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2020-08-04Cleanup: Reduce indentation in functionHans Goudey
2020-08-03Cleanup: Avoid double operator name lookupHans Goudey
2020-08-03Merge branch 'blender-v2.90-release'Philipp Oeser
2020-08-03Fix T78536: Crash calling object.modifier_apply on an emptyPhilipp Oeser
Caused by rB6add0cc88a0d. Maniphest Tasks: T78536 Differential Revision: https://developer.blender.org/D8440
2020-08-03Ocean Modifier: Add viewport resolutionPhil Stopford
Following work done in 2.83, the resolution control is now a real level-of-detail parameter. It is now useful to be able to set the resolution for display independently from render. This is true for both mesh generation and mesh deformation modes. For compatibility with old scenes, resolution is retained and is the render resolution. Old modifiers loaded have the value of resolution also applied to viewport resolution. This allows newer modifiers to be used in older versions without trouble Differential Revision: https://developer.blender.org/D8336
2020-08-03Merge branch 'blender-v2.90-release'Julian Eisel
2020-08-03Fix T78428: Checkbox labels don't highlight on mouse-over in popoversJulian Eisel
The text colors set by the general widget state function (`widget_state()`) would always be overriden by the menu-back text colors to avoid contrast issues. This would only respect the selected state, not other states. Address this now by changing the input theme colors to use the menu-back ones, rather than overriding after the fact (calling `widget_state()`).
2020-08-03Merge branch 'blender-v2.90-release'Julian Eisel
2020-08-03Fix T78575: Assert when using UILayout.prop_tabs_enumJulian Eisel
Code required the tabs to be placed in an aligned region. Code should work fine even for unaligned regions though, so I don't see a reason to forbid this.
2020-08-03Cleanup: remove unused code, update commentsCampbell Barton
2020-08-03Cycles: add support for rendering deformation motion blur from Alembic caches.Kévin Dietrich
This patch adds the ability to render motion blur from Alembic caches. The motion blur data is derived from a velocity attribute whose name has to be defined by the user through the MeshSequenceCache modifier, with a default value of ".velocities", which is the standard name in Alembic for the velocity property, although other software may ignore it and write velocity with their own naming convention (e.g. "v" in Houdini). Furthermore, a property was added to define how the velocity vectors are interpreted with regard to time : frame or second. "Frame" means that the velocity is already scaled by the time step and we do not need to modify it for it to look proper. "Second" means that the unit the velocity was measured in is in seconds and so has to be scaled by some time step computed here as being the time between two frames (1 / FPS, which would be typical for a simulation). This appears to be common, and is the default behavior. Another property was added to control the scale of the velocity to further modify the look of the motion blur. Reviewed By: brecht, sybren Differential Revision: https://developer.blender.org/D2388
2020-08-02Merge branch 'blender-v2.90-release'Richard Antalik
2020-08-02Fix T67181: Only the first added movie strip will have audio belowRichard Antalik
Find free slot first for sound strips then for movie strips. This patch also fixes issue where all strips were added to channel 2 by default. Reviewed By: brecht Differential Revision: https://developer.blender.org/D8339
2020-08-02Fix T66805: No cache invalidation with remove gaps operatorRichard Antalik
Reviewed By: brecht Differential Revision: https://developer.blender.org/D8379
2020-08-02Merge branch 'blender-v2.90-release' into masterCampbell Barton
2020-08-02Fix T78691: Fly/Walk navigation ignores object channel locksCampbell Barton
2020-08-02Cleanup: pass const matricesCampbell Barton
Also order return matrices last.
2020-08-02Cleanup: pass const matricesCampbell Barton
Also order return matrices last.
2020-08-01Cleanup: spelling (initialized)Campbell Barton
2020-08-01Cleanup: use term init instead of initialize/initialiseCampbell Barton
The abbreviation 'init' is brief, unambiguous and already used in thousands of places, also initialize is often accidentally written with British spelling.
2020-08-01Cleanup: spellingCampbell Barton
2020-08-01Merge branch 'blender-v2.90-release' into masterCampbell Barton
2020-08-01Merge branch 'blender-v2.90-release' into masterCampbell Barton
2020-08-01UV: support select linked with sync-select in vert/edge modesCampbell Barton
2020-08-01Fix T46568: UV select-linked failure to de-selectCampbell Barton
Shift-L was de-selecting all instead of the linked UV's.
2020-07-31Merge branch 'blender-v2.90-release'Antonio Vazquez
2020-07-31Fix T78884: GPencil weight paint crash when painting over modifier generated ↵Antonio Vazquez
points The weight must be added only to the real points, not to the autogenerated points by modifiers. This affects, not only to subdivide, but to any modifier that generate points.
2020-07-31Merge branch 'blender-v2.90-release'Germano Cavalcante
2020-07-31Fix T78600: Crash when transforming doubles with mirroring onGermano Cavalcante
`EDBM_verts_mirror_cache_begin_ex` could do a better work avoiding these duplicates, but this is a separate problem.
2020-07-31Merge branch 'blender-v2.90-release'Sergey Sharybin
2020-07-31Sequencer: Ensure UUIDs are updated when neededSergey Sharybin
Document cases where it seems that they need to be updated, but where the proper behavior is to not update the UUID.
2020-07-31Merge branch 'blender-v2.90-release'Philipp Oeser
2020-07-31UI: fix buttons ranges not properly updated when tabbing to next/previousPhilipp Oeser
button This was reported for the FCurve modifier restrict ranges, but might fail elsewhere, too. Reason is that the post_but has its range (hardmin/ hardmax etc) set before the updates to the active button take place, so changes here dont end up on the post_but (even though the RNA range function is properly called for a new defined button - new one is not the same as the post_but though). Now update the ranges on the post_but when that gets active. Fixes T78763 Maniphest Tasks: T78763 Differential Revision: https://developer.blender.org/D8265
2020-07-31Merge branch 'blender-v2.90-release'Aaron Carlisle
2020-07-31UI: Label FixesAaron Carlisle
These were added in rB146473f08335e8cb774ccaf1baad82a1d308fbe1 however there were a few errors with the labels: 1. Underscore in label 2. Abbreviation when not needed
2020-07-30Merge branch 'blender-v2.90-release' into masterNathan Craddock
2020-07-30Fix T79278: Selected object filter skipping collection instancesNathan Craddock
Collection instance datablocks were not filtered out when only showing the selected object. They were treated as a collection (which should show when filtering objects). Adds a case to check if the parent is an object.
2020-07-30Merge remote-tracking branch 'origin/blender-v2.90-release'Dalai Felinto
2020-07-30Cleanup: Remove pre 2.80 headersValentin
Review: D8341
2020-07-30Merge branch 'blender-v2.90-release'Philipp Oeser
2020-07-30Fix T79357: VSE crash on prefetching when performing cutsPhilipp Oeser
Caused by {rBa1a333a1e92e} `BKE_sequencer_prefetch_get_original_sequence` cant get a sequence in `BKE_sequencer_cache_put`. rBa1a333a1e92e moved multiple NULL checks (including the one checking seq) above BKE_sequencer_prefetch_get_original_sequence (this should never return NULL really, but this is for another fix). So solution suggested by @ISS is to just stop prefetching all together before changing content of seqbase. Maniphest Tasks: T79357 Differential Revision: https://developer.blender.org/D8421
2020-07-30Cleanup: Use MEM_calloc_arrayN in the Cloth BrushPablo Dobarro
Reviewed By: sergey Differential Revision: https://developer.blender.org/D8432
2020-07-30Sculpt: Use constraints in cloth deform brushesPablo Dobarro
Previously, deform brushes were modifying the final positions in the simulation directly, which was causing all sorts of artifacts in the deformed area and problems with other features of the solver. Now these brushes deform a separate array of positions and the solver adds constraints to them, so the real vertices are moved when solving the constraints. This prevents those artifacts and gives the brush a much better behavior. Reviewed By: sergey Differential Revision: https://developer.blender.org/D8424
2020-07-30Sculpt: Enable persistent base for the cloth brushPablo Dobarro
The cloth brush builds the constraints when the stroke starts usign the current state of the mesh. This means that deformations profuced by the simulattion will accumulate after multiple strokes as it will always start from the previous deformed state. While this is useful in many cases, for other uses it is convenient to always simulate the same initial shape, but applying different forces to it. The persistent base options work like the persistent base in the layer brush and allows the cloth brush to not accumulate deformation after each stroke. When enabled, constraints are created for the shape stored in the persistent base instead of from the current state of the mesh. Reviewed By: sergey Differential Revision: https://developer.blender.org/D8428
2020-07-30GPUBatch & GPUImmediate: Use GPUShader instead of using raw OGL handleClément Foucault
2020-07-30Merge branch 'blender-v2.90-release'Philipp Oeser
2020-07-30Fix usercount not decrementing in `gpencil_stroke_separate_exec`Philipp Oeser
This is part of T79273 where separating a stroke would result in multiuser gpencil data for the original object. Real underlying issue seems to be that gpencil multiuser objects (also the ones created by Alt+D duplicating) have a problem evaluating modifiers correctly [this will need further investigation]. Not sure if this is a limitation of D5470? This patch only corrects the usercount on separating [which already fixes the scenario reported because singleuser gpencil modifiers work correctly]. Note: we could have also called `ED_object_add_duplicate` with the `USER_DUP_GPENCIL` dupflag -- that would have taken care of the usercount --, but then the whole following logic in `gpencil_stroke_separate_exec` would need to change from **adding** layers/frames/strokes to **removing** these. Part of T79273 Maniphest Tasks: T79273 Differential Revision: https://developer.blender.org/D8419
2020-07-30Merge branch 'blender-v2.90-release' into masterCampbell Barton
2020-07-30Merge branch 'blender-v2.90-release' into masterCampbell Barton
2020-07-30UV: path select support with sync-select enabledCampbell Barton
Also improve region fill with edge-select enabled which often failed to include both vertices from each edge in the resulting region.