Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-02-26 | Paint API: add BKE_paint_select_elem_test: to check on paint selection | Campbell Barton | |
2014-02-26 | Sculpt: allow to select objects when in sculpt mode | Campbell Barton | |
This was disabled with circle select (which makes sense), but all other paint modes allow this and sculpt isnt using select mouse. | |||
2014-02-26 | WM: hide screen management and ndof operators from seach popup | Campbell Barton | |
2014-02-26 | Fix for sequencer add operators showing up in spacebar search. | Campbell Barton | |
2014-02-26 | Fix for constraint poll function succeeding when no constraint exists | Campbell Barton | |
2014-02-25 | Fix text select offset /w zoomed UI & popups (colorpicker) | Campbell Barton | |
2014-02-25 | Revert "Fix T38819: Mark Seam misbehaves when accessed through spacebar search" | Campbell Barton | |
This reverts commit d47d030275f14b1c1b7a35452f9b3c841ebeb178. This isn't a bug. | |||
2014-02-25 | Fix T38819: Mark Seam misbehaves when accessed through spacebar search | Dalai Felinto | |
2014-02-25 | UI: remove number specific button offset when selecting text | Campbell Barton | |
2014-02-25 | Fix T38808: image opened with 'relative path', gets absolute path | Dalai Felinto | |
2014-02-25 | Fix T38809: regression, text cursor offset in number buttons | Campbell Barton | |
Use the same offset for all edit-buttons now. | |||
2014-02-25 | Fix T38804: unnecessary empty space in the modifier UI. | Brecht Van Lommel | |
2014-02-24 | Fix T38810: ctrl + click panel collapse not taking tabs into account. | Brecht Van Lommel | |
2014-02-24 | Fix T38812: color picker incorrectly cancelling operation when clicking next ↵ | Brecht Van Lommel | |
to it. | |||
2014-02-24 | Fix misaligned alpha slider label in color picker. | Brecht Van Lommel | |
2014-02-24 | Fix T38784: smoothview using perspective transition with ortho camera | Campbell Barton | |
2014-02-24 | Fix T38798: Can get stuck in world nodes when switching from Cycles to | Lukas Tönne | |
BI. The shaderfrom setting in the node editor only makes sense for "new" shading nodes (cycles), otherwise it should be ignored and default to SNODE_SHADER_OBJECT. | |||
2014-02-24 | Fix T38756: Regression with vertex slide responding to mouse events | Campbell Barton | |
2014-02-24 | Fix T38786: Curve unable to make segment | Campbell Barton | |
2014-02-24 | Fix for recent changes with NDOF | Campbell Barton | |
2014-02-24 | NDOF: various fixes for view3d | Campbell Barton | |
- allow zooming when in ortho+user mode - fix for using VIEW3D_OT_ndof_orbit_zoom when the camera is locked. - fix for locked camera changing the dist value when used with ndof. - de-duplicate ndof_pan_zoom and ndof_all operators | |||
2014-02-24 | NDOF: Auto-Depth preference was used while orbiting | Campbell Barton | |
2014-02-24 | NDOF: fix for use with locked offset | Campbell Barton | |
- when locked to cursor or object. fallback to orbit and allow zoom. - correct speed calculation in perspective mode. | |||
2014-02-23 | MSVC: resolve utf8 encoding issue with some codepages | Campbell Barton | |
2014-02-23 | Code cleanup: use lowercase names for vars | Campbell Barton | |
2014-02-22 | Followup for numinput: activate numinput when hitting pad* or =, this is the ↵ | Bastien Montagne | |
expected behavior from users! | |||
2014-02-22 | Minor UI messages fixes. | Bastien Montagne | |
2014-02-22 | Fix T38743: Modal input feature appears to be missing from 2.70 test builds | Bastien Montagne | |
Add 'pad *' in addition to '=' to toggle basic/advanced numinput modes. | |||
2014-02-22 | Fix T38407: Bone roll calculation flips local axes at wrong rotation angle. | Bastien Montagne | |
Basic idea is now to have the transformes bones keep "facing" the armature's Z axis, see comments in code for details. That might not be ideal, but at least we now have humanly predictable and consistent results. | |||
2014-02-22 | NDOF: fix for view3d ignoring lens values when panning | Campbell Barton | |
image, mce, view2d and view3d now have matching pan speed. | |||
2014-02-22 | Fix T38348: Panel remains scrolled when switching tabs | Campbell Barton | |
2014-02-22 | Code cleanup: style | Campbell Barton | |
2014-02-21 | Fix T38737: Box select channels in dope sheet doesn't select corresponding ↵ | Joshua Leung | |
bones in rig | |||
2014-02-21 | Fix T38739: Simulations, unsupported in the Game Engine, could not be ↵ | Thomas Dinges | |
removed from the UI. Also shorten info messages a bit. | |||
2014-02-21 | Reduce crease & bevel weight precision to hide float/ubyte rounding | Campbell Barton | |
2014-02-21 | NDOF: Fit key working for logic, clip and sequencer | Campbell Barton | |
Patch D334 from Inês Almeida | |||
2014-02-21 | Fix own error - tab scrolling mixed up region/window coords | Campbell Barton | |
2014-02-21 | UI: Increase cursor distance to leave keyboard navigation | Campbell Barton | |
This mitigates T38505, where moving the mouse while using the wheel/keys can exit the submenu. So at least smaller unintentional movements won't be misinterpreted. | |||
2014-02-21 | Modifier: rename triangulate scanfill to ear-clip | Campbell Barton | |
2014-02-21 | Fix random select in edge/face mode | Campbell Barton | |
patch D336 from Henrik Aarnio | |||
2014-02-20 | Fix crash when deleting strip used as mask in another strip modifier | Sergey Sharybin | |
2014-02-20 | Transform: revert to 2.69 numeric input behavior by default | Bastien Montagne | |
This allows to get the same "quickies" as in previous (2.69) code, (XYZ, -/, etc.), yet keeping nice non-conflicting new stuff like cursor navigation or copy/paste. You can switch to full mode hitting '=', and back to simple mode hitting 'ctrl ='. | |||
2014-02-20 | Transform: skip setting colors when picking with the manipulator | Campbell Barton | |
2014-02-20 | NDOF: yaw/pitch were swapped and add timeline fit. | Campbell Barton | |
2014-02-20 | UI: Fix for rna-enum submenus not showing a right arrow | Campbell Barton | |
2014-02-20 | NDOF: define 2 default navigation modes: free & orbit | Campbell Barton | |
After some discussion it seems both are valid defaults but useful for very different purposes. - 'free' lets you explore the scene with full 6dof (like fly mode) - 'orbit' is closer to typical mouse view orbit, constraining to orbiting about a central location. This doesn't effect orbit/pan which are available with modifier keys. | |||
2014-02-19 | Use tabs for image editor. | Antony Riakiotakis | |
For initial discussion see T38371 This commit organized panels for image editor to new tab categories dependent on the image editor mode: View Mode: Tools - contains UV tools (currently only transform and UV Sculpting) Scopes - contains scopes Grease Pencil - contains Grease Pencil operators Paint Mode: Tools - contains brush options Scopes - as above Grease Pencil - as above Mask Mode Mask - contains mask tools Scopes - as above Grease Pencil - as above Grease Pencil panel/tab now includes operators, not view options which have been moved to the UI region on the right. To make this work better, image editor toolbar now is of type TOOLS instead of PREVIEW as was the case previously. A nice version patch makes sure all works predictably, but opening newer files with older blender executables could backfire. This commit does not address which UV Tools will be included in the Tools tab for the view mode, but does include some basic tools (transform) and provides a class to inherit from to avoid conflicts with UV Sculpting. Reviewers: brecht, dingto, sergey Differential Revision: https://developer.blender.org/D315 | |||
2014-02-19 | fix T38721 Vertex Group pop menu (CTRL+G) Set Active Group not updating ↵ | Dalai Felinto | |
Vertex Groups Panel I set ND_VERTEX_GROUP to update the buttons. Reviewed by: Lukas Toenne | |||
2014-02-19 | Fix T38717: Copy Vertex Group To Selected fails when all Vertex Groups | Lukas Tönne | |
are empty. This is now considered a no-op and counts as a successful copy (since nothing would have changed anyway). | |||
2014-02-19 | Fix T38720: Clear preview range operator missing notifier to redraw | Lukas Tönne | |
timeline. |