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2018-07-15Merge branch 'master' into blender2.8Brecht Van Lommel
2018-07-15Cycles: add voronoi features and distance settings from Blender.charlie
Features to get the 2nd, 3rd, 4th closest point instead of the closest, and various distance metrics. No viewport/Eevee support yet. Patch by Michel Anders, Charlie Jolly and Brecht Van Lommel. Differential Revision: https://developer.blender.org/D3503
2018-07-15WM: rename manipulator to gizmo internallyCampbell Barton
2018-07-15WM: rename files, manipulator -> gizmoCampbell Barton
Edit doxy files and header guards only.
2018-07-14UI: More descriptive tooltipPablo Vazquez
2018-07-14VSE: Add image strips with alpha over as blend typePablo Vazquez
2018-07-13UI: remove space/region from popover argsCampbell Barton
Instead use global panel-type list.
2018-07-13Fix T55965: shrinkwrap modifier apply not working.Brecht Van Lommel
2018-07-13Viewport: don't show look dev shader balls by default.Brecht Van Lommel
We will show these in the shading workspace by default, but for most new 3D viewports that you open these are not needed.
2018-07-13Merge branch 'master' into blender2.8Campbell Barton
2018-07-13Remove invalid assertCampbell Barton
2018-07-13Fix bad assert on redoCampbell Barton
2018-07-13UI: show popover shortcuts in tooltipCampbell Barton
2018-07-13Merge branch 'master' into blender2.8Campbell Barton
2018-07-13Cleanup: id-property API useCampbell Barton
Also clarify comments.
2018-07-13Merge branch 'master' into blender2.8Campbell Barton
2018-07-13Cleanup: split keymap lookups into own functionsCampbell Barton
More will be added in 2.8, keep this manageable.
2018-07-13Fix T55920: viewport "navigate" shows on transformCampbell Barton
2018-07-13Keymap: dope-sheet hotkey to change falloffPhilipp Oeser
2018-07-13Keymap: dope-sheet hotkey to change falloffPhilipp Oeser
2018-07-13Cleanup: rename snap enumCampbell Barton
2018-07-13Correct error mixing fraction/screen snapCampbell Barton
Thanks @mano-wii for pointing out
2018-07-12WM: snap to fractions when resizing areasCampbell Barton
Snap to fractions in 1/(2,3,4,8), Nice for less arbitrary layouts.
2018-07-12Merge branch 'master' into blender2.8Campbell Barton
2018-07-12PyAPI: add undo redo handlersCampbell Barton
Useful so Python can clean up before/after undo steps.
2018-07-12Fix T55945: Outliner crashPhilipp Oeser
crashed when using filtering and no item was found ('Blender File' mode) Reviewed By: brecht Differential Revision: https://developer.blender.org/D3535
2018-07-12Keymap: add 3D view snap popupCampbell Barton
The key was available for other spaces, removed because it conflicted with changes which have since been reverted.
2018-07-12Keymap: Modifiers to control mesh elem switchingCampbell Barton
Shift/Ctrl control extend/expand when number keys are used to switch modes.
2018-07-12UI: 4-state icon for view visibility popoverCampbell Barton
This is a quick way to see if some of the object types in the scene are hidden or unselected. Icon design may change.
2018-07-11Transform Manipulator: fix scale handle selectionCampbell Barton
The scale handles couldn't be accessed when rotation was enabled and they pointed away from the view.
2018-07-11Eevee: LightCache: Fix autobake starting when it should notClément Foucault
2018-07-11Numeric Input: preference to default to advancedCampbell Barton
2018-07-11Fix T55914: Blender 2.8 Crashes when increasing the repeat count for a track ↵Bastien Montagne
in NLA Logical mistake in repeated strips drawing code.
2018-07-11Revert removal of fake editing for numeric inputCampbell Barton
Revert changes from 785159e6e4dfc5c010baab626667132020e1ddc7 but keep 'ifdef'. @mont29 maintains this area and prefers to keep existing logic. Note that there was misunderstanding that '*' was intended only to be a backup key for '=' for keyboards which require holding a modifier.
2018-07-11Cleanup: remove redundant operatorCampbell Barton
2018-07-11Cleanup: simplify RNA namesCampbell Barton
2018-07-11UI: don't change scrollbar size on mouse move, only fade.Brecht Van Lommel
It's not necessary to do both, and trying to hit a target that changes size is annoying.
2018-07-11Manipulator: changes for overlay optionsCampbell Barton
There are now 3 categories in the overlay popover: - Navigation - Active (camera, lamp... etc) - Tool (manipulator) The user preference for mini axis now controls if the mini axis displays minimal or a full-interactive widget. Part of design: T55863
2018-07-11Revert "Transform: default constraint to user orientation"Campbell Barton
This reverts commit 81210103104980c9052de491a0b4defd003c2d1e. After user feedback this has the downside of having no predictable way of transforming in global space. Since toggling between global/user is reversed when global is the user axis.
2018-07-10Image: remove fields option for image sequencesCampbell Barton
Remove support for loading interlaced image sequences because its less common now to record interlaced video, the option to de-interlace video on load remains.
2018-07-10Fix for recent numeric input checksCampbell Barton
2018-07-10Fix popovers showing unnecessary titles.Brecht Van Lommel
2018-07-10Eevee: LightCache: Initial ImplementationClément Foucault
This separate probe rendering from viewport rendering, making possible to run the baking in another thread (non blocking and faster). The baked lighting is saved in the blend file. Nothing needs to be recomputed on load. There is a few missing bits / bugs: - Cache cannot be saved to disk as a separate file, it is saved in the DNA for now making file larger and memory usage higher. - Auto update only cubemaps does update the grids (bug). - Probes cannot be updated individually (considered as dynamic). - Light Cache cannot be (re)generated during render.
2018-07-10DrawData: Change drawdata to a generic struct shared accross ID typesClément Foucault
This makes tagging much more generic and make the world updates more in line with the new tagging system (Depsgraph).
2018-07-10Numeric Input: remove fake-editing optionCampbell Barton
Numeric input allowed mix of editing and hotkeys which were interpreted as modifiers instead of using as numeric input. This meant entering '1.0*3' needed to be typed as '1.0**3' ('*' to activate, and again to multiply). Pressing '/' gave the reciprocal of the current number which could be useful. Test removing this feature, so only full numeric input is supported.
2018-07-10Ocean Modifier: removed duplicated codeSybren A. Stüvel
Some code was copied with 'keep in sync with xxx' comments added to it.
2018-07-10Ocean Modifier: refactored the delayed-refresh approachSybren A. Stüvel
The approach of setting 'refresh' flags on the modifier, and performing the associated actions when the modifier is being evaluated, is a bad one. Instead, we use the separation of the original and the evaluated copy to 'refresh' certain things (because they simply aren't set at all on the original). Other actions are now done directly with BKE_ocean_xxx functions on the original data, intead of during evaluation.
2018-07-103D View: allow border zoom from cameraCampbell Barton
2018-07-10Fix T55884: shader node linked menu showing incompatible nodes.Brecht Van Lommel
2018-07-10Keymap: remove Shift-B in camera viewCampbell Barton
We already have Ctrl-B for setting the border, no need for two keys to do the same thing.