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2010-03-03Make object stat consistent with the rest of counters (selected-total).Guillermo S. Romero
2010-03-02Splash for testbuild update...Ton Roosendaal
2010-03-02fairly horrid feature so Colin can see at a glance what cameras are enabled ↵Campbell Barton
for switching. draw timeline text 50% alpha when cameras are disabled.
2010-03-02Ctrl+RMB on markers selects their cameras tooCampbell Barton
2010-03-02convert to mesh (Alt+C), was failing in cases when MDef was used. make the ↵Campbell Barton
mesh from the original rather then the copy.
2010-03-02Info Header: Non-blocking Info MessagesJoshua Leung
Reports (i.e. 'info' or 'errors') are now shown in the info header in place of the scene statistics if the last executed operator had some, with this info disappearing again once another operator is run (to show scene statistics again). For example, this means that info such as the the number of verts merged, or whether a Keying Set successfully inserted keyframes, etc. is now shown again somewhere, and that this is done in a non-blocking manner. The current implementation is still a bit crude (i.e. lacking fancy polish), but is at least barebones functional. The todos... * When more than 1 report message is generated by the last operator, there is currently a display of the number of reports. In future, it would be nice to be able to add a button beside this or make the label clickable with appropriate text indicating this (commented out atm) to show popup menu of all the reports... * There could probably be some kind of coloured backdrop behind the text. Currently using standard box, but that has padding problems, and lacks visual interest. * Timer based fade out/disappear?
2010-03-01allow display lists for dupli objects within a dupli list, significant ↵Campbell Barton
speedup for duplifaces within dupligroups in one of the durian scenes.
2010-03-01Delete keyframe API method now takes array_index = -1 to delete keyframes ↵Joshua Leung
from entire arrays, as for insert keyframe. Enabled the 'keyframe_delete' method for RNA structs.
2010-03-01Missed a spot when renaming the API functions for adding Keying Set pathsJoshua Leung
Also some indention/whitespace tweaks
2010-02-28Revert back debuging code that made drawing transform constraints only work ↵Martin Poirier
on one side.
2010-02-28[#19918] edit mode with mesh only having edges without faces+face select modeMartin Poirier
Make select all operator select mode sensitive (it won't select elements that aren't selectable) Patch by Sergey Sharybin (nazgul) (slightly modified)
2010-02-28update for .B.blendCampbell Barton
- disable running scripts automatically - set sequencer image preview - added a 3D viewport in the python script screen & selected 'Text' in the next editor. - enable stamp rendertime by default. (stamp its self is disabled) - set the stamp font size to 12 (was 8, too small) also set the default font size to 12 for new scenes.
2010-02-27python support for defining region drawing callbacks, while not directly ↵Campbell Barton
related to operators, this means python can now make operators that draw in the 3D viewport interactively. nicer then 2.4x space handelers because you can register draw handelers to draw pre/post 3d space or in pixel space.
2010-02-27* Renaming some Keying Sets API functions to make the terminology more ↵Joshua Leung
consistent in the UI * Fixed bug with hotkeys for adding properties to Keying Sets using the KKEY over the relevant buttons. Was calling the remove callback instead.
2010-02-27bugfix [#20694] Copy Paste to buffer missing in Console editorCampbell Barton
- console selection working - copy selection to clipboard - paste selection from clipboard works with multiline paste word-wrap is still not working with selection drawing.
2010-02-26Bugfix #21339: Grease Pencil operator weirdnessJoshua Leung
Fixed missing listener for Grease Pencil notifiers when drawing.
2010-02-26use negate_v3 rather then multiplying a vector by -1.0 (no functional changes)Campbell Barton
2010-02-26fix for fly mode restoring non-euler rotationsCampbell Barton
2010-02-26[#21338] B-Bone display size crash [27127]Martin Poirier
EditBones pretending to be pose bone when doing bone resize need a valid object pointer. Tsk, who thought this was a good idea...
2010-02-26fix for camera rig that has locking on the camera but not the parent.Campbell Barton
2010-02-26error in view3d math commit. Campbell Barton
2010-02-25support for flymode with camera rigs, so the parent most object is actually ↵Campbell Barton
flying.
2010-02-25use math functions in view code, no functional changes.Campbell Barton
2010-02-25select parent/child in object mode with [] keys, like pose mode.Campbell Barton
also needed to extend the RNA api to allow C to set enums without meaningful values.
2010-02-25fix for warnings, add back pose relax into the pose menu.Campbell Barton
2010-02-24view selected now uses boundboxes of dupli-objects and ignores centerpoints ↵Campbell Barton
of the instance objects when it has duplis. view selected also working again for selected paint mask faces.
2010-02-23- use search box for adding actions in the NLACampbell Barton
- use less complicated string conversion for saving keymaps
2010-02-23- finally a way to force removal of images (Shift+Click on the X)Campbell Barton
- generic modal operator now works with int's
2010-02-23Move increment value into numinput structure.Martin Poirier
Easier for transform to have different values per transform then (also different from gears values). (Based on a bug reported by Jonathan Smith)
2010-02-22- respect insert available with pose copy/paste (note: ↵Campbell Barton
autokeyframe_pose_cb_func needs to be used for all cases I think) - copy, paste ID properties with pose
2010-02-22game engine support for recording animation back & some other minor changes.Campbell Barton
2010-02-22OSX : Bugfix [#21293] add OpenMP apple gcc bug workaround for render previewDamien Plisson
All openMP calls from a background thread need to have this thread var init workaround
2010-02-22exclude self references from the ID search list when PROP_ID_SELF_CHECK is ↵Campbell Barton
set, also raise an error from python if this is attempted
2010-02-22Fix for #21286, Trying to open the toolbox crashed blender 2.5 alpha 1Elia Sarti
Added poll function for BUTTONS_OT_toolbox operator
2010-02-22Fix for #21209, Delete X for particle settings does nothing.Elia Sarti
Disable ID default unlink button if the RNA property is set to never be null, as the unlink default action simply sets pointers to null
2010-02-21Fix #21214 Changing frame range on render panel doesn't update on timeline...Elia Sarti
Was missing notifier Also made a description slightly more consistent
2010-02-21correction pointed out by Moguri, logic button was accepting Text instead of ↵Campbell Barton
actions.
2010-02-212.5 Audio:Joerg Mueller
* Jack Transport support! * Minor sequencer audio corrections.
2010-02-21scale int number button sensitivity by the min/max range.Campbell Barton
2010-02-21[#21269] Alt E extrude options don't appear without Tool Shelf visibleMartin Poirier
Vertex selection count wasn't properly updated after extrude.
2010-02-21== Sequencer ==Peter Schlaile
Made aspect ratio work again in sequencer preview
2010-02-21[#21265] Rotate behaves wrong with constraintsMartin Poirier
With new axis var for rotate, it wasn't reset properly when constraints are turned off.
2010-02-21generic modal operator to make adjusting almost any rna property with the ↵Campbell Barton
mouse possible with a few lines. Example which is similar to interactive lamp adjusting in 2.4x ... wm.context_modal_mouse(path_iter="selected_editable_objects", path_item="data.spot_size") Added lamp Wkey menu back.
2010-02-21Bugfix #21234: Autokey "insert only available" userpref inserts keys for all ↵Joshua Leung
bones in an armature -- Bugfix: When autokey is enabled, notifiers to refresh the animation editors *after* transforms finished for objects were missing. While I understand the need to limit these to not doing this during transform, after transform, this lead to lag/inconsistent UI problems. -- * Added 'Damped Track' Option to 'Make Track' Operator * Improved the code of the 'Clear Track' operator to include other types of tracking constraint too
2010-02-21bugfix [#21258] Select > Mirror causes segmentation fault.Campbell Barton
2010-02-21Bugfix #21245: "Track to" (Ctrl + T) operator was missing notifier updatesJoshua Leung
Bugfix #21255: Clear track operator did not remove TrackTo constraints too. This could still be made to do Locked Track and other tracking constraints later too, but for now this will do.
2010-02-20Split numinput from transform (reusable in other operator).Martin Poirier
Use in marker move operator.
2010-02-19fix for empty xyz axis text drawing ontop of everything.Campbell Barton
2010-02-19apply visual transform to poseCampbell Barton
So constrainted bones can have their transform applied to their loc/scale/rot, then remove the constraints
2010-02-19dont allow linking an object into a linked scene.Campbell Barton