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AgeCommit message (Expand)Author
2022-09-06Cleanup: Remove use of designated initializers in C++ codeChris Blackbourn
2022-09-06Cleanup: spelling in comments, formatting, move comments into headersCampbell Barton
2022-09-06Cleanup: Move uvedit_islands to c++Chris Blackbourn
2022-09-06GPU: remove 'GPU_SHADER_2D_LINE_DASHED_UNIFORM_COLOR'Germano Cavalcante
2022-09-06GPU: remove 'GPU_SHADER_3D_IMAGE_MODULATE_ALPHA'Germano Cavalcante
2022-09-05GPU: convert 'GPU_SHADER_2D_IMAGE_COLOR' to 3DGermano Cavalcante
2022-09-05GPU: remove 'GPU_SHADER_2D_SMOOTH_COLOR'Germano Cavalcante
2022-09-05GPU: remove 'GPU_SHADER_2D_FLAT_COLOR'Germano Cavalcante
2022-09-05GPU: remove 'GPU_SHADER_2D_UNIFORM_COLOR'Germano Cavalcante
2022-09-05UI: Corrected Scaling of AREAMINXHarley Acheson
2022-09-05Mesh: Remove redundant custom data pointersHans Goudey
2022-09-05Cleanup: Remove unused code for VSE waveform drawingRichard Antalik
2022-09-05Fix VSE: accidentally commented out codeRichard Antalik
2022-09-05Cleanup: make formatBrecht Van Lommel
2022-09-05IDMAnagement: Add owner ID pointer to embedded ones.Bastien Montagne
2022-09-05I18n: translate untitled file namesDamien Picard
2022-09-05I18n: fix translation of status barDamien Picard
2022-09-05GPencil: New BKE function to set stroke start pointAntonio Vazquez
2022-09-04Cleanup: Clarify multi-socket input sortingHans Goudey
2022-09-04Cleanup: Replace recursive quadratic node link mute operationHans Goudey
2022-09-03Cleanup: Deduplicate node link intersection testHans Goudey
2022-09-03Cleanup: Refactor node add reroute operatorHans Goudey
2022-09-03Merge branch 'blender-v3.3-release'Philipp Oeser
2022-09-03Fix T100731: Keymap Editor context menu crashPhilipp Oeser
2022-09-03Cleanup: Return earlyHans Goudey
2022-09-03Cleanup: use more standard variable name for node socketsHans Goudey
2022-09-03Cleanup: Use separate variables for node socket locationsHans Goudey
2022-09-03Cleanup: Avoid using node socket locationHans Goudey
2022-09-03Cleanup: Use references and const in node editorHans Goudey
2022-09-03Cleanup: Use new node topology cache for sorting multi input socketsHans Goudey
2022-09-03Cleanup: Return earlyHans Goudey
2022-09-02Merge branch 'blender-v3.3-release'Hans Goudey
2022-09-02Fix T100767: Geometry nodes viewer node placed incorrectlyHans Goudey
2022-09-02Cleanup: Deduplicate node link points evaluation functionsHans Goudey
2022-09-02Cleanup: Further split of node link Bezier calculation functionHans Goudey
2022-09-02Fix: Ensure topology cache exists when drawing nodesHans Goudey
2022-09-02Cleanup: Split node link draw culling to separate functionHans Goudey
2022-09-02Cleanup: Return earlyHans Goudey
2022-09-02Cleanup: Remove unnecessary struct keyword usage in node editorHans Goudey
2022-09-02Cleanup: Remove unused structHans Goudey
2022-09-02UI: 3D Text CaretHarley Acheson
2022-09-02Cleanup: Use C++ vector types in node editorHans Goudey
2022-09-02Nodes: Use existing nodes span cacheHans Goudey
2022-09-02Cleanup: Fix clang-tidy warnings: [modernize-redundant-void-arg]Clément Foucault
2022-09-02Cleanup: Fix clang-tidy warnings: [modernize-use-nullptr]Clément Foucault
2022-09-02Cleanup: Fix clang-tidy warnings: [modernize-use-using]Clément Foucault
2022-09-02Cleanup: Fix clang-tidy warnings: [bugprone-incorrect-roundings]Clément Foucault
2022-09-02Cleanup: Fix clang-tidy warnings: [modernize-use-bool-literals]Clément Foucault
2022-09-02GPencil: Simplify Perimeter functions to not use RegionView3DAntonio Vazquez
2022-09-01Node Editor: Visual tweaks to node linksLeon Schittek