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2011-02-23remove unused functions,Campbell Barton
note: BPY_class_validate() could come in handy later if we need to check classes for properties/functions but for now there is no point in keeping it in.
2011-02-23add back view 1:1 operator from 2.4x (Shift+PadEnter)Campbell Barton
2011-02-23add back 2.4x mesh vertex sort/randomize operators, were called xsort and ↵Campbell Barton
hash in 2.4x. available from vertex menu.
2011-02-23add 2.4x posemode & weightpaint feature as an operator - Flip Active, Shift+F.Campbell Barton
2011-02-23fix [#26164] bpy.ops.transform.translate ignores AutoIK modeCampbell Barton
auto-ik updates are done by notifiers at the moment which are ignored when running bpy.ops.transform.translate(), so add an special_aftertrans_update() check for this case.
2011-02-23- fix python error for poselib UI when none is active.Campbell Barton
- add info to create_dupli_objects rna function docstring. - transform snap had bad define, disabling BVH accelerated snap (own fault).
2011-02-23Empty groups are now displayed with some basic spacing in edit mode. Long ↵Lukas Toenne
socket lists don't outgrow the group box any more; the box height is adjusted to fit the length of the socket list instead.
2011-02-22Convenience fix: Exposing internal sockets now copies the default input ↵Lukas Toenne
value to the group sockets. The "expose" function on group inputs/outputs has an optional parameter "add_link", which can be used to prevent the automatic linking.
2011-02-22Added RNA functions to group tree inputs/outputs for exposing internal ↵Lukas Toenne
sockets or adding custom sockets by name and type (fixes #26171). Changed a few function names for groups for consistency.
2011-02-22feature back from 2.4x where a python error moves the cursor to the error ↵Campbell Barton
line, added moving to exact column for syntax errors too.
2011-02-22Fixed crash when sculpting on deformed mesh with smooth brush:Sergey Sharybin
vertex iter should be declared inside omp block or it'll be thread-unsafe otherwise.
2011-02-22Bug fix: Fluidsim paths were not handled properlyJanne Karhu
* Tsk! Using sizeof(string) to determine string length works if the string is a char array, but not if it's a pointer to a char array! * Now the fluid code uses the actual size of the string directly.
2011-02-22bugfix [#26126] Transparency panel label issueCampbell Barton
2011-02-22fix [#26172] Lattice vertice selection by border selection ( shortcut B ) ↵Campbell Barton
doesn't update vertice number ( in info header ) missing notifier.
2011-02-22operator ED_OT_undo_push, needed for editmode undo/redo glitch fix, (coming ↵Campbell Barton
next).
2011-02-21Accidentally left in a print for commit 34912Ton Roosendaal
2011-02-21Big node groups improvement patch. Node group trees now have their own lists ↵Lukas Toenne
of input/output sockets. Those can be linked to internal nodes just like links between regular nodes. In addition group sockets can be renamed and have a defined order, which can be modified, and they can be removed again. More details can be found in the patch tracker description (#24883) and on the code.blender.org development blog.
2011-02-21And another one.Nathan Letwory
2011-02-21I swear, it was just an innocence change in guardedalloc!Nathan Letwory
The butterfly wing flap, causing a nice storm in the rest of blender. Now all dependencies should point ok again. CMakers, do double-test.
2011-02-21Fix for [#26105] Key mapped Rotate equals crash (Windows/MSVC only)Janne Karhu
* Transform info text array was too short for all cases, so some characters got written to invalid addresses.
2011-02-21doxygen: editor entryNathan Letwory
2011-02-21bugfix [#26156] Opening .blend files through OS ignores "Load UI" flagCampbell Barton
2011-02-21bugfix [#26118] Getting 'Error Totblock' when using sub-properties from a ↵Campbell Barton
PointerProperty blender wasnt freeing ID-Properties when freeing the material copy. Checked that this isnt a problem for other preview types - texture/world/lamp.
2011-02-21Experimental option to build blender as a python module, rather then blender ↵Campbell Barton
embedding python. CMake build option WITH_PYTHON_MODULE, will build ./bin/bpy.so This allows 'bpy' to be imported from python or other applications/IDE's which embed python, eg: python -c "import bpy ; bpy.ops.render.render(write_still=True)" This runs in background mode and has similar restrictions to running a script: blender --background --python test.py TODO: - install to site-packages with blender scripts - add support for imp.reload()
2011-02-21Revert r35003. It was just an extra semicolonJoshua Leung
2011-02-21Fixed compilation bug in r35002: C90 forbids mixed declarations and code. ↵Konrad Kleine
I've changed the order of variable declarations.
2011-02-21Bugfixes:Joshua Leung
- Fix for crash with Keying Sets when a Keying Set path has no ID- block to target - Info window now indicates the types of the reports shown by colouring their entries if the entries are not selected.
2011-02-20misc warnings/fixesCampbell Barton
- WITH_OPENJPEG wasn't defined for creator.c with CMake. - remove shadowed/redefined vars. - remove some unused RNA report args. - re-arrange IMB_FILE_TYPES so IRIS is not the first format tested, since its not very common test JPEG and PNG first.
2011-02-20Fix for crash when sculpting on multires object during playbackSergey Sharybin
- Restored BLI_pbvh_grids_update stuff; - Marc all nodes as changes in ED_sculpt_modifiers_changed, so draw_buffers would be keept correct.
2011-02-19Bugfix #26150Ton Roosendaal
Crash in hovering over the menu "Pose -> Poselib" sub-items. NULL context passed on to function and read before the test.
2011-02-19Todo item:Ton Roosendaal
Option menus (like Mapping options in texture) now show a tooltip on the button itself, explaining the selected option.
2011-02-19From the todo:Ton Roosendaal
New render output option "No Output", which renders without forcing an editor to show an image. Nice for people who prefer to setup composites with background image view.
2011-02-18Fix #26140: Text to 3D object (one object & one object per line) has the ↵Sergey Sharybin
same shortcut Applying patch provided by Jorge Bernal (lordloki). Thanks!
2011-02-18Bugfix #26101Ton Roosendaal
Node editor: icons in header sometimes were on wrong locations. The click hotspots were also off...
2011-02-18Bugfix 26131Ton Roosendaal
Option "Align view to selected" only aligned to the last activated item in editmode. This whilst code comment even said "use alignment from Manipulator in normal mode". Now it does what it's (apparently) meant to do, and what brazilians think it should! ;) It aligns to selected!
2011-02-18Fix for #26111, #26112 & #26121, "only first button click worked in windows"Janne Karhu
* In windows the old button was tested to be equal to the new button (ui_but_equals_old()) even if their optype wasn't the same. Adding a check for optypes fixes all three reported issues. * For some strange reason this didn't happen on other platforms.
2011-02-18Text space fixes:Sergey Sharybin
- Bring back cursor set to PRESS event - block selection wouldn't have correct start position; - Undo stack push was missed in cursor_set operator; - Remove unneeded cursor moving at set_selection operator; - Fixed bug with scroll bar - it shouldn't use EVT_TWEAK; There could be still small issues with selecting single character by mouse (due to EVT_TWEAK threashold), but this operator is for block selection, not single char. So shouldn't be big pain here.
2011-02-18Another small text space usability: option to show right margin (aka print ↵Sergey Sharybin
marign)
2011-02-18Bugfix #26127Ton Roosendaal
Buttons drawing of floating point values still was using 4 digits as maxumum precision. RNA definitions for float allows 7 easily.
2011-02-18- clear some warningsCampbell Barton
- rename layout.operator_enums -> operator_enum (since we have operator_menu_enum, only called in 4 places)
2011-02-18Clear some compiler warnings by commenting some functions, adding others to ↵Campbell Barton
headers. left in warnings where functions obviously need to get ported to 2.5x still. Also, render stamp seq strip works again.
2011-02-17One more small text space usability: select work by double-click on itSergey Sharybin
- Change cursor changing from mouse press to mouse click. A bit "delayed" UI feedback, but otherwise we'll be unable to use double-click events here - Change clinebacks to callbacks in comment for select_line operator. Or it was supposed to be clinebacks?
2011-02-17Simple re-order of first/last point checking when adding point toSergey Sharybin
NURBS spline. Need to make new point be last in array. Beziers already has the same behaviour, so things would be more uniform now.
2011-02-17Split cursor_set into two operators:Sergey Sharybin
- cursor_set which just sets cursor position immediatelly - selection_set which could be used to select block of text Now there're could be operators binded to mouse double-click event
2011-02-17Spall text space usability:Sergey Sharybin
Use shift-del to cut, ctrl-ins to copy and shift-ins to paste Most of editors support this hotkeys and it's annoying when you trying to use them in text space.
2011-02-17clear some unused warningsCampbell Barton
2011-02-17OpenGL playblasts now respect Preview Range, making it easier toJoshua Leung
render out short segments of shots to be previewed with accurate timing.
2011-02-17incorrect type passed to BKE_free_animdata()Campbell Barton
2011-02-17Bugfix [#26106] No instant visual feed back for Dupliframes, parentingJoshua Leung
problem and crash - It turns out we still need the "copyob" still, if for nothing other than making sure that the unkeyed transforms can get restored. This was removed originally as I thought that just reevaluating the animation would work. - Removed a buggy line of logic that was causing crashes when there was no animation data. It's better to just assume that if animation data exists, that something exists there. - Make Duplicates Real was not clearing data such as the new animation data or constraints.
2011-02-16Bugfix #26096Ton Roosendaal
Switching layers reveiled hidden objects in wrong positions, changes are currently not being handled for hidden objects. Only way to fix it is by completely update newly visible objects... (Also fixed a typo and a compile warning)