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2012-11-01minor edits to mesh operatorsCampbell Barton
- Rename 'mesh.select_nth' operator menu item 'Every N Number of Verts' to 'Checker Deselect', since its not just de-selecting verts (works on edges and faces too) and the term 'checker' gives a better description of the result. - Rename 'mesh.select_by_number_vertices' to 'mesh.select_face_by_sides', since this is a face selection tool, which wasnt obvious from its name. also remove dissolve by type menu since the option has been removed from the operator and was giving an error.
2012-11-01fix for crash in own recent commit to add comparison options for ↵Campbell Barton
select-similar, missing NULL terminator item in the array.
2012-10-31Fix #31482: menu with scrollers when window is too small, didn't auto scrollBrecht Van Lommel
when using the arrow keys or mouse wheel to activate the next item.
2012-10-31style cleanup and correct own invalid comment.Campbell Barton
2012-10-31UI: fix for menu scrolling when window is too small. It was not working wellBrecht Van Lommel
with arbitrary button layouts like multi column menus, because it was making assumptions about position of previous/next buttons which doesn't work in general.
2012-10-31style cleanupCampbell Barton
2012-10-31make use customdata typeoffset more, add an assert to ensure its to date.Campbell Barton
2012-10-30code cleanup: remove unused transform snapping code (only use the BVH ↵Campbell Barton
accelerated version now). and quiet narrowing conversion warning between signed/unsigned int.
2012-10-30remove CD_POLYINDEX customdata layer:Campbell Barton
reported as [#29376] BMESH_TODO: remove tessface CD_ORIGINDEX layer for a single mesh there could be 3 origindex mappings stored, one on the polygons and 2 on the tessfaces. (CD_POLYINDEX and CD_ORIGINDEX). as Andrew suggests, now tessfaces (which are really a cache of polygons), using origindex to point to polygons on the same derived mesh, and polygons only store the original index values.
2012-10-30Bugfix #33019Ton Roosendaal
Grease Pencil draw - started with button from Toolbar - failed. Needed proper event check.
2012-10-30Two fixes:Ton Roosendaal
- Added versioning for reading old files with logic saved - Added two more 'alt backspace' options, for copyright and registered trademark. (also 'tm' but it's not in our default font)
2012-10-30Usability: Logic editorTon Roosendaal
- View now restricts to the actual region you work on. Makes zoom and pan nicer. - Added HOME for reset view to 1:1 zoom level. Also: fixed nasty bug in view2d code that checked validity of 2d views, only showed (afaik) in the logic eidtor though. Effect was that zoom in/out would weirdly jump when going across zoomlevel 1.
2012-10-30minor improvement to vector api use, replace add, multiply by 0.5 with ↵Campbell Barton
mid_v3_v3v3
2012-10-30style cleanupCampbell Barton
2012-10-30add in assert's to double check the line lenth is never <0Campbell Barton
2012-10-30fix for selection offset with indentation in the python console.Campbell Barton
2012-10-30add the option to select Equal/Greater/Less when selecting similar.Campbell Barton
Recently addons were submitted for review and this was the only advantage they had over blenders existing internal select-similar tool.
2012-10-30add option to select face by matching number of sides.Campbell Barton
2012-10-29Fix: wrong brush drawn in image painting, image editor if uv sculpt is on. ↵Antony Riakiotakis
Now the correct paint struct is returned and the image zoom is calculated correctly
2012-10-29Bugfix:Ton Roosendaal
3D text object editing, ALT+Backspace trick is back to construct special characters. Like: O , Alt+Backspace , / creates an O with a / in it. It also makes plus-minus, unequal, copyright, 1/2, 3/4. etc. Easy method you never forget after using once! Got broken with adding UTF support a year ago.
2012-10-29fix [#33011] "System" tab empty in OSX - file browserAndrea Weikert
* items were wrongly added too SYSTEM_BOOKMARKS rather than SYSTEM, now fixed
2012-10-29Bugfix #33004Ton Roosendaal
Screencast recording stopped on a undo/redo. This was because all thread jobs were killed then. Now it leaves screen jobs (screen cast) running, that's data that doesn't change on undos. Also renamed jobs_stop_all() to jobs_kill_all() - it terminates threads.
2012-10-29Complete fix for [#33002] Wrong vertex color.Bastien Montagne
Appart from the color glitch, there was several problems with vpaint: * "fast_update" mode was never on, because of wrong testing code; * drawing refresh during stroke in "fast_update" (i.e. no dm rebuild) mode was broken in VBO mode, because updated (tess data) mcol wasn't moved to colors GPUBuffer. Solved the later point by adding a new DM_DIRTY_MCOL_UPDATE_DRAW flag to DerivedMesh dirty var, which is set each time vpaint stroke directly update me->mcol, and forces GPU_color_setup() to refresh the gpu's colors buffer. Also got rid of the uggly GPU_color3_upload(), which basically did the same thing, but with an additional intermediate buffer !
2012-10-29style cleanup: also quiet harmless compiler warning.Campbell Barton
2012-10-29fix [#33010] image editor - scope handles resizeCampbell Barton
2012-10-29Tweak for Group channels using Custom Bone ColorsJoshua Leung
Use the "Selected" color instead of the "Active" color when the group has active status. This should help make the text just a little more legible, though in some cases it still might not be enough.
2012-10-29correct use_fast_update for vertex painting, it wasn't swapping red/blue as ↵Campbell Barton
it should have. (pointed out by Bastien Montagne in relation to [#33002]).
2012-10-29style cleanupCampbell Barton
2012-10-28Removed the initial HIDDEN flag from the UI sidebar region in node editor. ↵Lukas Toenne
This way the sidebar is visible by default when making a new node editor. Rationale is that the sidebar contains some extra detail settings for several node types. Many users don't seem to even know that this feature exists, so making it visible by default should be helpful.
2012-10-28Bugfix #24016Ton Roosendaal
Removed dubious code for checking CTRL+C CTRL+V on buttons. This made copy/paste fail if you keep the modifier key holding.
2012-10-28Another leftover debug print, sorry!Ton Roosendaal
2012-10-27Fix #32979: proportional edit connected was too slow with many vertices onBrecht Van Lommel
some meshes, now use the system qsort instead of a custom one (which I guess suffered from poor choice of pivot point in some cases).
2012-10-27== file browser ==Andrea Weikert
PATCH: [#32989] Activate backup files filter in File Browser Contributed by Georg Kronthaler, many thanks! (I just moved the icon to a different place reserved for file browser icons) * enables the filtering of backup files in the file browser * adds a 'filter backup files'-icon to the filter buttons * adds new icons for backup files in list and thumbnail view * enables file preview for the backup files
2012-10-27== filebrowser ==Andrea Weikert
PATCH: [#32985] File Browser text file icon does not match text filter icon Contributed by Georg Kronthaler, many thanks! * set correct icon for text files and drag&drop * remove duplicate if for filter_text * fixed a couple of blanks at the end of line.
2012-10-27Bugfix #32823 (probably) or from Thomas Dinges in irc:Ton Roosendaal
- Camera mode fly a bit - Apply view change - Middlemouse to go out of camera view Zoom then fails. Appears the flymode is resetting values that have to be set. The bugreporter claims same, but blames it on particles ;)
2012-10-27Bugfix, IRC reportedTon Roosendaal
In texture buttons, changing the preview could crash. The preview template was accidentally providing a Texture ID where a Material was meant to be given. Crash occurred due adding code in material update that checked/cleared node previews.
2012-10-27Bugfix 32988Ton Roosendaal
"Area prev space" was setting areas to "Info" - in case no previous editor could be found. That goes wrong for cases like: - goto composite screen - make image editor full - render - esc
2012-10-27Bugfix:Ton Roosendaal
Menu accellerator now accepts fast clicking again. (ctrl-q + q)
2012-10-27Removed leftover debug print.Ton Roosendaal
2012-10-27use min/max inline functions where MIN2/MAX2 were doing type conversion.Campbell Barton
2012-10-27A few more BMesh errors messages translated, and "automated" translation for ↵Bastien Montagne
modifers too!
2012-10-27style cleanupCampbell Barton
2012-10-27Transform: didn't set "event handled" to zero on undhandled events.Ton Roosendaal
(like double click)
2012-10-27change BLI_strlen_range_utf8 to the more conventional BLI_strnlen_utf8Campbell Barton
2012-10-27style cleanupCampbell Barton
2012-10-27fix for filled rip copying loop customdata (fix in BM_edge_other_loop broke it)Campbell Barton
also assert when customdata can't be copied because of invalid args.
2012-10-26Big i18n commit: add "reports" from bmesh/readfile/tracking/dynapaint (and a ↵Bastien Montagne
few others), and another bunch of UI messages tweaks/fixes, as well as some BKE_report()<->BKE_reportf()...
2012-10-26Fix Sound Bake op always using 'use_' prefix for all its bool RNA props. ↵Bastien Montagne
Also tweaked new tips, and a few other UI messages edits...
2012-10-26Bugfix: because of fixed event checking, the 'area zone' didn't work anymore.Ton Roosendaal
Event that gets added should get zero'ed value.
2012-10-26* New string property subtype: PASSWORDJiri Hnidek
When this new subtypes is used, then string of property is hidden using asterisks, e.g.: mysecretpassword -> **************** This code was reviewed and modified by Brecht. Thanks very much: - https://codereview.appspot.com/6713044/ This new subtype of string property is intended mostly for Add-on developers writing Add-on which communicates with some server (http, sql, ftp, verse, etc.). When this server requires user authentication and user has to type username and password, then current API didn't allow to type 'hidden' password, e.g. when you want to demonstrate this script, then everybody can see this security password. Some examples of Add-on which could use this new subtype: - On-line database of textures - Integration of render farm - Integration of Verse Security Notes: - You can copy paste hiddent string of property from text input using (Ctrl-C, Ctrl-V), but you can do this in other GUI toolkits too (this behavior it is widely used). - Text of string property is stored in plain text, but it is widely used in other GUI toolkits (Qt, Gtk, etc.). Simple examples: - https://dl.dropbox.com/u/369894/draw_op_passwd.py - https://dl.dropbox.com/u/369894/blender-password.png