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2010-11-17use 'const char *' by default with RNA functions except when the value is ↵Campbell Barton
flagged as PROP_THICK_WRAP. Also use const char in many other parts of blenders code. Currently this gives warnings for setting operator id, label and description since these are an exception and allocated beforehand.
2010-11-17Fix #22645: Texture paint: soften tool does draw brushesSergey Sharybin
Disable projection painting for soften tools. Also it looks like smear tools support projection in the code, so enabled project paint menu for such tools
2010-11-16bugfix [#24509] UV/Image Editor: selected elements move not as specifiedCampbell Barton
2010-11-16option to immediately write single render to a file added for OpenGL render.Campbell Barton
2010-11-16option to write images to a files on single frame renders, this isn't ↵Campbell Barton
accessed by the UI at the moment, but could eventually be used for saving test-renders. The main reason to have this is so renders can be scripted to write to a specific file without having to do annoying tricks like set a dummy start/end frame range, render an animation and work out the current frame image will be written to, then rename after rendering. Also made some 'char *' args into 'const char *'
2010-11-16edits to image save operator, no functional changes.Campbell Barton
- don't rename the image when saving (problematic if the image is used with linked libraries) - file writing and path updating was duplicated for multilayer images.
2010-11-16bugfix [#24747] Blender crash entering in Sculpt ModeCampbell Barton
rotate_m4 was being called with a zero axis.
2010-11-16bugfix [#24746] Align Camera to View locks 3D Editor in Camera Perspective ViewCampbell Barton
2010-11-16fix for creating movie paths with non utf8 names.Campbell Barton
button test if non utf8 chars are allowed was inverted.
2010-11-15Bugfix (IRC report)Ton Roosendaal
Bone drawing code failed to check the correnct parent pointer, causing NULL pointer to be read. Thanks Wahooney!
2010-11-15bugfix [#24708] World Notifier ProblemsCampbell Barton
also draw stars when 'Only Render' option is enabled.
2010-11-15bugfix [#24704] UV editor: [x] modified does not update on change of modifiersCampbell Barton
2010-11-15fix [#24712] 3ds_import fixCampbell Barton
Rather then applying the proposed fix, enabling 'Apply Transform' works in almost all cases including the reported one. There are some files that don't work with 'Apply Transform', which is why the option is worth keeping. also remove unneeded calls to paint_facesel_test()
2010-11-15creating the editmesh structure was running paint_facesel_test() for every ↵Campbell Barton
vert and selected face. not so efficient, check once.
2010-11-14Logic UI bugfix: [#24628] two specific tooltips of keyboard sensor reversedDalai Felinto
I also changed the order of them (target and log toggle) in the UI to match 2.49
2010-11-14Move rotOrder to proper transform data structureMartin Poirier
2010-11-14bugfix [#24697]Martin Poirier
Proper fix: change the poll function to reflect actual operator requirements.
2010-11-14[#24639] Snap to Face (retopo) doesn't work when clipping is enabled in ↵Martin Poirier
mirror modifier. Apply project snap at the very end.
2010-11-14== filebrowser ==Andrea Weikert
* compile fix on non-Windows platforms.
2010-11-14== filebrowser ==Andrea Weikert
* removed now unused function file_string_width_shortened.
2010-11-14== filebrowser ==Andrea Weikert
* drawing code cleanup. * list drawing code now uses uiStyleFontDraw like buttons etc.
2010-11-14bugfix [#24697] Trying to run bpy.ops.transform.create_orientation crashes ↵Campbell Barton
Blender
2010-11-14bugfix [#24702] 3Dmanipulator does not display if view's layers are not ↵Campbell Barton
synchronize to scene's layers.
2010-11-14fix for own error in recent commit. add a back NULL terminator to the string ↵Campbell Barton
in text_font_draw_character.
2010-11-13Fix for [#24654] Sound Actuator doesn't find the file when Blender is reopened.Joerg Mueller
2010-11-12Bugfix #20382Ton Roosendaal
Fixed old annoyance in Search menu, with a load of object-mode operators showing up in editmode. It's much cleaner now, but it will take further work and investigation to have context & polls work satisfying for all cases.
2010-11-12Makefile fix for compiling with quicktime.Ton Roosendaal
2010-11-12Bugfix #24335Ton Roosendaal
ZCombine node in compositor ignored alpha values. Enabling it would break compatibility though, so it's a tickbox option now. Patch provided by reporter, Martin Lubich. Thanks!
2010-11-12add back red tint for zero user datablocks.Campbell Barton
2010-11-12Getting BLF to work with the Blenderplayer.Mitchell Stokes
2010-11-12rename anim.channels_revive_fcurves --> anim.channels_fcurves_enableCampbell Barton
better matches existing VIEW3D_OT_enable_manipulator & ANIM_OT_channels_setting_enable also fixed warning.
2010-11-11SVN maintenance.Guillermo S. Romero
2010-11-11move report/operator view out of the 'Console' into the 'Info' space (file ↵Campbell Barton
menu). Ton will work on moving the File menu out of the Info space before release. notes. - reply Operator isn't working anymore. - UI for reports is commented out so its not mixed with the file menu.
2010-11-11Animation Editors: Experimental indicators + "fixup" operator for "Disabled ↵Joshua Leung
FCurves" F-Curves tagged as "disabled" now have their channels drawn with a red line underlining their names. "Disabled" F-Curves are skipped for evaluation, and typically result (for example) from assigning an action from one armature to another, but the new armature does not have some of the bones the action's F-Curves need in order for the datapaths (referring to the property the F-Curves affect) to be resolved. This is to prevent heaps of invalid channels slowing down animation playback. I've also added a new operator, found by: Channels -> Revive Disabled F-Curves in the Graph Editor and DopeSheet/Action Editors, which will clear all the disabled tags for all the F-Curves in the animation editor at the time (based on the filtering criteria). Use this operator to clear the disabled tags, allowing such channels to be able to be evaluated again (perhaps after adding the offending bones for example, or when using the action on the original armature again).
2010-11-11use BLI_snprintf, fixed building on msvc.Campbell Barton
2010-11-11Bugfix #24621: NLA strips move insensitively across tracksJoshua Leung
This was a 2-part bug: 1) "Track index" (i.e. "index of NLA track within NLA Stack") was calculated incorrectly when the transform data is created. A typo meant that this was actually "index of strip within original track" 2) Strips were flying around madly vertically (especially for downward movements, and with extreme difficulty for upwards) as the track index was being updated incorrectly. I suspect at the time I was misreading it as trackIndex = ... vs trackIndex += ..., though it obviously looked wrong looking at it now!
2010-11-11fix for building, also use const char in more places.Campbell Barton
2010-11-11BLF_draw functions take an extra length argument, so the console drawing ↵Campbell Barton
doenst need to swap in NULL chars to draw word wrapping.
2010-11-11SVN maintenance.Guillermo S. Romero
2010-11-11make console wrapped text drawing into its own function in preparation to ↵Campbell Barton
move report view out of the console space type. (no functional changes) also remove incorrect messages about the original copyright in the GPL headers.
2010-11-11Preview Range operators were broken in Graph EditorJoshua Leung
2010-11-10Bugfix #24524Ton Roosendaal
Mesh loop tools allowed to be invoked outside 3d region (properties). That caused crash, it needs 3d view code to work.
2010-11-10bugfix #24573Ton Roosendaal
View2d custom keymap to put zoom in RMB didn't work, the modal handler still has a hardcoded check for mouse/keys. Fixed it for this case quickly, added wiki todo and warning in code.
2010-11-10Bugfix #24603Ton Roosendaal
Using ALT+B clipping and CTRL+R loopcut in wireframe mode, made 3d drawing disappear. Was caused by faulty setting of zbuffering on in loopcut code.
2010-11-10bugfix [#24638] Crash when parenting ni local view through the outlinerCampbell Barton
2010-11-10bugfix [#24635] "Add Shortcut"Campbell Barton
2010-11-10"Fix" for [#24629] 2D-cursor coordinates in 254B UV and 3D viewsJanne Karhu
* This null check just prevents the crash, but the real bug is that 3d view toolbar redo even shows the image view operator.. * ..and since the redo is in the wrong view it doesn't work. Both of these are known issues.
2010-11-10Fix #24632: Sculpt Mode Context Set hotkeys (1..0, Shift+1..0) don't workSergey Sharybin
- Totally get rid of old active_brush_index stuff - Use operator to set n-th brush as active in specified paint mode thans to Cambo for it's optimization :)
2010-11-10bugfix [#23710] 'repeat last' button doesnt' work with extrude along axes ↵Campbell Barton
other than Z
2010-11-10fix for the crash reported in [#24625] Duplifaces not generated using ↵Campbell Barton
spacebar to activate