Age | Commit message (Expand) | Author |
2011-09-17 | more mini optimizations - don't call UI_ThemeColor 4 times per curve handle, ... | Campbell Barton |
2011-09-17 | micro optimization for circle drawing. | Campbell Barton |
2011-09-17 | use less confusing array syntax for circle drawing, no functional changes. | Campbell Barton |
2011-09-16 | WeightVG: added WeightVG icon for outliner (don’t know when that where lost... | Bastien Montagne |
2011-09-16 | - fix for memory leak in findFreeNavPolyIndex() | Campbell Barton |
2011-09-16 | correction for my fix for [#28668], would crash when there were no editbones. | Campbell Barton |
2011-09-16 | use replace 0 with NULL for pointers, set some functions static | Campbell Barton |
2011-09-16 | replace macros with math lib functions | Campbell Barton |
2011-09-16 | - fix for access past the buffer size (paint / sculpt used some 2d vecs as 3d) | Campbell Barton |
2011-09-16 | - remove deprecated pose channel members | Campbell Barton |
2011-09-16 | fix [#28668] Crashes entering edit mode on Armature | Campbell Barton |
2011-09-15 | - Whitespace fixes (was commiting from windows where text editor wasn't confi... | Sergey Sharybin |
2011-09-15 | replace BLI_strncpy with BLI_strncpy_utf8 where input isnt ensured to be valid. | Campbell Barton |
2011-09-14 | move ED_object_pose_armature --> object_pose_armature_get to so we dont get b... | Campbell Barton |
2011-09-14 | resolve bad level calls from blenkenel/ into editors/ & remove editors from t... | Campbell Barton |
2011-09-13 | fix [#28635] Mirror Modifier - Clipping still active when modifier is disabled | Campbell Barton |
2011-09-12 | Fixes #28599: Wrong re-assigning of layers in RenderLayer comp nodes when del... | Bastien Montagne |
2011-09-12 | Fixed "bug" #28611: Subdiv value for icosphere should not be below 1. | Bastien Montagne |
2011-09-12 | replace VECCOPY -> copy_v3_v3, added copy_v*_v*_short too for typesafe copyin... | Campbell Barton |
2011-09-12 | cleanup for object color theme (no functional changes), could set the opengl ... | Campbell Barton |
2011-09-12 | fix for passing NULL to strstr() in visualkey_can_use() | Campbell Barton |
2011-09-12 | fix for ntreeGPUMaterialNodes(), using uninitialized exec pointer. | Campbell Barton |
2011-09-11 | Found other problems similar to bug #28619 in other primitive_add ops… Will... | Bastien Montagne |
2011-09-11 | Fixed bug #28619: values of X/Y grid size were allowed to be below 3, when ad... | Bastien Montagne |
2011-09-11 | Recast: fix bad level calls, Recast compiled out if BGE not enabled. SCons up... | Benoit Bolsee |
2011-09-11 | Audio: | Joerg Mueller |
2011-09-11 | replace magic numbers for flags for uiSetRoundBox(); | Campbell Barton |
2011-09-11 | use vertex arrays for 3d view grid floor, reduce calls to glColor3ubv. clanup... | Campbell Barton |
2011-09-11 | draw grid lines in 1 loop rather then 2. | Campbell Barton |
2011-09-11 | change grid floor loop | Campbell Barton |
2011-09-11 | simple changes to grid drawing logic. | Campbell Barton |
2011-09-11 | minor edits / cleanup - no functional changes. | Campbell Barton |
2011-09-11 | cmake edits to navmesh so includes are not added unless the game engines enab... | Campbell Barton |
2011-09-10 | Fix #28609: UV Sphere Operator Panel allow Segments and Ring to be manually s... | Sergey Sharybin |
2011-09-10 | Fixed for navmesh on FreeBSD. Oatch by sambler, thanks! | Sergey Sharybin |
2011-09-10 | Change priority for editor util library. Gave linking errors here. | Sergey Sharybin |
2011-09-10 | Another set of fixes for recats: osx uses different order of arguments for so... | Sergey Sharybin |
2011-09-10 | use vertex arrays for wireframe octahedral bone drawing. | Campbell Barton |
2011-09-10 | fix for building with collada and some other warnings | Campbell Barton |
2011-09-10 | Navigation Mesh Modifier: | Thomas Dinges |
2011-09-10 | MSVC build fix by MiikaH for NAVMESH. Thanks! :) | Thomas Dinges |
2011-09-10 | Compile fix for scons: | Thomas Dinges |
2011-09-10 | disable navmesh feature when building without the game engine. | Campbell Barton |
2011-09-10 | recast and detour patch now builds again with GCC | Campbell Barton |
2011-09-10 | fix own mistake in recent commit, was using glIndexPointer incorrectly. | Campbell Barton |
2011-09-10 | SVN maintenance. | Guillermo S. Romero |
2011-09-09 | svn merge -r 40061:40078 https://svn.blender.org/svnroot/bf-blender/trunk/ble...soc-2010-nicks | Benoit Bolsee |
2011-09-09 | use opengl vertex arrays for the base widgets, their rounded corners, arrows ... | Campbell Barton |
2011-09-09 | [#28595] Select similar edges by face angles ignores z component of normal an... | Sergey Sharybin |
2011-09-09 | Fix #28590: Sculpt Overlay Texture in Viewport Glitched and Wrong icon for Ov... | Sergey Sharybin |