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AgeCommit message (Expand)Author
2012-11-30make previous commit work when the camera is locked to the view (in that case...Campbell Barton
2012-11-30fix for view-all operator not taking the view-angle into account.Campbell Barton
2012-11-29Fix render from local view 3d viewport not using lamps in render.Brecht Van Lommel
2012-11-29Fix navmesh after recent bmsh api changes.Sergey Sharybin
2012-11-29fix [#33029] Applying modifier leaks memoryCampbell Barton
2012-11-29Fix #33345: Crash when using bpy.ops.sculpt.brush_strokeSergey Sharybin
2012-11-29skip recalculating tessface when adding objects if 'EnterEdit-mode' is disabled.Campbell Barton
2012-11-28Fix #33330: Proxies are not built in Sequencer if preview is visibleSergey Sharybin
2012-11-28typo's and some style cleanup, also added asserts into BLI_vsnprintf and BLI_...Campbell Barton
2012-11-28use radians for 'spin' bmesh operator (since the rest of the py api uses radi...Campbell Barton
2012-11-28bmesh operator naming - use clearer names for args eg: (mat -> matrix, use_si...Campbell Barton
2012-11-28Fix #33326: outliner numpad minus collapse followed by numpad plus expand did...Brecht Van Lommel
2012-11-28Fix #33324: Auto IK not working after recent changes. iTaSC it seems never wo...Brecht Van Lommel
2012-11-27Move to layer: remove the OK button and make it apply immediately like it didBrecht Van Lommel
2012-11-27Fix part of #32248: transform with a size limit constraint did not preserve n...Brecht Van Lommel
2012-11-27Camera Tracking: fixed camera solve operator not updating scene cameraSergey Sharybin
2012-11-27new bevel was still referring to old property name (holding shift wasnt worki...Campbell Barton
2012-11-27use clearer names for 'single' bmesh operator args & add '%e' to BMO_op_vinit...Campbell Barton
2012-11-27py/bmesh api - add support for single item buffers (odd feature but used quit...Campbell Barton
2012-11-27code cleanup: bmesh operator comments, readying for doc-generation.Campbell Barton
2012-11-27fix for asserts added in own recent commit with more strict type-checkingCampbell Barton
2012-11-27bmesh/py operator api:Campbell Barton
2012-11-27fix/workaround [#33281] script goes into not responding Campbell Barton
2012-11-26Fix #33316: mesh edge short path select was wrong on large/small objects.Brecht Van Lommel
2012-11-26fix uv lasso and circle select - both were not working with uv-face-select mode.Campbell Barton
2012-11-26fix for changing images in UV editmode with sync-selection enabled, this was ...Campbell Barton
2012-11-26Fix #33293L VSE: strip - separate images [Y] dialog "image duration" missingSergey Sharybin
2012-11-26search box width's now scale with DPI setting.Campbell Barton
2012-11-26style cleanupCampbell Barton
2012-11-26fix [#33303] face selection masking for painting does not work with mesh with...Campbell Barton
2012-11-26Fix #33310: unnecessary redraw of outliner when editing materials and textures.Brecht Van Lommel
2012-11-26Fix #33292: cycles material draw mode selection not working on some cards, nowBrecht Van Lommel
2012-11-26Fix #33285: loop cut is not supposed to cut through triangles/ngons, but itBrecht Van Lommel
2012-11-26Bevel: allow page up / page down shortcuts for segments in addition to mousew...Brecht Van Lommel
2012-11-26fix for uninitialized memory use with numeric input:Campbell Barton
2012-11-26use more rigid type checking for bmesh slot subtypes.Campbell Barton
2012-11-26Made changes to BLF_translation.h as noted in blenkernel/intern/idcode.c.Tamito Kajiyama
2012-11-26Merged changes in the trunk up to revision 52546.Tamito Kajiyama
2012-11-26code cleanup: doxy comment corrections and correct own typo animation player ...Campbell Barton
2012-11-25Fix #33304: missing 3D view redraw while moving camera markers.Brecht Van Lommel
2012-11-25Fix #33291: when using boundbox drawtype for a large number of duplicated obj...Brecht Van Lommel
2012-11-25code cleanup: warnings, styleCampbell Barton
2012-11-25More fixes to parallel tests to make them less sensitive, prevents assert fai...Howard Trickey
2012-11-25fix [#33278] zoom mode in UV editorCampbell Barton
2012-11-25continuous zoom was inverted from other zoom modes.Campbell Barton
2012-11-25Fix #33296: uv editing did unnecessary outliner redraw, giving slowdown.Brecht Van Lommel
2012-11-25Fix #33290: pressing alt+Z in wireframe mode did not go to textured draw modeBrecht Van Lommel
2012-11-24Fix #33282: missing GLSL update assigning a lamp texture.Brecht Van Lommel
2012-11-24use a search popup for 'blend from shape' tool, suggested by Juan Pablo.Campbell Barton
2012-11-24add ENUM support for layout.prop_search() / uiItemPointerRCampbell Barton