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AgeCommit message (Expand)Author
2013-02-02style cleanup: also correct doc example for 'foreach_get/set'Campbell Barton
2013-02-01Compile fixSergej Reich
2013-02-01Fix #34070: set origin operator did not work for lattice objects.Brecht Van Lommel
2013-02-01make WITH_HEADLESS build again.Campbell Barton
2013-02-01Move opencl and reigidbody from source/blender/ to intern/Sergey Sharybin
2013-02-01fix for [#33803], error was caused by sloppy coding in r53487, converting tra...Campbell Barton
2013-02-01code cleanup: make wmEvent's 'const' in interface code (reduces manual checki...Campbell Barton
2013-02-01fix error with flipped vertex slide failing, also fix bug where you could be ...Campbell Barton
2013-02-01ui_but_anim_expression_create was never returning true, even when it succeeded.Campbell Barton
2013-02-01style cleanupCampbell Barton
2013-01-31Fix #34034: keyframe display of color/curve buttons was broken after revisionBrecht Van Lommel
2013-01-31Cycles: disable unnecessary preview render job for per node previews, they don'tBrecht Van Lommel
2013-01-31 Apply patch [#33999] Wrapping mode for the "translate" compositing nodeMonique Dewanchand
2013-01-31Fix #33874: active UV map chooser in uv editor should not have X button as youBrecht Van Lommel
2013-01-31patch [#33985] Added FModifierEnvelope control_point add remove to APICampbell Barton
2013-01-31fix [#34050] Regression from 2.49, "Release confirms" interferes with loop cu...Campbell Barton
2013-01-30Add active region for operator execution.Campbell Barton
2013-01-30fix [#33740] Incorecct UV mapping from camera viewCampbell Barton
2013-01-30BGE: Some various changes to make moving the character physics type easier:Mitchell Stokes
2013-01-30fix [#33987] X-ray mode on bones nullifies weight paint modeCampbell Barton
2013-01-30enable continuous grab for sliders, initially this was disabled because we di...Campbell Barton
2013-01-29Alpha display changes:Sergey Sharybin
2013-01-29sculpt, replace bmo call to triangulate with BM_mesh_triangulate()Campbell Barton
2013-01-29fix [#34024] delete - Edge loop crashCampbell Barton
2013-01-29More UI messages tweaks and fixes. Please do not use points inside tooltips, ...Bastien Montagne
2013-01-29tweak to edge slide - use a quads opposite vertex when both edges share a qua...Campbell Barton
2013-01-29fix for fix, ugh!, vertex slide with concave/convex ngons & normal flipping s...Campbell Barton
2013-01-29Correct fix for r54164, the testcase I was using worked but different edge sl...Campbell Barton
2013-01-29fix for r54166, the average edge length needs to be maintained.Campbell Barton
2013-01-29minor improvement to edge slide, normalize the edge vectors that accumulate t...Campbell Barton
2013-01-29code cleanup: add some comments about to get_next_loop() for edge slide, also...Campbell Barton
2013-01-29fix for edge slide bug, when there were no edges to slide along the direction...Campbell Barton
2013-01-29code cleanup: just variable namingCampbell Barton
2013-01-29code cleanup: var rename and add assert, when writing to out of bounds array.Campbell Barton
2013-01-29Better tooltips for the Full Screen option on Save Screenshot/Screencast oper...Pablo Vazquez
2013-01-29Bugfix [#34019] Limit Constraints still affected transforms when turned offJoshua Leung
2013-01-28Cycles: preview rendering support for world/material/lamp.Brecht Van Lommel
2013-01-28Fix for wrong icons buffer initialization happens for cardsSergey Sharybin
2013-01-28Fix for a nasty glicth found by Irie Shinsuke in Freestyle branch.Bastien Montagne
2013-01-28add collision masks to copy-game-physics settings. (another GGJ missing featu...Campbell Barton
2013-01-28[BGE Controllers] reverting my own commits #54103 and #54102, no longer neces...Dalai Felinto
2013-01-28fix for usability issue - navmesh would create the new object on the first la...Campbell Barton
2013-01-28fix annoyance noticed at the global-game-jam, adding controllers would rememb...Campbell Barton
2013-01-28style cleanup: also remove unneeded NULL check.Campbell Barton
2013-01-28visualkey_can_use() now uses proper booleansJoshua Leung
2013-01-28Visual Keyframing now works for rigid body objects tooJoshua Leung
2013-01-27Bunch of fixes for UI messages.Bastien Montagne
2013-01-27Pack UI: Ton Roosendaal
2013-01-27Very old todo: Packed file UITon Roosendaal
2013-01-27Operators name "cleanup"Dalai Felinto