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2015-07-08Select Similar for edit-curveCampbell Barton
D1381 by @johnroper100 with edits
2015-07-08EditCurve: move selection into own fileCampbell Barton
2015-07-07Correct default enum valuesCampbell Barton
Had assert creating cheat sheet
2015-07-06Cleanup: style, spellingCampbell Barton
2015-07-05Change default for bevel to match previous behavior.Howard Trickey
Have reconsidered and feel it best to try matching previous behavior (doing "loop slides" where possible) as default. This will avoid the need to change regression tests, among other things.
2015-07-05Add 'loop slide' option to bevel. See T45260Howard Trickey
Current behavior of bevel is to 'loop slide' along unbeveled edges when possible, but this produces uneven bevel widths sometimes, so this option lets user choose between having the loop slide effect or having more even bevel widths. Trying it out with default being 'no loop slide', so different from current behavior. May reverse this choice later, depending on user reactions.
2015-07-05Correct vert-slide helper-line scaleCampbell Barton
Was invalid in perspective view
2015-07-05GPencil: use ctrl+x/del for dissolveCampbell Barton
Move dissolve into own operator (as with mesh/armature)
2015-07-04Add key toggle (V) to bevel tool to turn vertex-only on/off.Howard Trickey
2015-07-03Fix T45281: IOR Value Slider with "Ctrl" modifier does not increment as ↵Bastien Montagne
intended. Looks like a typo in rB1b8069bd?
2015-07-03Walk mode: Add modal shortcuts in UI (header help message).Bastien Montagne
2015-07-03Cleanup: 'return' parameters to the end of functions, and use 'r_' prefix ↵Bastien Montagne
for them.
2015-07-03UI: add ability to access/generate 'shortcuts strings' of modal keymaps.Bastien Montagne
We already had that for global keymaps (used e.g. to generate shortcuts for menu entries), but this wasn’t possible for modal keymaps yet (e.g. help message in header during transforms and other modal operation). This commit only adds needing background code, it does not change anything from user PoV. Modal operators will be updated to use it in comming weeks. Thanks to Campbell for revisions & suggestions. :) Differential Revision: https://developer.blender.org/D780
2015-07-03Sequencer: srt export support.Antony Riakiotakis
This commit adds a new operator that will compile the list of text strips into an srt file. No positioning is supported yet but will be added later. The operator can be found in the effect panel in the strip properties.
2015-07-03Fix vertex slide regression w/ rotated objectsCampbell Barton
This could only be done with certain rotations.
2015-07-02Text effect strip for sequencer.Antony Riakiotakis
Is pretty much what it says :) Easy subtitles for everyone! Supports size, positioning, a cheap shadow effect (probably will need more work), and autocentering on x axis. Now you can go wild with long spanish names in your soap opera videos. Will probably be refined as days go by, but at least it's now ready for testing.
2015-07-02Render: Solve wrong vertex parent in linked objects with Locked UISergey Sharybin
The cleanup function was a bit too much aggressive here, made it much more conservative. It means memory usage will not be so low anymore, and to address this we'll need to make this function depsgraph aware.
2015-07-02BGE: remove check for area in start-game operatorCampbell Barton
This prevented the BGE from being started from the command-line, the exec() function checked already. Also use API calls to find area, region.
2015-07-02DerivedMesh: cleanup & minor edirsCampbell Barton
- place return args last position - move crazyspace function out of DerivedMesh header - use bool for args - flow control on own lines to ease debugging
2015-07-01Cleanup: Use bool instead of intJulian Eisel
2015-07-01Transform: use snap-to-grid behavior from D910Campbell Barton
Excuse the trashing here, but seems users prefer this most (though both can be useful). Note that the UI remains the same, so this is an option for 'Incremental' snapping instead of a new snapping mode.
2015-07-01Cleanup: Make select grouped effect code a bit more readableAntony Riakiotakis
2015-07-01Refactoring:Antony Riakiotakis
Make sure SEQ_TYPE_EFFECT is only used as a flag, not as number comparison. This should allow us to add new non-effect types in between effect types (every 8 indices). Dirty, but alternative of separating type/subtype means we lose forward compatibility.
2015-07-01Removing gaps will now also move the scene markers, unless markers areAntony Riakiotakis
locked
2015-07-01Sequencer metadata:Antony Riakiotakis
Add option to render strip metadata to final result, bypassing current scene metadata.
2015-07-01Cleanup: use boolsCampbell Barton
2015-07-01Cleanup: use swap math funcsCampbell Barton
2015-07-01User Prefs for NDOF dead-zoneCampbell Barton
D1344 with edits
2015-07-01Use macro for user-prefs version checksCampbell Barton
2015-06-30Fix 1px gap in regions drawn with region overlapJulian Eisel
2015-06-30Fix for mistake in grid-snap patchCampbell Barton
2015-06-30Select flush deleting edgeloop in edge mode tooCampbell Barton
2015-06-30Transform: add back absolute snapping optionCampbell Barton
This ensures that vertices are grid-aligned while transforming, instead of just snapping the input values for translate.
2015-06-30Cleanup: transform grid snap round, not floorCampbell Barton
2015-06-30Cleanup: use const for screen functionsCampbell Barton
2015-06-30Cleanup: move BLI_timestr to BLI_timecodeCampbell Barton
2015-06-29Node Editor: Use Smaller Factor for Grid SnappingJulian Eisel
An attempt to treat @sebastian_k's blood pressure a bit.
2015-06-29Fix T45156: scaling region crashCampbell Barton
2015-06-28BGE: added clamping of angular velocity.Sybren A. Stüvel
Angular velocity clamping was missing from the BGE. It is implemented similarly to the linear velocity clamping. It is needed to be able to drive physical simulations of systems that have a limited rotational speed. Reviewed by: campbellbarton, panzergame, ton Differential Revision: https://developer.blender.org/D1365
2015-06-27Transform: absolute grid snappingCampbell Barton
D910 by @donfabio with edits New icon for menu is still TODO
2015-06-27Cleanup: all params of BLI_str partition funcs can be const...Bastien Montagne
2015-06-27Extend `BLI_str_partition_ex`: add possibility to define a right limit to ↵Bastien Montagne
the string. Now you can define `end` pointer as right limit of the string (allows to easily search in substring, especially useful when searching from right).
2015-06-26Cleanup: transform centerCampbell Barton
store global center in transform struct, some code was calculating all the time, this is useful to keep available.
2015-06-26Cleanup: transform aspectCampbell Barton
Transform code had duplicate aspect checking, now store aspect in TransInfo.aspect for reuse.
2015-06-25Revert "Fix off by one error in display of start/end frame in sequencer."Antony Riakiotakis
This reverts commit 0e02ad8b6495b2755598a24b487041a3ed8e0116. Initial commit was done so visual result fits with animation cursor in timeline but this makes it so it looks like one extra frame is rendered. Other idea would be to render one less frame for sequencer but this is not so nice either. Generally here's no way to be fully consistent here, but at least let's be workflow-consistent
2015-06-25Correct error in recent refactorCampbell Barton
Closed loops missed last line
2015-06-25Select flush was missing in delete edge-loopCampbell Barton
2015-06-25Weight Paint: replace Blend with Smooth toolCampbell Barton
Improved behavior - can smooth # iterations - option to expand/contract weights - optionally mix with all/selected/unselected
2015-06-25API calls for converting weights to float arrayCampbell Barton
2015-06-25Cleanup: generalize weight paint poll functionCampbell Barton