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AgeCommit message (Expand)Author
2011-09-17more mini optimizations - don't call UI_ThemeColor 4 times per curve handle, ...Campbell Barton
2011-09-17micro optimization for circle drawing.Campbell Barton
2011-09-17use less confusing array syntax for circle drawing, no functional changes.Campbell Barton
2011-09-16WeightVG: added WeightVG icon for outliner (don’t know when that where lost...Bastien Montagne
2011-09-16- fix for memory leak in findFreeNavPolyIndex()Campbell Barton
2011-09-16correction for my fix for [#28668], would crash when there were no editbones.Campbell Barton
2011-09-16use replace 0 with NULL for pointers, set some functions staticCampbell Barton
2011-09-16replace macros with math lib functionsCampbell Barton
2011-09-16- fix for access past the buffer size (paint / sculpt used some 2d vecs as 3d)Campbell Barton
2011-09-16- remove deprecated pose channel membersCampbell Barton
2011-09-16fix [#28668] Crashes entering edit mode on ArmatureCampbell Barton
2011-09-15- Whitespace fixes (was commiting from windows where text editor wasn't confi...Sergey Sharybin
2011-09-15replace BLI_strncpy with BLI_strncpy_utf8 where input isnt ensured to be valid.Campbell Barton
2011-09-14move ED_object_pose_armature --> object_pose_armature_get to so we dont get b...Campbell Barton
2011-09-14resolve bad level calls from blenkenel/ into editors/ & remove editors from t...Campbell Barton
2011-09-13fix [#28635] Mirror Modifier - Clipping still active when modifier is disabledCampbell Barton
2011-09-12Fixes #28599: Wrong re-assigning of layers in RenderLayer comp nodes when del...Bastien Montagne
2011-09-12Fixed "bug" #28611: Subdiv value for icosphere should not be below 1.Bastien Montagne
2011-09-12replace VECCOPY -> copy_v3_v3, added copy_v*_v*_short too for typesafe copyin...Campbell Barton
2011-09-12cleanup for object color theme (no functional changes), could set the opengl ...Campbell Barton
2011-09-12fix for passing NULL to strstr() in visualkey_can_use()Campbell Barton
2011-09-12fix for ntreeGPUMaterialNodes(), using uninitialized exec pointer.Campbell Barton
2011-09-11Found other problems similar to bug #28619 in other primitive_add ops… Will...Bastien Montagne
2011-09-11Fixed bug #28619: values of X/Y grid size were allowed to be below 3, when ad...Bastien Montagne
2011-09-11Recast: fix bad level calls, Recast compiled out if BGE not enabled. SCons up...Benoit Bolsee
2011-09-11Audio:Joerg Mueller
2011-09-11replace magic numbers for flags for uiSetRoundBox();Campbell Barton
2011-09-11use vertex arrays for 3d view grid floor, reduce calls to glColor3ubv. clanup...Campbell Barton
2011-09-11draw grid lines in 1 loop rather then 2.Campbell Barton
2011-09-11change grid floor loopCampbell Barton
2011-09-11simple changes to grid drawing logic.Campbell Barton
2011-09-11minor edits / cleanup - no functional changes.Campbell Barton
2011-09-11cmake edits to navmesh so includes are not added unless the game engines enab...Campbell Barton
2011-09-10Fix #28609: UV Sphere Operator Panel allow Segments and Ring to be manually s...Sergey Sharybin
2011-09-10Fixed for navmesh on FreeBSD. Oatch by sambler, thanks!Sergey Sharybin
2011-09-10Change priority for editor util library. Gave linking errors here.Sergey Sharybin
2011-09-10Another set of fixes for recats: osx uses different order of arguments for so...Sergey Sharybin
2011-09-10use vertex arrays for wireframe octahedral bone drawing.Campbell Barton
2011-09-10fix for building with collada and some other warningsCampbell Barton
2011-09-10Navigation Mesh Modifier:Thomas Dinges
2011-09-10MSVC build fix by MiikaH for NAVMESH. Thanks! :)Thomas Dinges
2011-09-10Compile fix for scons:Thomas Dinges
2011-09-10disable navmesh feature when building without the game engine.Campbell Barton
2011-09-10recast and detour patch now builds again with GCCCampbell Barton
2011-09-10fix own mistake in recent commit, was using glIndexPointer incorrectly.Campbell Barton
2011-09-10SVN maintenance.Guillermo S. Romero
2011-09-09svn merge -r 40061:40078 https://svn.blender.org/svnroot/bf-blender/trunk/ble...soc-2010-nicksBenoit Bolsee
2011-09-09use opengl vertex arrays for the base widgets, their rounded corners, arrows ...Campbell Barton
2011-09-09[#28595] Select similar edges by face angles ignores z component of normal an...Sergey Sharybin
2011-09-09Fix #28590: Sculpt Overlay Texture in Viewport Glitched and Wrong icon for Ov...Sergey Sharybin