on working on the data of 'selected' channels, but which needed to get F-Curves only, collapsed groups posed a problem (these operators included inserting keyframes on selected channels only, pasting keyframes, and ghosting curves). When these groups were selected, all their F-Curves should get included regardless of selection since it's too confusing otherwise. However, inside the F-Curve filtering code, selection was still being considered. This problem has now been avoided by not filtering the F-Curves for selection status in these cases.
2010-02-09Bugfix #21030: Non-visible animation channel-groups can get deletedJoshua Leung
Bugfix #21031: Non-visible animation channels affected by fcurve visibility toggle hotkeys Removed a bad check for the selection filtering check from animation editor filtering for groups+fcurves. This check meant that groups that were not visible due to not having any visible F-Curves would end up being shown too.
2010-02-09Bugfix: Inserting keyframes from the buttons now ensures that the Graph ↵Joshua Leung
Editor is updated in the process...
2010-02-09filebrowserAndrea Weikert
* after renaming, the file name and highlight are drawn immediately.
2010-02-08[#20973] Fly Navigation does not center cursor on commenceCampbell Barton
2010-02-08[#20987] A small bug in logic editorCampbell Barton
string was used, uninitialized.
2010-02-08Graph editor, when 'Only Selected Handles' is enabled, dont allow selecting ↵Campbell Barton
a handle unless they key is alredy partially selected.
2010-02-08grab the mouse when dragging markersCampbell Barton
2010-02-08fix for segfault when setting handle typeCampbell Barton
2010-02-08Warning fixes, one actual bug found in sequencer sound wave drawing. AlsoBrecht Van Lommel
changed some malloc to MEM_mallocN while trying to track down a memory leak.
2010-02-08Armature selection operators now all use context iterators where applicable, ↵Joshua Leung
reducing the number of places to fix visibility checks.
2010-02-08Bugfix: Toggle Select All behaviour in PoseMode was not correctly taking the ↵Joshua Leung
active bone into account
2010-02-08Durian Bugreport - Animation channel visiblity (upwards) flushingJoshua Leung
When the visiblity of a F-Curve in an expanded group was enabled using VKEY, the visibility of all groups above the expanded groups were also turned on.
2010-02-08Small assorted harmless code cleanup tweaks before a round of cleanups aimed ↵Joshua Leung
at fixing a few bugs in animation editor filtering.
2010-02-08[#21018] Lasso select fails [26694]Campbell Barton
fix for #20936 broke lasso and border select whe not in wire view.