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AgeCommit message (Expand)Author
2013-04-23Allow hiding separate hiding of overlays on stroke.Antony Riakiotakis
2013-04-23Add stencil control for mask overlay. Key combinations are the same asAntony Riakiotakis
2013-04-23fix for UI annoyance with popups (such as new image popup) opening their menu...Campbell Barton
2013-04-23Overlay fixes:Antony Riakiotakis
2013-04-23Fix #35056: crash running bpy.ops.transform.rotate() in background mode.Brecht Van Lommel
2013-04-23fix [#34706] Projection precision is zoom dependentCampbell Barton
2013-04-23Fix silly mistake, cursor overlay does not depend on any brush textureAntony Riakiotakis
2013-04-23Overlay refactor:Antony Riakiotakis
2013-04-23from bug report [#34984] bmesh.ops.recalc_face_normals() ignores use_flip=TrueCampbell Barton
2013-04-23fix [#35007] clipping border errorCampbell Barton
2013-04-22add clip_segment_v3_plane_n() to clip a line segment to planes (as used for v...Campbell Barton
2013-04-22fix for scaling on individual center in mesh editmode when the object has non...Campbell Barton
2013-04-22fix own mistake updating edge slide, even edge-slide was brokenCampbell Barton
2013-04-22tweak to vertex slide drawing, reduce line alpha, could cover vertex and make...Campbell Barton
2013-04-22Fix #34350: Maya Keyboard map preset problemsSergey Sharybin
2013-04-22Bugfix [#34836] Crash when driver variable has path == 'data'Joshua Leung
2013-04-22fix [#35026] Curve build modifierCampbell Barton
2013-04-22Footage information panelSergey Sharybin
2013-04-22Support more mapping modes for alpha masks. Tiled, stencil and randomAntony Riakiotakis
2013-04-22revision r56196 adding uv select more/less used 4 nested 'for' loops, Campbell Barton
2013-04-22remove unneeded null checks from commit r56194, also minor style cleanup.Campbell Barton
2013-04-21Add Select More (ctrl np+) and Select Less (ctrl np-) to UV editorSv. Lockal
2013-04-21Fix for NULL pointer bug, reported by Jens Verwiebe in IRC. ED_node_tag_updat...Lukas Toenne
2013-04-21fix [#35043] Camera view breaks with multiple scenes and the "view center cam...Campbell Barton
2013-04-20revert own change from 56177, game bounds can be useful to see in editmode,Campbell Barton
2013-04-20Fix #34846, Node->Ungroup menu entry is broken. The standard node group opera...Lukas Toenne
2013-04-20fix for glitch in object drawing, color of texspace was last used editmode dr...Campbell Barton
2013-04-20code cleanup: remove unused var from drawobject 'warning_recursive'. also re...Campbell Barton
2013-04-19style cleanup: edge slideCampbell Barton
2013-04-19uv project from camera now sets defaults so the image maps to the camera bounds,Campbell Barton
2013-04-19UI drawing fix:Ton Roosendaal
2013-04-19Fix #34818: Sculpting Mode only rotates around geometry origin (bring bug back)Sergey Sharybin
2013-04-19More fix (cleanup) to r56063: remove call to RNA_create_pointer, it has alrea...Bastien Montagne
2013-04-19fix for crash in r56063, was just missing an ID property copy (which menu does)Campbell Barton
2013-04-19fix for bug where edge slide could set mouse start/end points to the same val...Campbell Barton
2013-04-19fix for incorrect edge slide interpolation at loop endpoings with ngons.Campbell Barton
2013-04-19fix [#35009] Edge/Vertex Slide issue using G-G.Campbell Barton
2013-04-19code cleanup: edge slide, avoid building BVH tree, more logical var names.Campbell Barton
2013-04-19fix for incorrect edge loop slide direction when one of the loop sides was lo...Campbell Barton
2013-04-19code cleanup: remove unused vars in edge slide, only store the initial vertex...Campbell Barton
2013-04-19simple optimization, replace BM_face_other_edge_loop() with BM_loop_other_edg...Campbell Barton
2013-04-19style cleanupCampbell Barton
2013-04-19Fix #35011: UV unwrap giving poor results for ngons.Brecht Van Lommel
2013-04-18remove snapping for first point added to the ruler.Campbell Barton
2013-04-18Fix #34997: when starting the game engine in one window and switching to a se...Brecht Van Lommel
2013-04-18Fix "duplicate area into new window" making the window too big with high DPI ...Brecht Van Lommel
2013-04-18UV unwrap: decrease ABF minimum angle, I couldn't find cases where it needs toBrecht Van Lommel
2013-04-18code cleanup: removed unneeded null check in object drawing, some warnings, s...Campbell Barton
2013-04-18A few fixes for recent own commit r56133.Lukas Toenne
2013-04-18Fix for #35015, Alpha input in color selectors was showing 0 precision. Proba...Lukas Toenne