Age | Commit message (Collapse) | Author | |
---|---|---|---|
2012-08-03 | code cleanup: move node background image operators into node_view.c | Campbell Barton | |
2012-08-03 | rename node_state.c --> node_view.c | Campbell Barton | |
2012-08-02 | Node selection: make node active before it could be unselected by extending | Sergey Sharybin | |
selection, which matches behavior of all other areas in blender. | |||
2012-08-02 | Fix #31753: GLSL not updated after deleting lights in multiple-scene setting | Sergey Sharybin | |
2012-08-02 | code cleanup: remove redundant float casts | Campbell Barton | |
2012-08-02 | Clipboard feature for nodes. With the Copy operator a copy of all selected ↵ | Lukas Toenne | |
nodes and links between them is stored in an offscreen list (not in the library). The Paste operator then in turn copies these into the active node tree in the editor. Currently does not support copying of animation data. This would require copying of individual fcurves etc. between data block, which is not implemented yet. Also it is currently possible to circumvent some constraints of the nodes, in particular for node groups (e.g. no groups inside groups, render layer not inside groups). | |||
2012-08-02 | code cleanup: headers | Campbell Barton | |
2012-08-01 | Fix #31800: Blender crash by rendering in connection with linked groups | Sergey Sharybin | |
Seems the issue was caused by render layer node overwritng active scene when render button is clicked. It lead t situations when job was adding with owner of rendering scene, but modal callback was checking for render jobs existing for current active scene. There was no such jobs so operator used to finish at this point and free report list used by render pipeline. Solved by storing operator owner in operator's custom data. Probably there's nicer way to do fix this issue but currently can't think of it. | |||
2012-08-01 | split node_edit.c into separate files (add, group, relationshops), was ↵ | Campbell Barton | |
almost 5000 loc. | |||
2012-08-01 | fix: column flow layout wrongly calculated height of second and subsequent ↵ | Andrea Weikert | |
columns when used with more than 2 columns. * discovered while playing with the column flow layout in asset branch. | |||
2012-08-01 | fix for assert when going from edit mode directly into sculpt mode. | Campbell Barton | |
the tessellation faces were not pre-calculated. | |||
2012-08-01 | fix some more crashes when running skin operators on a mesh with no skin layer | Campbell Barton | |
2012-08-01 | fix crash in sorting mesh elements when called without a viewport. | Campbell Barton | |
2012-08-01 | fix for crash in 'Skin Armature Create' when the mesh doesnt have any skin data. | Campbell Barton | |
2012-08-01 | fix crash when polling image sample outside image space. | Campbell Barton | |
also remove historic comment which isnt helpful. | |||
2012-08-01 | mask selection invert wasnt working. | Campbell Barton | |
2012-08-01 | make node select_all consistent with other select operators, also add ↵ | Campbell Barton | |
Ctrl+I, select inverse to node space. | |||
2012-08-01 | - disable mask drawing in the sequencer, this isn't usable yet and likely ↵ | Campbell Barton | |
wont be working in release. - use define for max mask mblur samples, increase to 64 max. | |||
2012-08-01 | misc mask fixes | Campbell Barton | |
- image space used wrong notifiers. - image notifier now checks for mask mode before listening to mask edits. - mask keyframes now draw in the image space. | |||
2012-08-01 | Do not highlight non-selected active node with active outline | Sergey Sharybin | |
This would match other areas in Blender. | |||
2012-08-01 | style cleanup: whitespace, also add '?' to save over popup since it wasnt ↵ | Campbell Barton | |
totally clear it was a question (user pointed this out, they thought it was just notification and lost their work). | |||
2012-08-01 | Fixed own error in setting user counter to mask when changing clip editor's ↵ | Sergey Sharybin | |
mask. | |||
2012-07-31 | changes to mask editing | Campbell Barton | |
- use Alt to modify all mask feather at once while dragging. - copying a multi-user mask from the interface works now. - show masks when UV editing isnt used, rather then checking editmode (would give some odd/annoying image space header). - add a fake mask user by default. - moving points with LMB drag no longer selects them. | |||
2012-07-31 | Code cleanup: remove unused code | Sergey Sharybin | |
2012-07-31 | Fixed wrong mask display with clip's pixel aspect and image editor display ↵ | Sergey Sharybin | |
aspect != 1.0 | |||
2012-07-31 | resolve glitch in the image space where mask editing and UVs would conflict. | Campbell Barton | |
now UV editing overrides mask. | |||
2012-07-30 | Mango request: option to create nodes with hidden preview by default | Sergey Sharybin | |
2012-07-30 | fix own mistake getting an image for the image open file selector. | Campbell Barton | |
2012-07-29 | add inline functions for max/min ints, good to use when the arguments are ↵ | Campbell Barton | |
function calls (we had a few of these). | |||
2012-07-29 | code cleanup: | Campbell Barton | |
- building without python works again - rename maxi/mini to i_max/i_min (so thay are available for function names) - some minor edits to IK stretch setting (no functional changes). | |||
2012-07-29 | code cleanup: replace MIN2/MAX2 with minf/maxf | Campbell Barton | |
2012-07-29 | scale down histogram button movement by 10, was very sensitive | Campbell Barton | |
2012-07-29 | style cleanup | Campbell Barton | |
2012-07-28 | Fixed some knife cut failures. | Howard Trickey | |
Fixes #31391. Some cases still fail but these changes are good because they fix a bogus calculation of the 'basef' of some cut segments. | |||
2012-07-27 | Fix #32199: Smooth Vertex no longer has X, Y and Z options. | Sergey Sharybin | |
2012-07-27 | code cleanup: pass mouse position as int[2] rather then wmEvent | Campbell Barton | |
2012-07-27 | use B key to toggle 'boundary' option for modal inset. | Campbell Barton | |
2012-07-27 | fix usercount error with dropping images in the node view. | Campbell Barton | |
2012-07-27 | Fix crash in drawing socket names when zooming out a lot | Sergey Sharybin | |
-- svn merge -r49291:49292 ^/branches/soc-2011-tomato | |||
2012-07-27 | Display solver keyframes in cache line | Sergey Sharybin | |
-- svn merge -r49293:49294 ^/branches/soc-2011-tomato | |||
2012-07-27 | code cleanup: mask keys now dont use space-clip keys - could give troubles ↵ | Campbell Barton | |
later on. | |||
2012-07-27 | Track input node: more control on over output value | Sergey Sharybin | |
Now supports output value of: - Absolute marker position - Marker position relative to the very first marker - Marker position relative to given scene frame | |||
2012-07-27 | up/down arrows were not switching mask keyframes in the image space | Campbell Barton | |
2012-07-27 | mask motion blur shutter option | Campbell Barton | |
2012-07-27 | motion blur for mask node: | Campbell Barton | |
TODO - add shutter speed option - add blur option | |||
2012-07-27 | Fix #32187: OpenGL preview does not take into account overwrite option | Sergey Sharybin | |
2012-07-27 | code cleanup: remove unneeded 'struct' qualifiers | Campbell Barton | |
2012-07-27 | change clip utility function arguments to take space data and region rather ↵ | Campbell Barton | |
then the context. this allows a fix to be applied that corrects the helper line in the image view when transforming a mask. | |||
2012-07-27 | code cleanup: minor edits for mask/transform | Campbell Barton | |
2012-07-26 | fix some types and incorrect info | Campbell Barton | |