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2019-10-24Merge remote-tracking branch 'origin/master' into soc-2019-nprYimingWu
2019-10-21Merge branch 'blender-v2.81-release'Campbell Barton
2019-10-21Fix invalid property shortcuts being createdCampbell Barton
When there was no way to find the data-path from context the shortcut was still being created. It would evaluate to "context.(null)". Now adding shortcuts will be disabled if the path can't be computed.
2019-10-21Merge branch 'blender-v2.81-release'Campbell Barton
2019-10-21Fix project from view crash before the GPU is initializedCampbell Barton
2019-10-20Merge branch 'blender-v2.81-release'Campbell Barton
2019-10-20Fix T70864: Separate loose parts runs indefinitelyCampbell Barton
Large objects with many separate pieces became unstably slow (run for hours and not finish). The entire original mesh was being duplicated twice per loose part. In own tests, millions of vertices and thousands of loose parts now run in around 5-15 seconds.
2019-10-20Merge branch 'blender-v2.81-release'Campbell Barton
2019-10-20Mesh: add API functions for poly & loop removalCampbell Barton
These existed for verts & edges, add for API completeness. Also add ED_mesh_geometry_clear, needed to reduce memory for edit-mesh separate.
2019-10-19GPencil: Primitive: Polyline ToolCharlie Jolly
T70927 Maniphest Tasks: T70927 Differential Revision: https://developer.blender.org/D6097
2019-10-18Merge branch 'blender-v2.81-release'Pablo Dobarro
2019-10-18Fix T70790: Crash in sculpt mode switching from two meshes after reload ↵Pablo Dobarro
saved file This fixes the crash, but it does not fix the core issue. The PBVH should always be available when an object is in sculpt mode and tools should not need to check for that. Reviewed By: jbakker Maniphest Tasks: T70790 Differential Revision: https://developer.blender.org/D6063
2019-10-18Merge branch 'blender-v2.81-release'Pablo Dobarro
2019-10-18Fix T70839: Sculpt brushes stop affecting after using move, rotate or scale ↵Pablo Dobarro
tools Reviewed By: jbakker Maniphest Tasks: T70839 Differential Revision: https://developer.blender.org/D6071
2019-10-18Merge branch 'blender-v2.81-release'Campbell Barton
2019-10-18Cleanup: remove unused viewport fx_settingsCampbell Barton
2019-10-17Merge branch 'blender-v2.81-release'Philipp Oeser
2019-10-17Cleanup depsgraph access in particle_edit.cPhilipp Oeser
'PE_set_data' / 'PE_set_view3d_data' would give us a depsgraph already, so use it. Also fix access to PEData->depsgraph without calling 'PE_set_data' prior. Addresses concern raised in rBcf2c09002fae. Reviewed By: sergey Differential Revision: https://developer.blender.org/D6067
2019-10-16UI: Remember ID-Filter in-between File Browser callsJulian Eisel
This adds the ID-Filters visible on append/link to the settings the file browser remembers, potentially storing them in the Preferences. Artists in the studio here requested this. They typically have to set up the same or similar settings every time, so this saves them from that.
2019-10-16Merge branch 'blender-v2.81-release'Campbell Barton
2019-10-16Fix incorrect limit check in button drawingCampbell Barton
Regression in d617466d87863d75a
2019-10-15Merge branch 'blender-v2.81-release'mano-wii
2019-10-15Fix T70386: Crash when snapping to edges in specific situationsmano-wii
The callbacks get elements through indexes, so make sure they're not "dirty".
2019-10-15Merge branch 'blender-v2.81-release'Julian Eisel
2019-10-15Fix T70815: Missing tool settings redraw when using Annotate ToolJulian Eisel
2019-10-15Merge branch 'blender-v2.81-release'Dalai Felinto
2019-10-15Fix Filebrowser Blender ID filterDalai Felinto
When the filtering option was disable we should see all the datablock types. Differential Revision: https://developer.blender.org/D6033
2019-10-15Merge branch 'blender-v2.81-release'Campbell Barton
2019-10-15Fix image undo restoring float/byte tiles into the wrong buffer typeCampbell Barton
This also resolves the (unlikely) issue of undo having uninitialized zbuf data, now it's cleared instead.
2019-10-15Merge branch 'blender-v2.81-release'Campbell Barton
2019-10-15Fix incorrect brush falloff flag useCampbell Barton
Harmless currently since they're the same value, would fail if other options were added.
2019-10-14Fix: First item in File Browser can't be renamedJulian Eisel
Stupid mistake in 5edfde58fe60.
2019-10-14Fix autokeyframe not working on bones mirrored bonesSebastian Parborg
The previous code for this didn't work as the MIRROR bone flag would be cleared before the autokeyframe code was run.
2019-10-14Fix autokeyframe not working on bones mirrored bonesSebastian Parborg
The previous code for this didn't work as the MIRROR bone flag would be cleared before the autokeyframe code was run.
2019-10-14File Browser: Add F2 shortcut to rename filesJulian Eisel
Previously, we used Ctrl+Click for renaming, but since that shortcut is now consistently used to add items to the selection, we can't use that. In other cases we switched to F2 now, so it makes sense for the File Browser too. Further, AFAIK renaming was only possible through the context menu, which makes it hard to discover in the right click select keymap (have to press W). Note that I had to do some internal changes to ensure the context menu always acts on the clicked/hovered item, while the shortcut operates on the active item. William and I agreed that this is likely the behavior expected by most users.
2019-10-12Cleanup: clang-formatCampbell Barton
2019-10-12Cleanup: warningsCampbell Barton
2019-10-11Revert "Merge branch 'master' into blender-v2.81-release"Brecht Van Lommel
This reverts commit 20b2acf336cb8f6965fd39728a746922d1b8ae42, reversing changes made to f185cc0ca55c8c817903d53bf5c107f3efd4e0db. Merges should only go form the release branch to master. For backporting commits, use cherry-pick.
2019-10-11Fix T70729: Multi-object edit UV not transform all meshesmano-wii
Detail that went unnoticed in rBbfc9d426bb95
2019-10-11Merge branch 'blender-v2.81-release'Bastien Montagne
2019-10-11Fix T70714: Crash when using OBJECT_OT_material_slot_assign op without UI.Bastien Montagne
There is no guarantee we can get any valid UI from the context, and that operator can work without it.
2019-10-11UI: Fix grid scale text not having shadows in the 3d view infosAlessio Monti di Sopra
This commit adds a shadow to the grid scale info text in the 3d View, to make it more visible like the rest of that section. {F7798605} Differential Revision: https://developer.blender.org/D6025
2019-10-11Cleanup: Remove unused variableAntonio Vazquez
2019-10-11Cleanup: Strict compiler warningsSergey Sharybin
2019-10-11GPencil: New Eyedropper tool for Material creation.Antonio Vazquez
This patch is only for the eyedropper to create materials. Options: Click: Create Stroke Material Shift+Click: Create Fill Material. Shift+Ctrl+Click: Create Stroke and Fill Material. Toolbar: {F7718606} Reviewed By: brecht, mendio Differential Revision: https://developer.blender.org/D5688
2019-10-11GPencil: Remove curve objects after converting to strokes (unreported)Antonio Vazquez
This was detected fixing T69459 Part of Differential Revision: https://developer.blender.org/D6045 Note: done in a separated commit to keep track of changes done not directly related to bug reported in T69459.
2019-10-11Fix T69459: Convert Curve to Grease Pencil clears TransformAntonio Vazquez
Also changed to create a grease pencil object for each curve. Part of differential revision: https://developer.blender.org/D6045
2019-10-11Fix T70191: Text button in popup doesn't workCampbell Barton
F2 rename didn't work with mouse input.
2019-10-10Sculpt: use TBB instead of BLI_task for multithreadingBrecht Van Lommel
This solves performance issues on some computers where there is significant threading overhead. Rather than doing the complicated work of optimizing our own task scheduler, use TBB which appears to work well. The downside is that we have another thread pool, but it is already there when using OpenVDB voxel remesh. For future releases we can switch to using TBB to replace our task scheduler implementation entirely, and use the same thread pool for BLI_task, Cycles, Mantaflow, etc. Differential Revision: https://developer.blender.org/D6030
2019-10-10File Browser: add back Delete, which now moves files to the trashRobert Guetzkow
In Blender 2.7 delete would permanently delete files, now this function is back but using more standard behavior. This patch includes code contributed by Kris (Metricity). Differential Revision: https://developer.blender.org/D4585