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2018-09-02Cleanup: comment blocksCampbell Barton
2018-08-31Remove CCGDM from PBVHSergey Sharybin
The statement that PBVH needs to keep track of CCGDM is wrong, PBVH itself does not care about CCGDM at all, and it's weird for it to carry on this beast so others can access. Even more, nobody will actually caring about CCGDM itself, all the usages were checking whether there is CCGDM or not. This is as good as simply checking PBVH type. Tested with an original report T53551 and everything is still stable.
2018-08-31Cleanup: rename WM_keymap_find -> WM_keymap_ensureCampbell Barton
2018-08-24Fix T56491: Undo crash while preview jobs runCampbell Barton
While the crash is in 2.8, it's possible undo operates on data which isn't only owned by the current scene (any object for eg). Thanks to @mont29 for suggesting the fix.
2018-08-24UI: always align item w/ labelCampbell Barton
2018-08-24RNA: avoid redundant property lookups in UI APICampbell Barton
2018-08-22Cleanup: use EDBM prefixCampbell Barton
2018-08-21UI: disable new text hinting from D3201 by default for now.Brecht Van Lommel
This changes the text hinting setting to be an enum with options Auto / None / Slight / Full. The default is Auto which currently disables hinting. The hinting was tested with a new FreeType version, but this is not what is used on the buildbots an official release environment, and the fonts look quite bad because of that. Once FreeType has been upgraded we can change the default. Even then the results are not ideal, perhaps due to missing subpixel positioning and linear color blending support in BLF.
2018-08-16Fix T56404: Shape keys of the curves with multiple splines go haywire in ↵Bastien Montagne
edit mode. Very dummy mistake (someone forgot to increment one of the variables in one of the loops in that spaghetti nightmare that is nurbs shapekey code), took half an age to spot it... :/
2018-08-16Cleanup: rename transform UI valuesCampbell Barton
See: T54858
2018-08-15Cleanup: set expand variable for all enum-flagsCampbell Barton
No functional change, needed for fix in 2.8x
2018-08-14Fix use of uninitialized variable in some cases, in recent bugfix.Brecht Van Lommel
2018-08-14Fix T56363: Blender crash when deleting a curve object.Bastien Montagne
Conversion code could leave object with inconsistent material data compared to its new obdata. Ideally, various conversion code would handle that properly, conserving materials when possible, but for now at least ensure we get valid result!
2018-08-14Cleanup: vpaint face select de-selected twiceCampbell Barton
2018-08-14Correct vpaint vertex circle selectCampbell Barton
Would run validate when not needed.
2018-08-14Cleanup: use boolean argumentCampbell Barton
2018-08-14Cleanup: use braces w/ particle loop macrosCampbell Barton
2018-08-14Cleanup: styleCampbell Barton
2018-08-13Fix T55745: Pick Shortest Path tool, inconsistent selection.Bastien Montagne
To get consistent, user-expected results here, we need to 'fake' starting immediately after a 'skip' block (such that we start with a full block of selected elements). Same issue affected vertices and edges selection of course, did not check the other usages of WM_operator_properties_checker_interval_test() though.
2018-08-01DNA: remove View3D.flag3Campbell Barton
Having 'flag, flag2, flag3' is getting out of hand especially when we support increasing the size of types. Make flag2 into an int. Note, this looses the 'show world' option, but it's not such an important setting.
2018-07-31Fix Shape Key retime starting at frame 10Campbell Barton
D3571 by @alm
2018-07-31BLF: replace global aa pref w/ monochrome flagCampbell Barton
Now disabling anti-aliasing doesn't impact sequencer, render stamp etc.
2018-07-31UI: use text hinting (now user preference)Campbell Barton
D3201 by @ambient w/ edits not to impact fonts used for rendering (only change display for UI text).
2018-07-31UI: add check for any kind of popupCampbell Barton
Fixes T56155 when merging into 2.8
2018-07-30Use Ctrl Snap to seconds w/ play-head dragCampbell Barton
D3056 by @alourenco
2018-07-29Fix T56120: bad property access (from 2.8)Campbell Barton
Thanks to @brita_ for the fix.
2018-07-27Correct arguments for callbackCampbell Barton
2018-07-26Fix compiling after ui cleanupsJens Verwiebe
2018-07-26WM: replace UI draw callbacks w/ property pollCampbell Barton
Custom drawing functions were used just to control property display. Move to poll function.
2018-07-26UI: hide transform constraints when not usedCampbell Barton
2018-07-26UI: hide proportional transform optionsCampbell Barton
Adds property poll function to transform.
2018-07-26WM: Add operator property poll callbackCampbell Barton
This allows operators to filter out properties from the auto-generated draw functions. Some custom draw functions can move to using this.
2018-07-23Fix T55668: Volume Keyframe on Cut-ted Metastrip.Bastien Montagne
We actually still had cases of Meta strip duplication resulting in non-unique strip names. Quiet surprising this went unoticed for so long. :( Fixed that bug, and think it was last one (at least, no other case of SEQ_DUPE_UNIQUE_NAME usage should be broken, I think...), and raised subversion and updated doversion to run uniquename check on strips on all previous fileversions. Note: will have to do that again when merging in 2.8...
2018-07-20Cleanup: Move 'WAVEFORM_LOADING' of sounds from flags to tags.Bastien Montagne
This is purely runtime data, so move it to new tags. ;)
2018-07-18Fix E key in Python console not working after recent changes.Brecht Van Lommel
2018-07-18Cycles: add Principled Hair BSDF.L. E. Segovia
This is a physically-based, easy-to-use shader for rendering hair and fur, with controls for melanin, roughness and randomization. Based on the paper "A Practical and Controllable Hair and Fur Model for Production Path Tracing". Implemented by Leonardo E. Segovia and Lukas Stockner, part of Google Summer of Code 2018.
2018-07-18Compositor: Cryptomatte compositing node.Stefan Werner
This patch adds a new matte node that implements the Cryptomatte specification. It also incluces a custom eye dropper that works outside of a color picker. Cryptomatte export for the Cycles render engine will be in a separate patch. Reviewers: brecht Reviewed By: brecht Subscribers: brecht Tags: #compositing Differential Revision: https://developer.blender.org/D3531
2018-07-16Cleanup: More clear naming in UV vertex/element mappingsSergey Sharybin
Also use unsigned short for loop index within a polygon for UV vertex mapping, which matches UV element mapping.
2018-07-15Cycles: add voronoi features and distance settings from Blender.charlie
Features to get the 2nd, 3rd, 4th closest point instead of the closest, and various distance metrics. No viewport/Eevee support yet. Patch by Michel Anders, Charlie Jolly and Brecht Van Lommel. Differential Revision: https://developer.blender.org/D3503
2018-07-13Remove invalid assertCampbell Barton
2018-07-13Cleanup: id-property API useCampbell Barton
Also clarify comments.
2018-07-13Cleanup: split keymap lookups into own functionsCampbell Barton
More will be added in 2.8, keep this manageable.
2018-07-13Keymap: dope-sheet hotkey to change falloffPhilipp Oeser
2018-07-12PyAPI: add undo redo handlersCampbell Barton
Useful so Python can clean up before/after undo steps.
2018-07-10Keymap: minor changes for keymap displayCampbell Barton
2018-07-10Fix transform plane constraint orientation cycleCampbell Barton
Regression since 2.79b release
2018-07-09Cleanup: use const transform argsCampbell Barton
2018-07-09Cleanup: remove 'Orientation' from keymap item nameCampbell Barton
It's constraint not an orientation, in transform context it can be inferred.
2018-07-09Keymap: remove some hard coded transform eventsCampbell Barton
Also re-order for display purposes
2018-07-09Cleanup: right shiftCampbell Barton