Age | Commit message (Expand) | Author |
2011-05-09 | =bmesh= merge from trunk at r36529 | Joseph Eagar |
2011-05-07 | =bmesh= | Joseph Eagar |
2011-05-07 | fix [#27298] Alt + RMB always extends selection | Campbell Barton |
2011-05-07 | Code cleanup: remove source/kernel module, this wasn't really the kernel of | Brecht Van Lommel |
2011-05-06 | fix [#27304] uiItemsFullEnumO: operator missing srna '' | Campbell Barton |
2011-05-05 | fix [#27285] Renderslot missing | Campbell Barton |
2011-05-05 | alternative to joe's commit r36451. | Campbell Barton |
2011-05-04 | new BLF functions | Campbell Barton |
2011-05-04 | Own TODO item: sculpting on constructive modifiers | Sergey Sharybin |
2011-05-04 | drawing in 3d camera view conversion between mouse/camera view border was bro... | Campbell Barton |
2011-05-04 | pass colors to glColor as vectors where possible. | Campbell Barton |
2011-05-04 | workaround [#27276] Full Screen toggle for Save Screenshot ignored | Campbell Barton |
2011-05-04 | fix [#26920] working with bones causes segmetation fault. | Campbell Barton |
2011-05-04 | use UNUSED in some more function args, no functional changes. | Campbell Barton |
2011-05-04 | fix for crash executing sculpt via python. | Campbell Barton |
2011-05-03 | Do not lock key whn undoing to another shapekey while sculpting | Sergey Sharybin |
2011-05-03 | fix [#27160] Shaded checkbox is not working. | Campbell Barton |
2011-05-03 | fix [#27218] Tooltip text renders incorrectly. | Campbell Barton |
2011-05-03 | replace OBJECT_OT_location_apply, OBJECT_OT_scale_apply, OBJECT_OT_rotation_a... | Campbell Barton |
2011-05-03 | fix [#27266] EdgeSplit + RemoveDoubles + MoveView = Crash | Campbell Barton |
2011-05-03 | auto-merge was incorrectly subtracting the doubles removed from the meshes to... | Campbell Barton |
2011-05-03 | =bmesh= fixed unintiialized memory bug, thanks to Francisco De La Cruz | Joseph Eagar |
2011-05-03 | =trunk= | Joseph Eagar |
2011-05-02 | reverse string lookup listbase function BLI_findstring counterparts, added BL... | Campbell Barton |
2011-05-02 | Potential fix for #27257: menus disappear particle edit mode wireframe draw. | Brecht Van Lommel |
2011-05-02 | enable face mask selection in texture paint mode again (worked in 2.4x). | Campbell Barton |
2011-05-02 | Fix #27098: missing 3d view updates when editing GLSL material nodes. | Brecht Van Lommel |
2011-05-02 | Fix #27165: uvedit mesh selection sync did not handle click / shift+click | Brecht Van Lommel |
2011-05-02 | Image Editor: remove toolbox menu, was an experiment and not in any other space. | Brecht Van Lommel |
2011-05-02 | UV Edit: move uv vertex buttons code to uvedit module. | Brecht Van Lommel |
2011-05-02 | Use enum menu for angle source in sculpt mode -- rake toggling wasn't | Sergey Sharybin |
2011-05-02 | fix transform code using a node space as an image space, accessing unallocate... | Campbell Barton |
2011-05-02 | =bmesh= | Joseph Eagar |
2011-05-02 | =bmesh= gave friendlier names to loop to region/region to loop | Joseph Eagar |
2011-05-02 | =bmesh= brought loop to region/region to loop back | Joseph Eagar |
2011-05-01 | =bmesh= | Joseph Eagar |
2011-05-01 | improve image sequence usability, problem was when the image didn't load ther... | Campbell Barton |
2011-05-01 | Style Cleanup | Campbell Barton |
2011-05-01 | - remove UV_OT_select_inverse, instead use invert option for UV_OT_select_all. | Campbell Barton |
2011-05-01 | - Description of texture angle sources and stroke methods | Sergey Sharybin |
2011-05-01 | Fix #27239: "A" menu in Sculptmode fails | Sergey Sharybin |
2011-05-01 | replace inline string searches with BLI_findstring(), strcmp(..., ""), with c... | Campbell Barton |
2011-05-01 | =bmesh= | Joseph Eagar |
2011-05-01 | =bmesh= fixed edge loop preview, patch from Francisco De La Cruz. man did I ... | Joseph Eagar |
2011-04-30 | Fix #27224: Extrude Repeat Mesh doesn't have options | Sergey Sharybin |
2011-04-30 | fix crash using freed memory with SCREEN_OT_screen_set while the current scre... | Campbell Barton |
2011-04-30 | normalize quaternions when setting the view axis - some old files had non-nor... | Campbell Barton |
2011-04-30 | use camera render argument to avoid temp overwriting the scene camera. | Campbell Barton |
2011-04-30 | - pass the camera to the render stamp function. | Campbell Barton |
2011-04-30 | add back support for rendering local view camera. | Campbell Barton |