Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-07-01 | Cleanup: use bools | Campbell Barton | |
2015-07-01 | Cleanup: use swap math funcs | Campbell Barton | |
2015-07-01 | User Prefs for NDOF dead-zone | Campbell Barton | |
D1344 with edits | |||
2015-07-01 | Use macro for user-prefs version checks | Campbell Barton | |
2015-06-30 | Fix 1px gap in regions drawn with region overlap | Julian Eisel | |
2015-06-30 | Fix for mistake in grid-snap patch | Campbell Barton | |
2015-06-30 | Select flush deleting edgeloop in edge mode too | Campbell Barton | |
2015-06-30 | Transform: add back absolute snapping option | Campbell Barton | |
This ensures that vertices are grid-aligned while transforming, instead of just snapping the input values for translate. | |||
2015-06-30 | Cleanup: transform grid snap round, not floor | Campbell Barton | |
2015-06-30 | Cleanup: use const for screen functions | Campbell Barton | |
2015-06-30 | Cleanup: move BLI_timestr to BLI_timecode | Campbell Barton | |
2015-06-29 | Node Editor: Use Smaller Factor for Grid Snapping | Julian Eisel | |
An attempt to treat @sebastian_k's blood pressure a bit. | |||
2015-06-29 | Fix T45156: scaling region crash | Campbell Barton | |
2015-06-28 | BGE: added clamping of angular velocity. | Sybren A. Stüvel | |
Angular velocity clamping was missing from the BGE. It is implemented similarly to the linear velocity clamping. It is needed to be able to drive physical simulations of systems that have a limited rotational speed. Reviewed by: campbellbarton, panzergame, ton Differential Revision: https://developer.blender.org/D1365 | |||
2015-06-27 | Transform: absolute grid snapping | Campbell Barton | |
D910 by @donfabio with edits New icon for menu is still TODO | |||
2015-06-27 | Cleanup: all params of BLI_str partition funcs can be const... | Bastien Montagne | |
2015-06-27 | Extend `BLI_str_partition_ex`: add possibility to define a right limit to ↵ | Bastien Montagne | |
the string. Now you can define `end` pointer as right limit of the string (allows to easily search in substring, especially useful when searching from right). | |||
2015-06-26 | Cleanup: transform center | Campbell Barton | |
store global center in transform struct, some code was calculating all the time, this is useful to keep available. | |||
2015-06-26 | Cleanup: transform aspect | Campbell Barton | |
Transform code had duplicate aspect checking, now store aspect in TransInfo.aspect for reuse. | |||
2015-06-25 | Revert "Fix off by one error in display of start/end frame in sequencer." | Antony Riakiotakis | |
This reverts commit 0e02ad8b6495b2755598a24b487041a3ed8e0116. Initial commit was done so visual result fits with animation cursor in timeline but this makes it so it looks like one extra frame is rendered. Other idea would be to render one less frame for sequencer but this is not so nice either. Generally here's no way to be fully consistent here, but at least let's be workflow-consistent | |||
2015-06-25 | Correct error in recent refactor | Campbell Barton | |
Closed loops missed last line | |||
2015-06-25 | Select flush was missing in delete edge-loop | Campbell Barton | |
2015-06-25 | Weight Paint: replace Blend with Smooth tool | Campbell Barton | |
Improved behavior - can smooth # iterations - option to expand/contract weights - optionally mix with all/selected/unselected | |||
2015-06-25 | API calls for converting weights to float array | Campbell Barton | |
2015-06-25 | Cleanup: generalize weight paint poll function | Campbell Barton | |
2015-06-24 | WeightPaint Blend: don't stack mem for dverts | Campbell Barton | |
Bad assumption since this could be a large list | |||
2015-06-24 | Fix edge/vert slide UV-correct, small face error | Campbell Barton | |
Decrease epsilon to prevent flickering with small faces. | |||
2015-06-24 | Fix edge/vert slide UV-correct & non-planar faces | Campbell Barton | |
non-flat ngons would give instability (bad UV's). | |||
2015-06-24 | Fix edge/vert slide UV-correct & zero length edges | Campbell Barton | |
When calculating loop angle weighting, skip overlapping vertices. | |||
2015-06-23 | Fix T45051: Curve parent bug. | Bastien Montagne | |
PARCURVE is deprecated parting type, should never have been exposed to user! Not a regression, but safe enough for final 2.75 imho. | |||
2015-06-23 | Fix T44320: UV island overlap considered linked | Campbell Barton | |
2015-06-22 | Fixed compilation error in editor/animation/anim_markers | Jeroen Bakker | |
2015-06-22 | Fix T45149: Normal Node shows a hole in its sphere with heigh scale facs | Julian Eisel | |
2015-06-22 | Fix T45148, stupid own mistake, the two functions are not the same, | Antony Riakiotakis | |
shouldn't have collapsed them | |||
2015-06-22 | Revert "Lock markers now also disallows selection of markers" | Antony Riakiotakis | |
This reverts commit 37fd2628058f296153a21ad359fbcbc74e9141e5. | |||
2015-06-22 | Fix T45145, multiview selection fix not working for scaled matrices. | Antony Riakiotakis | |
Multiview code already accounts for scale, do not scale frame before multiplying with matrix. | |||
2015-06-22 | Fix T45144: Multi-value-edit ignored range | Campbell Barton | |
2015-06-22 | Fix camera stereo logic use /w regular select | Campbell Barton | |
2015-06-22 | Fix T45133: Crash drawing material buttons | Campbell Barton | |
2015-06-22 | Fix memory leak /w multi-drag over a single button | Campbell Barton | |
2015-06-21 | Cleanup: Get rid of some ugly magic numbers... | Bastien Montagne | |
2015-06-21 | Fix T45135: More cleanup of extreme max values in operator properties. | Bastien Montagne | |
INT_/FLOAT_MAX are sometimes valid choices, but most of the time more sensible values should be used here! | |||
2015-06-21 | Fix/Cleanup possibility to type insane values in 'add' operators options. | Bastien Montagne | |
Our 'hard limit' values was too often max_int/float here, mis-typing could lead to crash (or infinite hanging) of Blender, see e.g. http://blender.stackexchange.com/questions/32790/blender-forces-computer-to-reboot-after-mistyping-extreme-value-for-resolution-i | |||
2015-06-21 | Change defaults for planar-face tool | Campbell Barton | |
2015-06-21 | BMesh: replace BLI_array -> BLI_stack | Campbell Barton | |
2015-06-20 | missed last commit | Campbell Barton | |
2015-06-20 | Transform: UV islands were split by winding | Campbell Barton | |
This meant front/back faces from a projection would be seen as separate islands. | |||
2015-06-20 | Minor edit to transform-uv-island center calc | Campbell Barton | |
Only count each UV to influence the center once. | |||
2015-06-20 | Sculpt lasso (used shorts for no good reason) | Campbell Barton | |
2015-06-20 | Cleanup: use listbase clear | Campbell Barton | |