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2012-02-17add note to avoid confusion with angle_v3v3v3, also minor change with angle ↵Campbell Barton
comparison, convert constant values to radians (not resulting angle to deg).
2012-02-17Revert part of own recent header cleanup: pivot and manipulators in fact ↵Sergey Sharybin
makes sense in particle edit mode.
2012-02-17Minor fixes found while working on keyingsets.Bastien Montagne
2012-02-17Fix #25649: Image editor paint icon missing until enter weight paintSergey Sharybin
Issue was caused by starting Icon Preview render job from two places: - Texture buttons for small icon preview - Properties panel in image editor for large icon of texture This preview job is starting in suspended mode and if new instance of the same job is starting, suspended job will be totally stopped. This is normally for cases when you're changing different settings -- in this case you'd wouldn't want re-render be triggered on every slide change. But what we've have with brush preview is that two instances of this job were creating for large and small icon separately, but because of described policy only one icon was rendered. If suspended job is getting to be stopped, check if it was started for the same icon resolution and if not, that resolution will be also rendered in new job. So it'll be still minimal re-rendering happens, but in cases when job was started from two places for different icon sizes it'll work just fine.
2012-02-17Camera tracking: run aspect correction before stabilizing shotSergey Sharybin
This commit fixes image stopped being an orthogonal rectangle because of horizontal scaling caused by pixel aspect ratio happening after rotating image which used to make orthogonal angles from footage not actually orthogonal. -- svn merge -r44150:44151 ^/branches/soc-2011-tomato
2012-02-17Cleanup of 3D viewport header in painting modes:Sergey Sharybin
- Hide Manipulate center points in sculpt and particle edit modes - Hide 3D manipulators and orientation from sculpt mode - Hide snap buttons in sculpt, weight, texture, vertex and particle painting modes All this options weren't make sense in this modes and might only confuse user. This will resolve issue #30180: 3D View header buttons and modes
2012-02-16fix for replacing a generated image with a file, the image would stay generated.Campbell Barton
not a show-stopper but confusing.
2012-02-15The traditional release commit, 2.62!Ton Roosendaal
Special thanks to splash committee: Kevin Hays, Per Gantelius and Wray Bowling. Splash by Alexey Lugovoy.
2012-02-14Fix #30155: crash with popup menu open while new .blend file is loaded,Brecht Van Lommel
CTX_wm_window is then set to NULL and checked in the event queue, but it should be checked for removing handlers too.
2012-02-14Fix quicktime export being broken in various ways: callback was missingBrecht Van Lommel
parameter, codec RNA wrapping was wrong, and there was a python script error.
2012-02-13Fixed copy-paste of sound strips in sequencer.Sergey Sharybin
Copy operator used to remove scene_sound from strips, but Paste operator didn't restore which lead to total silence of newly added strips.
2012-02-13remove unused varCampbell Barton
2012-02-13fix for bug introduced with weight paint vertex selection.Campbell Barton
heat weighting ignored selected faces.
2012-02-122.6 UI Modifier Icons:Thomas Dinges
* New Ocean Icon, created by Leon Cheung. Thanks! Approved by Lukas and myself. * New Warp Icon, created by "Zafio" Blender artists Thread where the Icons come from: http://blenderartists.org/forum/showthread.php?243354-Call-for-Modifier-Icons!
2012-02-12Fix for outliner notifiers for inserting keyframes on ↵Sergey Sharybin
visibility/selectivity/renderability flags and toggling renderability from shortcut.
2012-02-12Fix #30110: Outliner view: restriction icons not updating when toggling from ↵Sergey Sharybin
Groups view Fixed by using proper button type.
2012-02-12Fix #30151: Allow Negative Frames does not affect arrow keysSergey Sharybin
Patch by Tobias Johansson, thanks!
2012-02-12Fix #30152: Several drag and drop of image on mesh crashesSergey Sharybin
Issue was caused by making and loading editMesh in drop_named_image_invoke, which lead to freeing/changing pointers used by CustomData layers. Some of this pointers might be used by DerivedMesh, so we need to update DerivedMesh after loading EditMesh.
2012-02-11Fix [#30136] Adding Sequence Plugin fails.Bastien Montagne
Problem was in how file selector is called by the effect_strip_add operator invoke. WM_operator_filesel() is not suited, as it directly calls exec if filepath is already set, and sequencer_generic_invoke_xy__internal() will set that path unless otherwise told. So using rather the same way to do as the one used by the other "strip_add" operators...
2012-02-11fix for crash adding movie strips that were not a supported format.Campbell Barton
2012-02-11resetting the theme wasnt changign the panel header.Campbell Barton
2012-02-08Fix for duplicated vertices in UV sphere when it's creating with large radius.Sergey Sharybin
Issue was caused by not enough threshold limit used for removing doubles. Switched to adoptive threshold value calculation based on smallest length of segments in meridians and parallels.
2012-02-08Movie Clip Editor: manual calibration will now respect GP layer's hidden flagSergey Sharybin
2012-02-08Fix #30102: Vertex and edge incorrect selectionsSergey Sharybin
Select Linked operator was setting Limit by Seams property automatically depending on current selection mode. But this property only used to be set to truth if selection mode is set to Face, in other cases this property is being reused from previous operator run. This leads to incorrect behavior of selecting linked in vertex mode after this operator was used in face selection mode.
2012-02-07Fix #30076: RenderLayer area blocks mouse scrollingSergey Sharybin
In fact all list templates used to block mouse scroll. It's because mouse scrolls list's scroll bar. But mouse scroll also used to be "eaten" even if there's no scroll in list template. This commit makes scroll even be ignored by list templates if there's no scroll bar on list.
2012-02-07Fix #30052: VSE: metastrips don't move with Extend (E)Sergey Sharybin
Issue was caused by transformation tools weren't taking metastrip clips into account, so strip inside of merastrips are placedon different from metastrip side of time cursor, extension happened in unexcpected way.
2012-02-07Fix #30091: Shift-Ctrl-Alt-RMB problem in face modeSergey Sharybin
Select Edge Rings with extension policy wasn't working properly in face selection mode because it's used to call Select Loop operator because edge rings can be selected only in verts/edges mode. On this call of another operator extension policy wasn't set to newly calling operator. Now Select Edge Rings still calls Select Loops (which is a bit nasty) but properly sets extension flag.
2012-02-07Code Cleanup:Campbell Barton
don't call CTX_data_scene(C) for every marker drawn also remove unneeded call when scene was already defined as well as redundant scene cast.
2012-02-06no functional change: NC_SPACE|ND_SPACE_VIEW3D notifier was getting an ↵Campbell Barton
Object as a reference, currently this argument isn't used, but every other use passes a view3d, so better pass a view3d here too.
2012-02-05Movie Clip Editor: cleanup of display panelsSergey Sharybin
- Split display options into two panels: * Display, which contains all general display options related on editor itself * Marker Display, which contains options which makes sense for markers themselves and not used so often. - Remove Show GPencil option which doesn't actually make sense because strokes might be disabled from GPencil panel - Removed Show Pyramid option and show pyramid for KLT tracker as default. - Added hotkey to toggle Show Disabled (Alt-D) - Added hotkey to toggle Show Pattern (Alt-S) Changes in interface and hotkeys are done by Sebastian Koenig. Thanks for the patch! Own changes in interface were related on Aspect Ratio. It doesn't make much sense for tracking (camera pixel aspect is what you'll want to use, but for masking it would make much more sense because when you just want to create a mask for footage you don't actually have camera). Just removing from interface seems not so nice for now. Merged from soc-2011-tomato rev43872
2012-02-05Fix #30073: metaball + edit mode + proportinal edit hotkeySergey Sharybin
Was missed registration of PET toggling operators.
2012-02-05Code Cleanup: minor changes & sync with bmesh.Campbell Barton
2012-02-04fix [#29947] Blender crashes when duplicate bonesCampbell Barton
missing NULL check.
2012-02-04Code Cleanup: avoid double promotion.Campbell Barton
2012-02-04Fix #30064: Image editor: paint on image, rename image, undo -> crashSergey Sharybin
2012-02-03fix [#27953] VSE: weird drawing and placement issues strips during 'E'Campbell Barton
was calculating meta / effect in wrong order causing delay, now calculate selected meta's, then all effects after tramsforming.
2012-02-02Camera tracking: fix for Clean Tracks operator which used to always useSergey Sharybin
properties values from previous operator run instead of using values from tool settings.
2012-02-02Fix #27213: editing color ramp "Pos:" number value did not update the rampBrecht Van Lommel
properly, when moving the current point before another.
2012-02-02fix [#28296] File selector crash when with filepath propertyCampbell Barton
disable browsing a file property within the file selector to avoid a crash.
2012-02-02internal cleanup, check.Campbell Barton
* remove duplicate operator, wasnt used. * added check for duplicate types for CTest.
2012-02-01Camera tracking: regression fixed after recent frame postprocessing refactorSergey Sharybin
No-proxied frames using for 2D tracking used to be putting to cache which lead to extra memory usage which shouldn't happen.
2012-02-01Fix #30045: mesh.uv_textures.new() not returning correct layer when a layer withBrecht Van Lommel
the requested name already exists.
2012-02-01Movie Clip Editor: proxy sizes for original and undistortted footages are ↵Sergey Sharybin
now controlling separately
2012-02-01Fix #30047: Bake from multires crashes if run while sculpt mode is activeSergey Sharybin
Issue was caused by incorrect level used for lowres DM.
2012-02-01Fix #30028: VSE Paste Strip CrashSergey Sharybin
Crash was caused by attempting to create strip text from a missed sound datablock. Actual error happened when this sound datablock was missed, but crash isn't nice anyway and there were no way to repair scene.
2012-02-01fix [#29433] Incorrect drawing of Circle/Axes/Cross on Particles when ↵Campbell Barton
Display set to that AND Size/Vel/Num/Health also selected
2012-01-31Implemented general functions to store view context like viewport width/heightSergey Sharybin
and projection matrix, so operators which depends on such things can easily save settings in operator properties in invoke and then reuse them in exec callback. This will fix: #24767: Knife tool last operations panel doesn't cause changes even though F6 pop-up does. #27129: Problem with knife cuts/midpoint type in quad view Usage is pretty simple: - From operator template declaration function call ED_view3d_operator_properties_viewmat() to register all needed properties in operator. - From invoke callback call ED_view3d_operator_properties_viewmat_set to store all needed settings in operator properties(). - To access this settings from exec callback, use function ED_view3d_operator_properties_viewmat_get(). Additional change: added function apply_project_float() which does the same as project_float() but accepts actual values for viewport width/height and projection matrix.
2012-01-31Hide internal property of knife_cut operatorSergey Sharybin
2012-01-31Fix #28011: Dropdown lists to add Brick elements in Game Logic view miss ↵Sergey Sharybin
letters if zoomed small Now fonts in popup lists will also be scaled together with panel from which they're displaying.
2012-01-31Fix #30031: Build modifier crashes when applied to bezier objectSergey Sharybin
Just missed check for modifier type.