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AgeCommit message (Expand)Author
2020-12-04EEVEE: Arbitrary Output VariablesJeroen Bakker
2020-12-04Fix T83346: Scrolling doesn't work with mouse over panel headerHans Goudey
2020-12-04Sculpt: Wet paint area radiusPablo Dobarro
2020-12-04Sculpt: Allow inverting the Erase Displacement mesh filterPablo Dobarro
2020-12-04UI: Add sculpt stats to statusbarPablo Dobarro
2020-12-03Fix T83352: Move with constraint showing an incorrect value in the headerGermano Cavalcante
2020-12-03GPencil: Fix unreported refresh of stroke after using Arrange operatorAntonio Vazquez
2020-12-03GPencil: Add Vertex Paint operators to Paint menuAntonio Vazquez
2020-12-03Fix T83315: Crash showing animation channel context menu after baking soundSybren A. Stüvel
2020-12-03Add Custom Object Space to ConstraintsHenrik Dick
2020-12-03Cleanup: view-port --> 2D/3D ViewportAaron Carlisle
2020-12-02Fix crash in outliner on cursor hoverNathan Craddock
2020-12-02Outliner: Highlight icons on cursor hoverNathan Craddock
2020-12-02Cleanup: Store "is_active" instead of pointer property in panel typeHans Goudey
2020-12-02UI: Add new node colors for geometry nodesHans Goudey
2020-12-02Fix T83309: Hide metadata when overlays are off.Jeroen Bakker
2020-12-02Geometry Nodes: unify icons -> use ICON_NODETREE for everythingDalai Felinto
2020-12-02Cleanup: remove all of "#ifdef WITH_POINT_CLOUD"Dalai Felinto
2020-12-02Preferences: remove Point Cloud object from experimentalDalai Felinto
2020-12-02Preferences: remove Geometry Nodes from experimentalDalai Felinto
2020-12-02Geometry Nodes: active modifier + geometry nodes editorHans Goudey
2020-12-02Geometry Nodes: initial scattering and geometry nodesJacques Lucke
2020-12-02UI: update node socket colorsPablo Vazquez
2020-12-02Nodes: add geometry socket typeJacques Lucke
2020-12-02Fix T83161: Crash when moving ruler endpoints and opening or closing the tool...Germano Cavalcante
2020-12-02Transform: Correct Mirror for Object Mode along arbitrary axisHenrik Dick
2020-12-02Fix T83119: Crash with topology mirror affecting a hidden vertexPhilipp Oeser
2020-12-01Cleanup: De-duplicate object mullptr checksSergey Sharybin
2020-12-01Fix T83275: Crash with scene statics and empty scenePablo Dobarro
2020-12-01Fix sculpt transform incorrently flipping displacement in Y and Z axisPablo Dobarro
2020-12-01UI: Add Sculpt Session info to statsPablo Dobarro
2020-11-30Cleanup: Reduce variable scope in node drawing codeHans Goudey
2020-11-30Fix T83177: Industry Compatible keymap: MMB-dragging to transform engages axi...Germano Cavalcante
2020-11-30Cleanup: Graph Editor, refactor selection operatorsMaxime Casas
2020-11-30Fix T81628: Moving Python-made channels freezes BlenderSybren A. Stüvel
2020-11-30Cleanup: Animation, clean up action group rearranging codeSybren A. Stüvel
2020-11-30GPencil: New operator to reset Vertex ColorsAntonio Vazquez
2020-11-30Tracking: Cleanup, unused field in autotrack contextSergey Sharybin
2020-11-30Cleanup: Use "region" for ARegion variable namesHans Goudey
2020-11-27Fix transform snap mixed with incrementalGermano Cavalcante
2020-11-27Fix T83092: Direction of rotation with View orientation changed in 2.91Germano Cavalcante
2020-11-27Cleanup: Add `r_` to return parameterNathan Craddock
2020-11-27Cleanup: Move logic to `outliner_find_item_at_x_in_row`Nathan Craddock
2020-11-27Sculpt: Refactor transform code to allow incremental updatesPablo Dobarro
2020-11-26Transform: Improve event detection for AutoConstrainGermano Cavalcante
2020-11-26UI: Fix incorrect offset for panel label when zooming inHans Goudey
2020-11-26Fix T83020: Transform: AutoConstraint being confirmed without releasing the MMBGermano Cavalcante
2020-11-26UI: Allow theming the alternate row color in the sequencerErik Abrahamsson
2020-11-26Fix Edit Face Set operator not being cancelled when the cursor is not over th...Pablo Dobarro
2020-11-26Rename use paint symmetry to use mesh symmetry in quadriflowPablo Dobarro