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AgeCommit message (Expand)Author
2022-09-28Geometry Nodes: viewport previewJacques Lucke
2022-09-28Cleanup: Rename variablesAntonio Vazquez
2022-09-28GPencil: Fix unreported bug for fill closing strokesAntonio Vazquez
2022-09-28GPencil: Fix compiler warningAntonio Vazquez
2022-09-28GPencil: Fill Tool - Check if extensions collide with real strokesAntonio Vazquez
2022-09-28Cleanup: decentralize .blend I/O for space typesKévin Dietrich
2022-09-28Fix T101414: in 3d viewport, smart uv project failed to packChris Blackbourn
2022-09-28Cleanup: spelling in commentsCampbell Barton
2022-09-27Fix T101348: Sculpt smooth brush artifacts with hidden facesHans Goudey
2022-09-27Cleanup: Use signed integers for mesh vertex indicesHans Goudey
2022-09-27Cleanup: Use variable and const for sculpt mesh vertex to poly mapsHans Goudey
2022-09-27WM: Support opening backup .blend files via drag-dropPablo Vazquez
2022-09-27Gpencil: Time Offset modifier new Chain modeAleš Jelovčan
2022-09-27BLF: Editing Text with Combining CharactersHarley Acheson
2022-09-27View3D: move view3d_draw.c to c++Jacques Lucke
2022-09-27Fix T101393: Vertex Crease operator does not create vertex crease layerPhilipp Oeser
2022-09-27Fix T101361: Collapsed multi-input sockets not collapsing noodlesIliya Katueshenock
2022-09-26Fix build errors and warnings after recent changes, when not using Unity buildBrecht Van Lommel
2022-09-26Fix typo and and incorrect property initializationGermano Cavalcante
2022-09-26Fix T101343: useless Snapping menu in transform operatorsGermano Cavalcante
2022-09-26Asset Browser: Add slider UI to pose blendingAngus Stanton
2022-09-26Fix T101370: GPencil Grab Sculpt crash after bake transform animationAntonio Vazquez
2022-09-26Cleanup: replace C-style casts with functional casts for numeric typesCampbell Barton
2022-09-26Cleanup: remove redundant parenthesisCampbell Barton
2022-09-26Cleanup: use ELEM/STR_ELEM/STREQ macrosCampbell Barton
2022-09-26Cleanup: use 'u' prefixed integer types for brevity in C codeCampbell Barton
2022-09-25BLF: Refactor of blf_font_boundbox_foreach_glyphHarley Acheson
2022-09-25BLI: simplify removing elements from containers with predicateJacques Lucke
2022-09-25Cleanup: remove redundant parenthesis (especially with macros)Campbell Barton
2022-09-25Cleanup: replace C-style casts with functional casts for numeric typesCampbell Barton
2022-09-25Cleanup: Remove commented linesAntonio Vazquez
2022-09-25Fix T101317: GPencil separate Active layer freezes blenderAntonio Vazquez
2022-09-25Cleanup: replace C-style casts with functional casts for numeric typesCampbell Barton
2022-09-25Cleanup: replace static_casts with functional casts for numeric typesCampbell Barton
2022-09-25Cleanup: use 'u' prefixed integer types for brevity & cast styleCampbell Barton
2022-09-25Cleanup: remove redundant double parenthesisCampbell Barton
2022-09-25Cleanup: quiet compiler warningCampbell Barton
2022-09-25Cleanup: format, spelling in commentsCampbell Barton
2022-09-24UI: Improved Font ThumbnailsHarley Acheson
2022-09-24Cleanup: simplify accessing mesh looptrisJacques Lucke
2022-09-24GPencil: Exist early from loop for Fill extensionsAntonio Vazquez
2022-09-24BLF: Refactor of DPIHarley Acheson
2022-09-23Fix T101249: Node groups don't show in node searchHans Goudey
2022-09-23GPencil: Improve Fill Tool Extend linesAntonio Vazquez
2022-09-23Node Editor: Adjust node link curvingLeon Schittek
2022-09-23Mesh: Move selection flags to generic attributesHans Goudey
2022-09-23View3d: move space_view3d.c to c++Jacques Lucke
2022-09-23Mesh: Move edge crease out of MEdgeHans Goudey
2022-09-23Mesh: Move sculpt face sets to a generic attributeHans Goudey
2022-09-23Cleanup: fix compiler errorsJacques Lucke