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2022-03-30Cleanup: unbalanced doxy sectionsCampbell Barton
2022-03-30UI: Fix cosmetic papercuts of the reroute nodeLeon Schittek
Fix small cosmetic issues with the reroute node: 1. Remove special case that allowed curved links to attach vertically. 2. Center align the reroute node's label. The vertically attached node links could lead to kinks in the otherwise smooth curves. This would break the visual flow and make the link potentially intersect the node's label. The center alignment of the label gives more consistent results for different label lengths and also reduces the chance of the label interfering with the node links. Reviewed By: Hans Goudey, Pablo Vazquez Differential Revision: D14457
2022-03-29Geometry Nodes: Don't create node tree when adding nodes modifierLeon Schittek
Don't always create a new geometry nodes node tree when adding a geometry nodes modifier. This avoids files getting cluttered with empty and unused geometry node trees that are created every time a nodes modifier is added to an object - even if only to apply an already existing. This is also more consistent with other modifiers that also don't automatically create new data blocks. The new modifier still automatically gets populated with a new node tree when adding it via the "New" button in the header of the geometry nodes editor. Reviewed By: Hans Goudey, Dalai Felinto, Pablo Vazquez Differential Revision: D14458
2022-03-29LibOverride: Massive edits to 'editable' IDs checks in editors code.Bastien Montagne
Add new `BKE_id_is_editable` helper in `BKE_lib_id.h`, that supercedes previous check (simple `ID_IS_LINKED()` macro) for many editing cases. This allows to also take into account 'system override' (aka non-editable override) case. Ref: {T95707}.
2022-03-29LibOverride: Rename 'delete hierarchy' to 'clear hierarchy', add 'clear ↵Bastien Montagne
single' operations. 'Delete' was a confusing name, even though it would delete the overrides it would replace them by linked data. Adding the 'single' version of that operation made it even more confusing, since often it has to keep the override ID for sakes of hierarchy, and just reset it and turn it back into a non-editable system override. Ref: {T95707}.
2022-03-29LibOverride: Implement default 'user override' behavior.Bastien Montagne
Implement default behavior to decide which overrides remain 'system' ones, and which become 'user editable' ones, when creating hierarchy override from 3DView or the Outliner. 3DView: If from an Empty-instanced collection, only Armature objects in that collection are user overrides. If from a set of selected objects, all overrides created from selected objects are user overrides. Outliner: All override IDs created from selected elements in the Outliner are user overrides. There is one special case: When a collection is selected, and is 'closed' in the outliner, all its inner armature objects are also user overrides. Ref: {T95707}.
2022-03-29LibOverride: Add a new 'virtual' non-editable override icon and use it in ↵Bastien Montagne
Outliner. Ref: {T95707}.
2022-03-29GPencil: Fix sculpt mask ignoring one point strokesHenrik Dick
The check for the selected status was missing in the case where the stroke one has one point. Differential Revision: http://developer.blender.org/D14490
2022-03-29Assets: Support automatic collection previewsJulian Eisel
Adds supports for collection previews that are rendered automatically when collections are marked as assets. (Or when preview rendering is triggered differently, e.g. through the //Refresh Data-Block Previews// operator). Idea in this patch is to create a collection instance empty outside of main for the collection, and then reuse the object rendering code to render the preview. This keeps things very simple and works just fine. Differential Revision: https://developer.blender.org/D14460 Reviewed by: Bastien Montagne
2022-03-29Fix T96844: Crash when switching workspaces and outliner modesJulian Eisel
Error exposed by ba49345705a3. Code just assumed that the tree-element pointed to a real ID, but this is often not the case, and the ID pointer contains completely different data. E.g. before ba49345705a3, it would be a pointer to one of the `Main` listbases, so this code would have undefined behavior. Now the pointer is null for elements in the "Current File" element, causing a null-pointer dereference rather than undefined behavior (that just happened to virtually always result in the intended code path).
2022-03-29Curves: improve Snake Hook brushJacques Lucke
This implements the spherical brush and different falloff modes for the Snake Hook brush. Differential Revision: https://developer.blender.org/D14408
2022-03-29Icons: Programmatically create indirect library icon, remove from SVGJulian Eisel
The indirect library data icon was just a grayed out version of the regular one. This graying out is now done in code, so the icon can be removed from the SVG. Note that the icon is still defined as `ICON_LIBRARY_DATA_INDIRECT` (or `LIBRARY_DATA_INDIRECT` in BPY).
2022-03-29Fix T96835: Grease pencil tweak tool selects but doesn't dragCampbell Barton
Use the pass-through matching the view3d.select operator.
2022-03-29Fix T96699: Splitting strip does not copy animationRichard Antalik
Since e49bf4019b49, animation is handled explicitly. Split operator wasn't updated. Re-use backup-duplicate-restore animation functions, that other operators use for splitting.
2022-03-29Fix T96347: Pose gizmo shown at wrong location with multiple objectsCampbell Barton
Regression in [0] error iterating over pose bones which only used the active-object, also follow the same logic as edit-mode for using the local-matrix. [0]: d052169e7e4b84b5d621fcbf15b187a4951f1f70
2022-03-29Fix T96691: Heap corruption in file_browse_execCampbell Barton
Regression in [0], also use pad buffer by 1 instead of 2 which is no longer needed as the trailing slash is no longer added after allocating the string. 0682af0d63a44b050d57bdaf7699e364a311d711
2022-03-29Cleanup: Move two grease pencil files to C++Hans Goudey
This is meant to allow using C++ data structures in this file as a performance improvement. Particularly `Vector` instead of `ListBase` for `duplilist`. This changes builds on all platforms on the buildbot.
2022-03-28Cleanup: Use const mesh argumentsHans Goudey
Also correct an enum value from review of D14475.
2022-03-28Cleanup: Move transform_snap_object.c to C++Hans Goudey
This is meant to allow using C++ data structures in this file as a performance improvement. Particularly `Vector` instead of `ListBase` for `duplilist`. Differential Revision: https://developer.blender.org/D14475
2022-03-28Fix T96728: 'Automatic Constraint' using the wrong orientationGermano Cavalcante
If the `Automatic Constraint` modifier was activated while an axis constraint was already set, the orientation used would be the default orientation of the mode and not that of the scene. This was because the `initSelectConstraint` function was not called in this case and the `Automatic Constraint` mode was enabled by other indirect means. So the solution is to call `initSelectConstraint` in either case and remove these "indirect means" of enabling `Automatic Constraint`.
2022-03-28Transform: avoid excessive recalculation with 'TREDRAW_SOFT'Germano Cavalcante
Contrary to the initial intention (in rB9916e0193c36), `TREDRAW_SOFT` flag, when isolated, is not cleared in `transformApply` and therefore is used in the `drawTransformApply` callback which basically recalculates the `transformation` which finally clears the flag. So remove the `drawTransformApply` callback so `transformApply` is not called when unnecessary. Differential Revision: https://developer.blender.org/D14430
2022-03-28Cleanup/Refactor: remove unused 'SNAP_ONLY_ACTIVE' enum parameterGermano Cavalcante
`SNAP_ONLY_ACTIVE` was implemented in order to be used in the Knife tool, but the project did not go ahead.
2022-03-28Transform: Improve 'absolute grid snap' support detectionGermano Cavalcante
The solution supposedly listed all cases that `absolute grid snapping` was supported. But it ignored some occasions like: Editing Surface objects, Texture Space. List now only the cases where this feature should not be supported.
2022-03-28Cleanup: transform, use early returnsGermano Cavalcante
This makes the flow clearer and avoids many `else` conditions.
2022-03-28Outliner: Don't show indirectly linked Library Overrides propertiesJulian Eisel
The Library Overrides display mode is meant to show overridden properties from the current file only, not library overrides in data-blocks that just were linked in. The upcoming Hierarchies view mode for Library Overrides will also display linked in data-blocks that have overrides in the source file (but not the individual overridden properties), see T95802.
2022-03-28Fix T96812: Regression: Snapping is broken with proportional editingGermano Cavalcante
This was a mistake in the conditional structure introduced in 4b35d6950d4f This commit also adds a new type of snap exclusion: `SNAP_NOT_EDITED`. Thanks to @Ethan1080 for pointing out the error.
2022-03-28Fix T96828: GPencil primitives handlers not workingAntonio Vazquez
Following the logic is not necessary to check the mouse button because the status has changed before.
2022-03-28Cleanup: Use bool literals in return statements of text editor poll functions.Bastien Montagne
2022-03-28Fix T96670: bake from multires not reflected in the Image Editor.Jeroen Bakker
2022-03-28Cleanup: use "num" as a suffix in: source/blender/modifiersCampbell Barton
Also rename DNA struct members.
2022-03-28Cleanup: use "num" as a suffix in: source/blender/renderCampbell Barton
See T85728
2022-03-26Fix T96790: Gpencil Inverted Fill makes extra stroke at originAntonio Vazquez
The problem was the stroke was created in the inverted loop before checking if the total of points is 0 and exit the loop. Also some code Cleanup.
2022-03-26Fix incorrect argument for rigid-body world exportCampbell Barton
2022-03-25Fix Outliner highlighting multiple base elements in different librariesJulian Eisel
In the Blender File display mode of the Outliner, mouse hovering a "base" element (e.g. "Objects", "Materials", ...) would also highlight that same base element in other libraries linked into the scene. In fact operations like (un)collapsing would be applied to both too. Issue was that we'd always use the listbase containing the data-blocks from the current main as a way to identify the tree element. So for the same data-block types we'd use the same listbase pointers. Instead use the the library pointer + a per library index.
2022-03-25USD I/O: explicitly set or clear the OPTYPE_UNDO flagSybren A. Stüvel
Exporting USD cannot be undone, but importing should be undo'able.
2022-03-25Image editor: not updating after image operation.Jeroen Bakker
Fixes T96324, T96312, T96323
2022-03-25GPencil: Improve smooth operationHenrik Dick
This patch makes the grease pencil smooth operation symmetric. It also increases the performance a lot if strong smoothing is required. Additionally there is an option for the position smooth operation to keep the shape closer to the original for more iterations. Since the result differs from the previous algorithm, versioning is used to change the iterations and factor to match the old result. Differential Revision: http://developer.blender.org/D14325
2022-03-25Implement C++ methods for DNA structuresSergey Sharybin
This change makes it possible to add implementation of common C++ methods for DNA structures which helps ensuring unsafe operations like shallow copy are done explicitly. For example, creating a shallow copy used to be: Object temp_object = *input_object; In the C++ context it was seen like the temp_object is properly decoupled from the input object, while in the reality is it not. Now this code becomes: Object temp_object = blender::dna::shallow_copy(*input_object); The copy and move constructor and assignment operators are now explicitly disabled. Other than a more explicit resource management this change also solves a lot of warnings generated by the implicitly defined copy constructors w.r.t dealing with deprecated fields. These warnings were generated by Apple Clang when a shallow object copy was created via implicitly defined copy constructor. In order to enable C++ methods for DNA structures a newly added macro `DNA_DEFINE_CXX_METHODS()` is to be used: tpyedef struct Object { DNA_DEFINE_CXX_METHODS(Object) ... } Object; For the shallow copy use `blender::dna::shallow_copy()`. The implementation of the memcpy is hidden via an internal DNA function to avoid pulling `string.h` into every DNA header. This means that the solution does not affect on the headers dependencies. --- Ideally `DNA_shallow_copy` would be defined in a more explicit header, but don;t think we have a suitable one already. Maybe we can introduce `DNA_access.h` ? Differential Revision: https://developer.blender.org/D14427
2022-03-25Revert "Implement C++ methods for DNA structures"Sergey Sharybin
This reverts commit 8c44793228750537c08ea7b19fc18df0138f9501. Apparently, this generated a lot of warnings in GCC. Didn't find a quick solution and is it not something I want to be trading between (more quiet Clang in an expense of less quiet GCC). Will re-iterate on the patch are re-commit it.
2022-03-25Implement C++ methods for DNA structuresSergey Sharybin
This change makes it possible to add implementation of common C++ methods for DNA structures which helps ensuring unsafe operations like shallow copy are done explicitly. For example, creating a shallow copy used to be: Object temp_object = *input_object; In the C++ context it was seen like the temp_object is properly decoupled from the input object, while in the reality is it not. Now this code becomes: Object temp_object = blender::dna::shallow_copy(*input_object); The copy and move constructor and assignment operators are now explicitly disabled. Other than a more explicit resource management this change also solves a lot of warnings generated by the implicitly defined copy constructors w.r.t dealing with deprecated fields. These warnings were generated by Apple Clang when a shallow object copy was created via implicitly defined copy constructor. In order to enable C++ methods for DNA structures a newly added macro `DNA_DEFINE_CXX_METHODS()` is to be used: tpyedef struct Object { DNA_DEFINE_CXX_METHODS(Object) ... } Object; For the shallow copy use `blender::dna::shallow_copy()`. The implementation of the memcpy is hidden via an internal DNA function to avoid pulling `string.h` into every DNA header. This means that the solution does not affect on the headers dependencies. --- Ideally `DNA_shallow_copy` would be defined in a more explicit header, but don;t think we have a suitable one already. Maybe we can introduce `DNA_access.h` ? Differential Revision: https://developer.blender.org/D14427
2022-03-25XR: Fix crash on executing some action operatorsPeter Kim
Since the XR area does not have any region geometry, hud updates from operators would cause invalid access when updating region sizes.
2022-03-25Cleanup: Further renaming in new curves codeHans Goudey
A follow-up to e253f9f66d6f. Follow the policy from T85728 completely (using "num" as a prefix) and rename another function.
2022-03-25Cleanup: remove argument to doxygen \fileCampbell Barton
Doxygen doesn't require this to be set.
2022-03-25Cleanup: use count or num instead of nbrCampbell Barton
Follow conventions from T85728.
2022-03-25Cleanup: use array syntax for sizeof, zero before float suffixCampbell Barton
2022-03-25Cleanup: spelling in comments, stringsCampbell Barton
2022-03-25Cleanup: sort cmake file listsCampbell Barton
2022-03-25ImBuf: Add support for WebP image formatAaron Carlisle
Currently only supports single image frames (no animation possible). If quality slider is set to 100 then lossless compression will be used, otherwise lossy compression is used. Gives about 35% reduction of filesize save when re-saving splash screens with lossless compression. Also saves much faster, up to 15x faster than PNG with a better compression ratio as a plus. Note, this is currently left disabled until we have WebP libs (see T95206) For testing precompiled libs can be downloaded from Google: https://storage.googleapis.com/downloads.webmproject.org/releases/webp/index.html Differential Revision: https://developer.blender.org/D1598
2022-03-24Outliner: Don't show empty base elements in the library overrides modeJulian Eisel
In the library overrides mode, in some situations there would be empty base elements like "Collections" or "Objects". Don't show them, it's confusing wihout use. Code just failed to consider that case.
2022-03-24Outliner: Don't draw library overrides indicator for override buttonsJulian Eisel
All the buttons in the Library Overrides display mode would be shown in cyan, indicating that they are library overrides. Given that this is solely what this display mode is about, the indicator is just redundant, confusing (why are the buttons purple?) and looks weird. Part of T95802. Reviewed by: Bastien Montagne Differential Revision: https://developer.blender.org/D14416