Age | Commit message (Expand) | Author |
2013-02-02 | style cleanup: also correct doc example for 'foreach_get/set' | Campbell Barton |
2013-02-01 | Compile fix | Sergej Reich |
2013-02-01 | Fix #34070: set origin operator did not work for lattice objects. | Brecht Van Lommel |
2013-02-01 | make WITH_HEADLESS build again. | Campbell Barton |
2013-02-01 | Move opencl and reigidbody from source/blender/ to intern/ | Sergey Sharybin |
2013-02-01 | fix for [#33803], error was caused by sloppy coding in r53487, converting tra... | Campbell Barton |
2013-02-01 | code cleanup: make wmEvent's 'const' in interface code (reduces manual checki... | Campbell Barton |
2013-02-01 | fix error with flipped vertex slide failing, also fix bug where you could be ... | Campbell Barton |
2013-02-01 | ui_but_anim_expression_create was never returning true, even when it succeeded. | Campbell Barton |
2013-02-01 | style cleanup | Campbell Barton |
2013-01-31 | Fix #34034: keyframe display of color/curve buttons was broken after revision | Brecht Van Lommel |
2013-01-31 | Cycles: disable unnecessary preview render job for per node previews, they don't | Brecht Van Lommel |
2013-01-31 | Apply patch [#33999] Wrapping mode for the "translate" compositing node | Monique Dewanchand |
2013-01-31 | Fix #33874: active UV map chooser in uv editor should not have X button as you | Brecht Van Lommel |
2013-01-31 | patch [#33985] Added FModifierEnvelope control_point add remove to API | Campbell Barton |
2013-01-31 | fix [#34050] Regression from 2.49, "Release confirms" interferes with loop cu... | Campbell Barton |
2013-01-30 | Add active region for operator execution. | Campbell Barton |
2013-01-30 | fix [#33740] Incorecct UV mapping from camera view | Campbell Barton |
2013-01-30 | BGE: Some various changes to make moving the character physics type easier: | Mitchell Stokes |
2013-01-30 | fix [#33987] X-ray mode on bones nullifies weight paint mode | Campbell Barton |
2013-01-30 | enable continuous grab for sliders, initially this was disabled because we di... | Campbell Barton |
2013-01-29 | Alpha display changes: | Sergey Sharybin |
2013-01-29 | sculpt, replace bmo call to triangulate with BM_mesh_triangulate() | Campbell Barton |
2013-01-29 | fix [#34024] delete - Edge loop crash | Campbell Barton |
2013-01-29 | More UI messages tweaks and fixes. Please do not use points inside tooltips, ... | Bastien Montagne |
2013-01-29 | tweak to edge slide - use a quads opposite vertex when both edges share a qua... | Campbell Barton |
2013-01-29 | fix for fix, ugh!, vertex slide with concave/convex ngons & normal flipping s... | Campbell Barton |
2013-01-29 | Correct fix for r54164, the testcase I was using worked but different edge sl... | Campbell Barton |
2013-01-29 | fix for r54166, the average edge length needs to be maintained. | Campbell Barton |
2013-01-29 | minor improvement to edge slide, normalize the edge vectors that accumulate t... | Campbell Barton |
2013-01-29 | code cleanup: add some comments about to get_next_loop() for edge slide, also... | Campbell Barton |
2013-01-29 | fix for edge slide bug, when there were no edges to slide along the direction... | Campbell Barton |
2013-01-29 | code cleanup: just variable naming | Campbell Barton |
2013-01-29 | code cleanup: var rename and add assert, when writing to out of bounds array. | Campbell Barton |
2013-01-29 | Better tooltips for the Full Screen option on Save Screenshot/Screencast oper... | Pablo Vazquez |
2013-01-29 | Bugfix [#34019] Limit Constraints still affected transforms when turned off | Joshua Leung |
2013-01-28 | Cycles: preview rendering support for world/material/lamp. | Brecht Van Lommel |
2013-01-28 | Fix for wrong icons buffer initialization happens for cards | Sergey Sharybin |
2013-01-28 | Fix for a nasty glicth found by Irie Shinsuke in Freestyle branch. | Bastien Montagne |
2013-01-28 | add collision masks to copy-game-physics settings. (another GGJ missing featu... | Campbell Barton |
2013-01-28 | [BGE Controllers] reverting my own commits #54103 and #54102, no longer neces... | Dalai Felinto |
2013-01-28 | fix for usability issue - navmesh would create the new object on the first la... | Campbell Barton |
2013-01-28 | fix annoyance noticed at the global-game-jam, adding controllers would rememb... | Campbell Barton |
2013-01-28 | style cleanup: also remove unneeded NULL check. | Campbell Barton |
2013-01-28 | visualkey_can_use() now uses proper booleans | Joshua Leung |
2013-01-28 | Visual Keyframing now works for rigid body objects too | Joshua Leung |
2013-01-27 | Bunch of fixes for UI messages. | Bastien Montagne |
2013-01-27 | Pack UI: | Ton Roosendaal |
2013-01-27 | Very old todo: Packed file UI | Ton Roosendaal |
2013-01-27 | Operators name "cleanup" | Dalai Felinto |