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2011-03-01Bugfix #26243Ton Roosendaal
Not sure if it fixes the bug, but an RNA boolean was read as int... Related to default for "Blend from Shape" tool.
2011-03-01Bugfix #26249Ton Roosendaal
Paint strokes now can be mapped to any key. The operators now store the event it was started with, so it ends with a release. Even hotkeys work (while hold).
2011-03-01Bugfix #26251Ton Roosendaal
Logic editor: click in active text input buttons didnt work.
2011-03-01Typo in last commit, changing variable name for more readable code...Ton Roosendaal
2011-03-01Bug fixes #26236 #26237 Ton Roosendaal
- Linking logic buttons had draw glitch, caused by reading data from free'd buttons - Doing an undo with mouse-over Curve Widget caused crash or corruption. Both related to code that tries to keep the "active" button in memory. On each redraw of UI, buttons are re-created, which makes it all tricky... hope we're safer now. Also: added back undo pushes on adding links in logic editor.
2011-03-01Small fix for node drawing: nodes with no sockets now have a minimum height ↵Lukas Toenne
to avoid opengl drawing artifacts.
2011-02-28remove unused vars.Campbell Barton
2011-02-28minor change for image invert operatorCampbell Barton
- dirty var wasn't being used. - only call IMB_rect_from_float if there was previously a rect buffer.
2011-02-27doxygen: blender/editors tagged.Nathan Letwory
2011-02-27== UI icons ==Andrea Weikert
* Change ICON_NULL --> ICON_NONE to avoid two #defines with the same meaning.
2011-02-27== UI icons ==Andrea Weikert
* Moved two #defines out of the enum to make code more readable.
2011-02-27Bugfix, own collection.Ton Roosendaal
Curve widget editing used bad pointer, unsure in which cases it would crash though...
2011-02-27== UI icons ==Andrea Weikert
* Moved ICON_BLENDER away from (0,0) spot in blenderbuttons, since ICON_BLENDER=0 define is conflicting ICON_NULL define as well as with logic checks for nonzero icon id. * This solved bug where ICON_BLENDER can't be set from Python as well as when using new UI functions from within Blender.
2011-02-27Fixes for undo when suclpting on deformed mesh:Sergey Sharybin
- Invalid shape when deformation mesh was disabled befoe undoing - Crash when deformation modifier was enabled before undoing Still got problems with undoing multires changes when toggling modifiers.
2011-02-272.5 Transform Operator:Thomas Dinges
* Added a NC_OBJECT|ND_TRANSFORM notifier to it, so we get a refresh when using the operator from python console. Issue reported by calli in IRC.
2011-02-27pedantic warning cleanup, also remove texspace_edit() since its been added ↵Campbell Barton
using a different method.
2011-02-27- use Py_CLEAR for python internally referencing other PyObjects (supposed ↵Campbell Barton
to be safer). - detect includes for qtcreator projects as well as the ones from cmake (it didnt return all of the right paths).
2011-02-27Grease Pencil stroke smoothing cleanup - making this less susceptibleJoshua Leung
to sequential error by adopting a two-pass smoothing strategy instead. This seems to give some minimal reductions in the amounts of unwanted shrinkage that occurs
2011-02-27Small animation tweaks:Joshua Leung
- Fixed problem where just trying to replace existing keyframes would result in the intepolation set on that keyframe to get lost. This was mostly an issue if trying to re-block some animation in the middle of a shot, with the rest of the keys set to Bezier, but the first keyframe in this new segment needing to be Constant so that we don't get sloppy automatic interpolation in the way - Hooked up Media-Play/Stop/Next/Prev controls to animation playback and keyframe jumping functionality in default keymap in addition the existing controls. I'm also considering whether to migrate Next/Prev Keyframe key mappings off the Ctrl-PageUp/Down keys for a more ergonomic option (i.e. shift <, shift >)
2011-02-26Sampling float colors in Image Editor only showed 3 digits precision.Ton Roosendaal
Let's make it four! :)
2011-02-26Bugfix #26231Ton Roosendaal
Mesh editing: operator "Blend From Shape" had blending off as default. A bit weird... so let's change :)
2011-02-26fix for 'live edit', running python scripts as you typeCampbell Barton
- errors would jump to the line which gets in the way. - the window wouldn't always redraw.
2011-02-26use const char for return values of getenv().Campbell Barton
2011-02-26Bugfix #26221Ton Roosendaal
Two bugs in one: - Lukas commit monday for new group/socket handling accidentally removed to set socketype in stacks, which as used by (texture) nodes to detect whether value, color or vector had to be read. Result was that all texture nodes were rendering as B&W - Old 2.5 bug: preview renders for texture nodes didn't call a NodeEndExec function, which gave crashes on deleting nodes. The change in interface_hanlers.c is only a comment to explain how keymaps are being found.
2011-02-26Bugfix: In Action Editor, when "show pose markers" was enabled, allJoshua Leung
markers were always drawn as local pose-markers, even when they were not.
2011-02-26Added operator which makes selected scene markers into local 'pose'Joshua Leung
markers. This is useful for when working with lipsync shots, where you've used markers for noting down key syllables and want to separate these out into chunks to manage things better.
2011-02-25Fix #26158: The layer hight of the layer tool cannot longer be controled by ↵Sergey Sharybin
the strength of the brush, as it was in 2.49 Layer height used to be controlled with brush radius, quite confusing decision. Added new property for brushes - height for adjusting affectable brush height (it could be not only layer height in the future).
2011-02-25Bug fix, irc report.Ton Roosendaal
Menu Help -> Operator Cheat Sheet crashed, calling function with NULL context.
2011-02-25bugfix #26211M.G. Kishalmi
render-result doesn't get an ibuf with BKE_image_get_ibuf added a poll method to grey-out entries if !ibuf for now.
2011-02-25Fix for [#26205] Crash when duplicating windowJanne Karhu
* Timeline duplication code freed the original time caches too.
2011-02-25internal operator/wm/macro function: dont crash if operators are not found ↵Campbell Barton
(warning will be printed).
2011-02-24fix for cmake not having the correct svn revision in buildinfo, now generate ↵Campbell Barton
a header every build with the time, date, svn revision.
2011-02-24face-paint mode operators were not ported from 2.4x yet hide/reveal/sel-swapCampbell Barton
also added hide-unselected option to armature mode.
2011-02-24remove unused functions, aligning to selection can be done with ↵Campbell Barton
Shift+Numpad, uses manipulator code.
2011-02-23adjustments to recent commit:M.G. Kishalmi
* inv_ -> inverted_ * flagged image dirty after invert. * restored properties accidently cut out of unpack operator. brecht.beers[lmg]++ thanks for paying attention! :)
2011-02-23Bugfix #26188Ton Roosendaal
Having 2 or more windows open, a render in another window made the other (active) window fail badly on F11 key (show render). Now things should go smoothly. If a render is being shown in inactive windows, they get popped to the front nicely.
2011-02-23added image-editor operators:M.G. Kishalmi
Invert Image Colors (RGB) -- Invert Red Channel Invert Green Channel Invert Blue Channel Invert Alpha Channel mostly because of the recent changes in normalmap channels, so users can adopt old bakes quickly. though they might aswell prove useful in other situations.
2011-02-23doxygen: prevent GPL license block from being parsed as doxygen comment.Nathan Letwory
2011-02-23remove unused functions,Campbell Barton
note: BPY_class_validate() could come in handy later if we need to check classes for properties/functions but for now there is no point in keeping it in.
2011-02-23add back view 1:1 operator from 2.4x (Shift+PadEnter)Campbell Barton
2011-02-23add back 2.4x mesh vertex sort/randomize operators, were called xsort and ↵Campbell Barton
hash in 2.4x. available from vertex menu.
2011-02-23add 2.4x posemode & weightpaint feature as an operator - Flip Active, Shift+F.Campbell Barton
2011-02-23fix [#26164] bpy.ops.transform.translate ignores AutoIK modeCampbell Barton
auto-ik updates are done by notifiers at the moment which are ignored when running bpy.ops.transform.translate(), so add an special_aftertrans_update() check for this case.
2011-02-23- fix python error for poselib UI when none is active.Campbell Barton
- add info to create_dupli_objects rna function docstring. - transform snap had bad define, disabling BVH accelerated snap (own fault).
2011-02-23Empty groups are now displayed with some basic spacing in edit mode. Long ↵Lukas Toenne
socket lists don't outgrow the group box any more; the box height is adjusted to fit the length of the socket list instead.
2011-02-22Convenience fix: Exposing internal sockets now copies the default input ↵Lukas Toenne
value to the group sockets. The "expose" function on group inputs/outputs has an optional parameter "add_link", which can be used to prevent the automatic linking.
2011-02-22Added RNA functions to group tree inputs/outputs for exposing internal ↵Lukas Toenne
sockets or adding custom sockets by name and type (fixes #26171). Changed a few function names for groups for consistency.
2011-02-22feature back from 2.4x where a python error moves the cursor to the error ↵Campbell Barton
line, added moving to exact column for syntax errors too.
2011-02-22Fixed crash when sculpting on deformed mesh with smooth brush:Sergey Sharybin
vertex iter should be declared inside omp block or it'll be thread-unsafe otherwise.
2011-02-22Bug fix: Fluidsim paths were not handled properlyJanne Karhu
* Tsk! Using sizeof(string) to determine string length works if the string is a char array, but not if it's a pointer to a char array! * Now the fluid code uses the actual size of the string directly.