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2013-02-16Merged changes in the trunk up to revision 54594.Tamito Kajiyama
2013-02-15'Reset to Default Theme' wasn't taking into account those themes that enable ↵Pablo Vazquez
panel header/background.
2013-02-15Various fixes for UI translation issues (reported by Leon Cheung on ↵Bastien Montagne
bf-translations ML, thanks!).
2013-02-15Fix #34256: join a mesh with non-uniform scale with another mesh showed wrongBrecht Van Lommel
normals, they need to be recalculated then.
2013-02-15Translate "Set Parent To" menu (ctrl-P), reported on bf-translations ML by ↵Bastien Montagne
Satoshi Yamasaki, thanks!
2013-02-15style cleanupCampbell Barton
2013-02-15Fix 3d view DPI issue with object name overlapping axis icon.Brecht Van Lommel
2013-02-14Divide by 3 instead of multiplying by variations of 0.333Sergej Reich
Fixes small precision problems.
2013-02-14Cycles UI:Thomas Dinges
* "Use Nodes" for World, did not trigger Node Editor refresh.
2013-02-14Fix #34121: OSL + persistent images option was not freeing shader memory ↵Brecht Van Lommel
properly, causing memory to increase continuously during animation render.
2013-02-14Fix #34240: cycles material preview of sphere + sky had black sky, now it usesBrecht Van Lommel
the current scene world.
2013-02-14Fix: Tiled image painting in image editor was broken for float canvas.Antony Riakiotakis
The mask was initialized using texture values, while it needed to be opaque.
2013-02-14fix [#33949] T_ALT_TRANSFORM conflicts with "emulate 3 button mouse" Campbell Barton
finally last transform tool relying on alt has an alternative. Sequencer slide which makes room for the placed strip by moving others - Pressing G a second time toggles this behavior.
2013-02-14fix (for one case of...) [#33949] T_ALT_TRANSFORM conflicts with "emulate 3 ↵Campbell Barton
button mouse" ShrinkFatten operator now uses scale key to toggle 'Even thickness' option. With the default keymap this is Alt+S,S. Added functionality so the header print can get the key used for the modal keymap, some other operators should make use of this too.
2013-02-14After scroll bar commit motrack dopesheet went out of sync verticallySergey Sharybin
Shall be fine now.
2013-02-14More nodes UI translation fixes.Bastien Montagne
I *hate* this rna_nodetree_types.h file!
2013-02-14misc changesCampbell Barton
- update man page for new additions since last release. - note that --start-console argument is windows only. - correct own assertion in own recent commit.
2013-02-14fix for double clicking in the text editor not working usefully (double ↵Campbell Barton
clicking a pair chars would select 3 - one to the left).
2013-02-14fix own bug in weight gradient tool, need to check if mesh dverts will be ↵Campbell Barton
overwritten,
2013-02-14tweak vertex group clean limit, it couldn't be set to zero, and you may want ↵Campbell Barton
to remove only zero weights.
2013-02-14fix for crash with project paint when there is no brush (possible applying ↵Campbell Barton
projection from the camera only)
2013-02-13Fix color sampling info at the bottom of the image editor not respecting DPI.Brecht Van Lommel
(don't bother updating the RC for this, it's not an important fix)
2013-02-13Fix for splitting startup and userpref:Ton Roosendaal
The do-version handling for Userdef is outside file reading, which makes it needed to store the file version in UserDef, so it gets the correct version to handle. Thanks Antonis R. for pointing at the omission! Also removed the mindboggling define. If you do such, then make it like "MAIN_VERSION_OLDER_THAN() or so. In general version hacking could be limited much better... ask me before even thinking to add one, most optimal is to do it in a way it's not depending on a version ever - forward/backward compatible.
2013-02-13there were more places hook modifier type wasn't checked and could crash - ↵Campbell Barton
add utility function which doest this.
2013-02-13fix for missing typecheck on hook-assign operator.Campbell Barton
fix for POSELIB_OT_pose_rename getting an enum as an int.
2013-02-13Fix #34216: uv unwrap with some faces pinned to point the normals down will nowBrecht Van Lommel
automatically flip the unpinned faces to point down too, instead of trying to unwrap them in the other direction and giving bad results. If there's a mix of faces pinned up and down it will pick the direction with the biggest area.
2013-02-13dont draw stippled lines without z-depth in vertex paint mode. (only weight ↵Campbell Barton
paint).
2013-02-13style cleanupCampbell Barton
2013-02-13correct rna identifiersCampbell Barton
- compositor viewer: use_straight_alpha -> use_alpha - bevel tool: percent -> offset
2013-02-12Fix file editor not properly scaling with DPI, this was not implemented yet.Brecht Van Lommel
Still todo is high resolution file icons as they look a bit pixelated now.
2013-02-12Preview image render was missing image buffer releaseSergey Sharybin
Reported by Ton in IRC, thanks! Was hunting this one for ages!
2013-02-12Fix render layer previous/next buttons not respecting DPI.Brecht Van Lommel
2013-02-12rigidbody: Don't cancel add operator if rigid body already existsSergej Reich
In some cases objects might have rigid bodies but aren't in the rigid body group, just add objects to the group then. Also allow changing the rigid body type by using the add acive/passive buttons. This avoids having to remove objects just to change type.
2013-02-12rigidbody: Clean up wm notifiers in rigid body operatorsSergej Reich
Remore group notifiers, they're already sent by add/remove group operators. Add pointcache notifiers. Fixes UI not being updated properly in some cases.
2013-02-12Reports #34042 and #33749Ton Roosendaal
Tweak for new option for Relative Bone parenting (which transforms child object based on rest pose, so you can change bones in editmode to define pivot) In the original commit it was made default, but that was too invisble for users. Now it's an option in the Make Parent menu to choose. Communicates a new feature better.
2013-02-12Fix #34209: Texture preview in brush settings does not updateSergey Sharybin
Was a regression since Cycles preview implementation. Texture preview would be fine now if Blender Internal render is used, but seems it's not impossible to support textures preview if Cycles is set as render engine. Would check on this a bit further.
2013-02-12Add translation of stats/info string.Bastien Montagne
2013-02-12Added a missing space (between separator and face count in object mode)Joshua Leung
2013-02-12fix [#34198] Scene unit size and dyntopo detail sizeCampbell Barton
there were 2 bugs here. - int buttons scaling values on input but not on display. - pixel distances were using PROP_DISTANCE subtype - which isn't correct. added assert incase PROP_INT values have PROP_DISTANCE subtype applied in future.
2013-02-12fix [#34203] Editing bones, parenting, blender quitsCampbell Barton
'Set Inverse' was mixing up pose/object constraints
2013-02-12code cleanup: some style edits, also allow mul_v2_m2v2() to have the same ↵Campbell Barton
value as in-out, since this is a convention for existing matrix functions.
2013-02-12Old bug fix: Uv smart stitch failed to detect angle if islands wereAntony Riakiotakis
rotated close to 180 degrees and there were edges both below and above the 180 degree threshhold. Separating and averaging the negative and positive angles seems to solve the issue making the tool a bit more robust ;)
2013-02-11Please stop adding points in tooltips, unless it is absolutely necessary! ↵Bastien Montagne
Commas, parenthesis, en quads, etc., do exist! I took time to add basics about our UI messages conventions in blender code style guide (http://wiki.blender.org/index.php/Dev:Doc/CodeStyle#UI_Messages), so I’d like to stop wasting time over such stupid things. Especially when I alredy did it one day ago!
2013-02-11fix [#34169] dynamic paint bake from python + command line = segfaultCampbell Barton
2013-02-11Implemented delayed partial rect update for image buffersSergey Sharybin
Used by image painting mode, so every brush step would mark area if affected on, but actual color space conversion would happen later when actually displaying image. Implemented as a rcti stored in ImBuf which is getting merged with partial rect passed to IMB_partial_display_buffer_update_delayed. This makes painting as fast as it currently possible and finally solves #33935: Texture painting slow down with mouse, but not with tablet
2013-02-11fix [#34200] Metaball Tessellate errorCampbell Barton
2013-02-11Collada Importer: Some code cleanup and optimization of the rescale functionGaia Clary
2013-02-11patch [#33697] Apply transformation added to metaballs.Campbell Barton
from Jesse Werner (vidjogamer), with own addition of RNA function, scale and rotation support.
2013-02-11patch [#34192] UTF-8 input in Python interactive consoleCampbell Barton
from Shinsuke Irie (irie)
2013-02-11fix [#34143] Can't Select Bones in Weight paint mode with Left mouse ↵Campbell Barton
Selection enabled use action-mouse for weight-sample and weight-sample-group rather then left mouse. Alt+Left-Mouse more or less worked by accident, changing these keymaps makes it so Ctrl+LMB can be used for selection instead.