Age | Commit message (Expand) | Author |
2011-12-16 | Math lib: matrix multiplication order fix for two functions that were | Brecht Van Lommel |
2011-12-16 | de-duplicate parent loop checking function | Campbell Barton |
2011-12-16 | remove duplicate if'0'd functions, same versions are in drawarmature.c. | Campbell Barton |
2011-12-16 | Fixed incorrect usage of enum as integer | Sergey Sharybin |
2011-12-16 | static functions for getting power of 2 values were being copied about too mu... | Campbell Barton |
2011-12-16 | minor cleanup to mirror code | Campbell Barton |
2011-12-16 | fix [#29620] Topology Mirror: not refreshing vertex UUIDs | Campbell Barton |
2011-12-16 | fix [#29626] Warp tool: stuck Angle value | Campbell Barton |
2011-12-15 | CURVE_OT_extrude doesn't have type property, not sure where it came from here. | Sergey Sharybin |
2011-12-15 | Fix #29615: Crash during undo after toggling "Float buffer" in image paint mode | Sergey Sharybin |
2011-12-15 | Fix #29577: repeat curve duplication not working in 2.60(as well as 2.61rc1) | Sergey Sharybin |
2011-12-15 | minor vertex group edits | Campbell Barton |
2011-12-15 | more vertex weight edits, | Campbell Barton |
2011-12-15 | vertex group changes, | Campbell Barton |
2011-12-13 | Do not use a dot in the end of descriptions | Sergey Sharybin |
2011-12-13 | First Blender 2.61 commit! (Sneaked in quick tooltop fix too). | Ton Roosendaal |
2011-12-13 | Do not switch to safe malloc if tracking sequence | Sergey Sharybin |
2011-12-13 | correction to report message | Campbell Barton |
2011-12-12 | Fix #29603: Mode switch on linked objects | Sergey Sharybin |
2011-12-12 | fix [#29537] file/save crashes when target path isnt found | Campbell Barton |
2011-12-12 | Fix #29600: Hook actions wrong Tool Shelf adjust | Sergey Sharybin |
2011-12-12 | Fix #29599: Side of Active tool not working in Faces/Edges | Sergey Sharybin |
2011-12-12 | fix for 2 crashes running operators in background mode. | Campbell Barton |
2011-12-11 | fix [#29579] Redo brolken when jobs are running | Campbell Barton |
2011-12-11 | fix for accessing the keying set menu as an enum rather than in int | Campbell Barton |
2011-12-11 | remove unused function, found when syncing with bmesh, also remove/comment so... | Campbell Barton |
2011-12-10 | In the node space context update function: Properly clear the snode->edittree... | Lukas Toenne |
2011-12-10 | Fix #29516: Twist brush giving crazy results | Sergey Sharybin |
2011-12-09 | Fix #29558: Selecting similar edges doesn't work | Sergey Sharybin |
2011-12-09 | Fix for recent rna rename of global to use_global | Sergey Sharybin |
2011-12-09 | Fix for select similar vertices operator: it's exec used to return selection ... | Sergey Sharybin |
2011-12-09 | Mesh drawing optimization and fixes: | Sergey Sharybin |
2011-12-09 | global is python keyword so cant use as operator argument, | Campbell Barton |
2011-12-09 | went over all uses of MDeformWeight.def_nr and made sure the value is clamped... | Campbell Barton |
2011-12-09 | another possible fix for bug [#29521], all callers of flip_side_name(...), as... | Campbell Barton |
2011-12-09 | possible/partial fix for [#29521], in many places the deform group index was ... | Campbell Barton |
2011-12-09 | minor changes, fix coming next (no functional edits). | Campbell Barton |
2011-12-09 | remove redundant cases. no functional change. | Campbell Barton |
2011-12-09 | Fix for #29475 broke properly updating toggle buttons in popup menus. Tweak the | Brecht Van Lommel |
2011-12-08 | Fix #29546: missing 3d view redraw after game exit with overlap draw mode, | Brecht Van Lommel |
2011-12-08 | Disable redo for some vertex group operators to prevent confusing | Sergey Sharybin |
2011-12-08 | Fix #29520: issue drawing with VBO + GLSL + alpha pass. Includes some refacto... | Brecht Van Lommel |
2011-12-07 | More fix for snapto in Pose mode: | Bastien Montagne |
2011-12-07 | Fix [#29461] Selection-to-Cursor works strange with bones with TrackTo constr... | Bastien Montagne |
2011-12-07 | Fix #29523: RenderEngine.update_progress() doesn't redraw UI. | Brecht Van Lommel |
2011-12-07 | Fix #29432: Marquee Select Bug | Sergey Sharybin |
2011-12-07 | fix for NULL pointer free and add in some checks, while looking into bug [#29... | Campbell Barton |
2011-12-06 | Fix related to #29513: materials using nodes will output passes from the active | Brecht Van Lommel |
2011-12-06 | Fix #29511: Separate tool duplicates objects | Sergey Sharybin |
2011-12-06 | Fixed crash when movie clip curves region is opened and clip is getting unlinked | Sergey Sharybin |