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2018-05-253D View: add pixelsize function w/o UI scaleCampbell Barton
2018-05-243D View: remove poll 3D view for copy/pasteCampbell Barton
These operators only need selected objects.
2018-05-24Fix T55034: Setting duplication group for multiple selected items onlyPhilipp Oeser
affects one item UI editing multiple selected items missed the case of PROP_POINTER properties Reviewed By: campbellbarton Differential Revision: https://developer.blender.org/D3373
2018-05-24Fix Extend property of Lasso select tool in Mask editor not workingPhilipp Oeser
Reviewed By: campbellbarton Differential Revision: https://developer.blender.org/D3361
2018-05-24Fix T54336: Extend property of Lasso select tool in Node editor does notPhilipp Oeser
work Reviewed By: campbellbarton Differential Revision: https://developer.blender.org/D3360
2018-05-23Cleanup: strip trailing space from interface filesCampbell Barton
2018-05-21Cleanup: use const for transform internal APICampbell Barton
2018-05-18Fix crash drawing polygon curvesCampbell Barton
2018-05-15Fix assert using '//' on an unsaved fileCampbell Barton
Annoying for debug builds.
2018-05-15Undo System: remove nested edit-mode undo callsCampbell Barton
Regression in recent undo system changes, This caused T55048. When each mode had its own undo stack it was important to initialize it when entering edit-mode.
2018-05-13Cleanup: trailing spaceCampbell Barton
2018-05-11EditMesh: remove duplicate rip macroCampbell Barton
Change the fill setting in the keymap, this allows tool access the macro with either setting.
2018-05-09Fix T54997: simple typo in property descriptionPhilipp Oeser
2018-05-08Tracking: Use bmain from contextSergey Sharybin
2018-05-07Cleanup: rename char/float conversion functionsCampbell Barton
- FTOCHAR -> unit_float_to_uchar_clamp - F3TOCHAR3 -> unit_float_to_uchar_clamp_v3 (swap args) - F4TOCHAR4 -> unit_float_to_uchar_clamp_v4 (swap args) - FTOUSHORT -> unit_float_to_ushort_clamp - USHORTTOUCHAR -> unit_ushort_to_uchar
2018-05-07Fix Movieclip editors 'graph' and 'dopesheet' view using themes regionPhilipp Oeser
background setting mentioned in T54942 Reviewed By: campbellbarton Differential Revision: https://developer.blender.org/D3200
2018-05-07More tweaks to strict compiler flagsSergey Sharybin
2018-05-07Silence compilation error around possible fall-throughSergey Sharybin
2018-05-07Fix T54324: remove stencil entries from weight paint keymapPhilipp Oeser
Reviewed By: mont29 Differential Revision: http://developer.blender.org/D3178
2018-05-06Nodes: show node labels (like image name) in material properties node view.Brecht Van Lommel
2018-05-06Cleanup: split rotation_from_viewCampbell Barton
Add a function that takes only a quat, instead of the 3D view. Allows for using non-view orientations.
2018-05-06Object Snap: add object & matrix to view ray castCampbell Barton
Some snap functions already exposed this.
2018-05-04Mesh Lapacian: Use `isect_ray_tri_watertight_v3` instead of Epsilons to ↵Germano
prevent corners errors in raycast. Using FLT_EPSILON can fail with large coordinate values. This commit also avoids storing bvhtrees with different settings in BVHCache.
2018-05-03Particle Edit: Shape Cut: Create and use bvhtree with AABB hull.Germano
This bvhtree is only used for raycast. Currently the raycast does not benefit from general hull.
2018-05-03BKE bvhtree: Add `tree_type` parameter to `bvhtree_from_mesh_get`.Germano
This will allow greater control of the bvhtrees that are obtained, and helps identify problems. It is also an additional step to unify the functions.
2018-05-03Cleanup: split out extrude spin/screwCampbell Barton
Since these will have their own manipulators, its more convenient to keep them separate.
2018-05-01Refactoring: bvhutils: Use a function that gets the bvhtree through an ↵Germano
identifier type. Reviewed By: @campbellbarton Differential Revision: https://developer.blender.org/D3192
2018-04-30Add support for area lights to the Apply Transform operatorLukas Stockner
Since area lights are affected by scaling them, it only makes sense to support applying the scale to the lamp size. Of course, applying location or rotation does not work. If a scaling that changes the aspect ratio is applied to a square lamp, the mode is automatically changed to Rectangle.
2018-04-30Fix Merge > To CursorDalai Felinto
In master this is working fine, but in 2.8 ob->imat was identity matrix. Committing this in master to simplify merging.
2018-04-30UV editing: Make 'Select Linked' work consistent to 3D ViewJulian Eisel
Don't see a good reason for the old behavior, so better have it consistent.
2018-04-30BLI Color: YUV to/from rgb colorspace optionAaron Carlisle
This commit does two things: - Adds an option to do the calculation in different color spaces (BT601 or BT709). - Changes the default caluclation from legacy BT601 to BT709. This affects several areas: - UI areas (mainly scopes) - ViewLevelsNode - Several other nodes that use `COM_ConvertOperation.h`
2018-04-28Fix vertex paint alpha brush setting color blackCampbell Barton
2018-04-28Cleanup: meaningful names for color blendingCampbell Barton
2018-04-26Fix T54836: Select sharp edges doesn't flush to facesCampbell Barton
2018-04-25UI: optionally pass icon size to widget_draw_iconCampbell Barton
No functional changes.
2018-04-23Cleanup: styleCampbell Barton
2018-04-23Fix T54766: "Record With"-NLA "Push Down" discards Blend Mode, ↵Joshua Leung
Extrapolation, and Influence Applied similar fix to T54233 to get the "Record with NLA" feature working with active action blending + influence settings. Extrapolation is explicitly ignored though, as it shouldn't be used with this feature (i.e. it is already disabled with the new strips and also on the animdata by default)
2018-04-22Cleanup: UI namingCampbell Barton
2018-04-20Fix: D3160 Propose to use proper typedefs to avoid confusionGaia Clary
Differential Revision: https://developer.blender.org/D3160
2018-04-19Cleanup: rename Icon.type -> id_typeCampbell Barton
Confusing when adding non-id icons.
2018-04-19Undo: add missing flag for text deleteCampbell Barton
2018-04-16Cleanup: indentationCampbell Barton
2018-04-16Cleanup: indentationCampbell Barton
2018-04-15Cleanup: skip redundant edit-bone select lookupsCampbell Barton
2018-04-15Cleanup: remove redundant args from ebone pickingCampbell Barton
Make this match editmesh picking more closely
2018-04-15Cleanup: remove bad castsCampbell Barton
2018-04-15Cleanup: ED_armature namingCampbell Barton
- Wasn't clear which functions handle edit-bones. - Mixed both ebone and edit_bone in names. - Didn't use ED_armature_* prefix for public API. See P655 to apply to branches.
2018-04-14Fix T54568: Undo memory de-duplication failedCampbell Barton
Error in 651b8fb14e caused de-duplication to fail.
2018-04-12Fix: Follow up to 16b795cb95cJoshua Leung
It's not just the Graph Editor that needed this - the NLA also uses similar code and thus suffers from a similar problem. (My first commit from the Blender Institute v2.0 - Just testing that everything works)
2018-04-11Changed assertion of '..' in file browser entriesSybren A. Stüvel
The previous assert assumed '..' is always there, which isn't necessarily true (for example when in the root of an Asset Engine repository). The new code asserts that if '..' is present it should be the first entry (rather than forcing the first entry to be '..').