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2011-11-20share code for fluidsim, ocean & dynamic paint file paths.Campbell Barton
- use BLI_join_dirfile for joining all paths (no need to ensure slash is appended). - paths from linked library files now supported.
2011-11-20UI: fix issue with part of panels going offscreen after recent commit.Brecht Van Lommel
The code here was tricky, with ED_region_panels trying to match the complex logic in uiAlignPanelStep, now refactored the code so it's avoided.
2011-11-20UI: modify region expand widget from floating (+) icon into a dark tab withBrecht Van Lommel
a light + in it.
2011-11-20UI:Brecht Van Lommel
* Add theme option to show panel header background. * Draw panel collapse widget a bit smaller. * Add theme option to draw icons muted. * Code tweak: replace U.themes.first by UI_GetTheme() calls.
2011-11-19Camera: some more refactoring, mostly in the function that computes the cameraBrecht Van Lommel
border, now we just get the border coordinates from comparing the viewport and camera viewplanes.
2011-11-19add poll function for VIEW3D_OT_camera_to_view_selected & remove some unused ↵Campbell Barton
code. also made it so copying camera sets the dof object to extern.
2011-11-19replace fabs with fabsf where both input and output are floats.Campbell Barton
2011-11-19make it clearer which arguments in transform snap are return values (no ↵Campbell Barton
functional change)
2011-11-19Camera: some more code deduplication.Brecht Van Lommel
2011-11-19UI: fix issue with previous commit, could show wrong tooltip.Brecht Van Lommel
2011-11-19Camera Sensor:Brecht Van Lommel
* Tweak description of sensor fit property. * Fix sensor display for auto and vertical fit. * Fix incorrect aspect ratio for camera frame drawing.
2011-11-19Fix [#29018] Problem with multi-column dorpdown lists, when scrolling is ↵Bastien Montagne
enabled: the bottom-most elements are not shown. ui_popup_block_scrolltest needs to be aware whether uiblock is flip or not, to avoid hiding irrelevant items in multi-column scrolled menus...
2011-11-19Camera: more code refactoring, adding a function to create CameraParams fromBrecht Van Lommel
3d view, deduplicating the complex code for setting up the viewplane.
2011-11-19UI: small tweak to tooltips for enum menus, it wasn't very clear whichBrecht Van Lommel
description was for the property and which for the item.
2011-11-18Camera: some code refactoring, use an intermediate CameraParams struct insteadBrecht Van Lommel
of long list of variables everywhere. Intention is to also let 3d view use this eventually, instead of duplicating code.
2011-11-18Re-commit reverted changes from rev41394. was accidentallySergey Sharybin
reverted when trunk was prepared for tomato merge.
2011-11-18Rename bgpic.add() to bgpic.new() to correspond others collections likeSergey Sharybin
render layers, vertices groups and so. Also added bgpig.remove() function to remove specified picture.
2011-11-18Set floor fails to make camera be in positive Z half-space if it was ↵Sergey Sharybin
parented to other object.
2011-11-18Added methods new and remove to scene.render.layers, so now render layersSergey Sharybin
can be created and removed from scripts.
2011-11-17pydrivers: 'frame' is now in the driver namespace,Campbell Barton
- no need to link to scenes when using a frame from the pydriver, this made linking rigs for eg, quite messy. - advantage that we get subframe values (where scenes from was fixed to a whole number).
2011-11-17UI: editor splitting widgets in corners now draw antialiased, also fix 1 pixelBrecht Van Lommel
inconsistency between bottom-left and top-right.
2011-11-16Fix #29260: Missing "Extend" parameter for Border SelectSergey Sharybin
Added "Extend" flag to border select operators for editors: - UV Editor - Sequencer - NLA - Info Space - Graph Editor - File Browser - Clip Editor - Action Editor - Channels and markers regions Can be used for custom keymaps.
2011-11-16Fix #29243: unlink texture datablock from material node in texture propertiesBrecht Van Lommel
could crash, RNA pointer from context was invalid.
2011-11-16Fix #29287: cycles and other external render engines did not print correct frameBrecht Van Lommel
number in background render.
2011-11-16Fix #29288: armature draw type wire + manipulator draw issue.Brecht Van Lommel
2011-11-16Partial Bugfix 2: [#29229] Outliner RMB commands unexpected resultsJoshua Leung
RenderLayers and RenderPasses don't show the generic Hide/Unhide/Select/Deselect popup which is irrelevant for this use case. I've included a commented-out call here that can be replaced when we have some operations which can be performed on this data (*) (*) For new devs looking to get into blender dev, this could be a nice little project to work on.
2011-11-16Partial Bugfix: [#29229] Outliner RMB commands unexpected resultsJoshua Leung
This commit implements the Unlink and Make Single User capabilities for World datablocks in the Outliner
2011-11-16Fix #28936: UV unwrap issue with meshes with inconsistent normals.Brecht Van Lommel
2011-11-16Fix: part of 3d view header disappears when collapsing menus.Brecht Van Lommel
2011-11-16Typo fixes in descriptions.Sergey Sharybin
2011-11-15Fix for #29165 bugfix: adding nodes from shift+A menu in node editor did ↵Brecht Van Lommel
nothing.
2011-11-15patch [#28993] wm_window_match_do(): Fix crash on null pointer dereferenceCampbell Barton
from Ola Jeppsson (olajep) also some cleanup edits
2011-11-15add support for python __doc__ comments in menu classes showing in the ↵Campbell Barton
tooltip, since menus are used as buttons too.
2011-11-15show tooltips for menus, currently works for operators and enum properties ↵Campbell Barton
which are can be accessed as menus from the UI (camera overlay enum for example)
2011-11-15One more description became easier to understandSergey Sharybin
2011-11-15Camera tracking: made some options more easy to understandSergey Sharybin
- Changed some names so now people who aren't really familiar with motion tracking can understand what they exactly means - Also cleaned up and rephraded some descriptions - Changed behavior of operator which creates empty for 2d tracks: now it operates on all selected tracks rather than active track only - Added checkbox to enable/disable rotation stabilization
2011-11-15Follow-up commit to r.41765Joshua Leung
Reviewed behaviour of selection operators, and decided that ultimately, it's better if select left/right/column didn't change the channel selections at all. This is because with the highlighting of the active curve nowadays, it's a bit distracting to suddenly lose track of it after performing these operations, when you may have been trying to select all of the keyframes on that curve for further tweaking.
2011-11-15pass a pointer to IDP_New's IDPropertyTemplate rather then a copy.Campbell Barton
2011-11-15bytestring support for py/rna - this is so py can access data whichCampbell Barton
isn't meant to be accessed as unicode text.
2011-11-15Fix #29253: 3D Manipulator: "Active Element" not supported for curvesSergey Sharybin
This funcitonality simply wasn't implemented for curves yet, implemented it now.
2011-11-15Fix #29165: Arrow keys not working correct in Compositing Node EditorSergey Sharybin
Bug is caused because of how ui_handle_menu_event works -- it makes quite tricky check in which direction movement happens depending on button type. Checked usages for uiItemV and found that it's used in node_editor only, so changed type of button used there, so ui_handle_menu_event works would detect right direction of movement.
2011-11-15add back feature from 2.4x - Shift+Del to delete objects from all scenes.Campbell Barton
2011-11-15Fix #29249: mapping node not keyable anymore, restore RNA to what it was beforeBrecht Van Lommel
Cycles change, generating RNA paths for this is a bit complicated.
2011-11-15Fix #29238: crash with node dependency loop.Brecht Van Lommel
2011-11-14Cycles:Brecht Van Lommel
* Fix #29257: nan-pixels with zero roughness for glass/glossy. * Fix #29239: crash with border rendering, this is not working yet, but should no longer crash now. * Show object name in 3d view rendered draw type. * Attempt to improve Sample as Light option description.
2011-11-14Some UI messages fixes and tweaks in recent merges (found while translating ↵Bastien Montagne
in french).
2011-11-14minor cleanup Campbell Barton
- use NULL rather then 0 for pointers - use static functions where possible - add own includes to ensure func's and their declarations don't get out of sync.
2011-11-14fix [#29242] menus have no keyboard shortcutsCampbell Barton
2011-11-14Apply patch [#28632] Add individual invert to 3d mouse in turntable mode and ↵Nathan Letwory
when zooming Submitted by Rainer Wahler This patch adds the individual invert options for the turntable mode too. In turntable mode there are only the rotate and roll and no tilt axis to invert.
2011-11-14Better fix for crashes when rendering original edit mesh faces on empty edit ↵Lukas Toenne
mesh with constructive modifier (#29241). This avoids the additional test inside the loop.