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2015-07-01Cleanup: use boolsCampbell Barton
2015-07-01Cleanup: use swap math funcsCampbell Barton
2015-07-01User Prefs for NDOF dead-zoneCampbell Barton
D1344 with edits
2015-07-01Use macro for user-prefs version checksCampbell Barton
2015-06-30Fix 1px gap in regions drawn with region overlapJulian Eisel
2015-06-30Fix for mistake in grid-snap patchCampbell Barton
2015-06-30Select flush deleting edgeloop in edge mode tooCampbell Barton
2015-06-30Transform: add back absolute snapping optionCampbell Barton
This ensures that vertices are grid-aligned while transforming, instead of just snapping the input values for translate.
2015-06-30Cleanup: transform grid snap round, not floorCampbell Barton
2015-06-30Cleanup: use const for screen functionsCampbell Barton
2015-06-30Cleanup: move BLI_timestr to BLI_timecodeCampbell Barton
2015-06-29Node Editor: Use Smaller Factor for Grid SnappingJulian Eisel
An attempt to treat @sebastian_k's blood pressure a bit.
2015-06-29Fix T45156: scaling region crashCampbell Barton
2015-06-28BGE: added clamping of angular velocity.Sybren A. Stüvel
Angular velocity clamping was missing from the BGE. It is implemented similarly to the linear velocity clamping. It is needed to be able to drive physical simulations of systems that have a limited rotational speed. Reviewed by: campbellbarton, panzergame, ton Differential Revision: https://developer.blender.org/D1365
2015-06-27Transform: absolute grid snappingCampbell Barton
D910 by @donfabio with edits New icon for menu is still TODO
2015-06-27Cleanup: all params of BLI_str partition funcs can be const...Bastien Montagne
2015-06-27Extend `BLI_str_partition_ex`: add possibility to define a right limit to ↵Bastien Montagne
the string. Now you can define `end` pointer as right limit of the string (allows to easily search in substring, especially useful when searching from right).
2015-06-26Cleanup: transform centerCampbell Barton
store global center in transform struct, some code was calculating all the time, this is useful to keep available.
2015-06-26Cleanup: transform aspectCampbell Barton
Transform code had duplicate aspect checking, now store aspect in TransInfo.aspect for reuse.
2015-06-25Revert "Fix off by one error in display of start/end frame in sequencer."Antony Riakiotakis
This reverts commit 0e02ad8b6495b2755598a24b487041a3ed8e0116. Initial commit was done so visual result fits with animation cursor in timeline but this makes it so it looks like one extra frame is rendered. Other idea would be to render one less frame for sequencer but this is not so nice either. Generally here's no way to be fully consistent here, but at least let's be workflow-consistent
2015-06-25Correct error in recent refactorCampbell Barton
Closed loops missed last line
2015-06-25Select flush was missing in delete edge-loopCampbell Barton
2015-06-25Weight Paint: replace Blend with Smooth toolCampbell Barton
Improved behavior - can smooth # iterations - option to expand/contract weights - optionally mix with all/selected/unselected
2015-06-25API calls for converting weights to float arrayCampbell Barton
2015-06-25Cleanup: generalize weight paint poll functionCampbell Barton
2015-06-24WeightPaint Blend: don't stack mem for dvertsCampbell Barton
Bad assumption since this could be a large list
2015-06-24Fix edge/vert slide UV-correct, small face errorCampbell Barton
Decrease epsilon to prevent flickering with small faces.
2015-06-24Fix edge/vert slide UV-correct & non-planar facesCampbell Barton
non-flat ngons would give instability (bad UV's).
2015-06-24Fix edge/vert slide UV-correct & zero length edgesCampbell Barton
When calculating loop angle weighting, skip overlapping vertices.
2015-06-23Fix T45051: Curve parent bug.Bastien Montagne
PARCURVE is deprecated parting type, should never have been exposed to user! Not a regression, but safe enough for final 2.75 imho.
2015-06-23Fix T44320: UV island overlap considered linkedCampbell Barton
2015-06-22Fixed compilation error in editor/animation/anim_markersJeroen Bakker
2015-06-22Fix T45149: Normal Node shows a hole in its sphere with heigh scale facsJulian Eisel
2015-06-22Fix T45148, stupid own mistake, the two functions are not the same,Antony Riakiotakis
shouldn't have collapsed them
2015-06-22Revert "Lock markers now also disallows selection of markers"Antony Riakiotakis
This reverts commit 37fd2628058f296153a21ad359fbcbc74e9141e5.
2015-06-22Fix T45145, multiview selection fix not working for scaled matrices.Antony Riakiotakis
Multiview code already accounts for scale, do not scale frame before multiplying with matrix.
2015-06-22Fix T45144: Multi-value-edit ignored rangeCampbell Barton
2015-06-22Fix camera stereo logic use /w regular selectCampbell Barton
2015-06-22Fix T45133: Crash drawing material buttonsCampbell Barton
2015-06-22Fix memory leak /w multi-drag over a single buttonCampbell Barton
2015-06-21Cleanup: Get rid of some ugly magic numbers...Bastien Montagne
2015-06-21Fix T45135: More cleanup of extreme max values in operator properties.Bastien Montagne
INT_/FLOAT_MAX are sometimes valid choices, but most of the time more sensible values should be used here!
2015-06-21Fix/Cleanup possibility to type insane values in 'add' operators options.Bastien Montagne
Our 'hard limit' values was too often max_int/float here, mis-typing could lead to crash (or infinite hanging) of Blender, see e.g. http://blender.stackexchange.com/questions/32790/blender-forces-computer-to-reboot-after-mistyping-extreme-value-for-resolution-i
2015-06-21Change defaults for planar-face toolCampbell Barton
2015-06-21BMesh: replace BLI_array -> BLI_stackCampbell Barton
2015-06-20missed last commitCampbell Barton
2015-06-20Transform: UV islands were split by windingCampbell Barton
This meant front/back faces from a projection would be seen as separate islands.
2015-06-20Minor edit to transform-uv-island center calcCampbell Barton
Only count each UV to influence the center once.
2015-06-20Sculpt lasso (used shorts for no good reason)Campbell Barton
2015-06-20Cleanup: use listbase clearCampbell Barton