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2012-12-20Another big patch set by Bastien Montagne, thanks a lot!Tamito Kajiyama
* Made Freestyle optional (turned on by default). * Fix for missing bpath.c updates in the previous merge of trunk changes.
2012-12-18Another big code clean-up patch by Bastien Montagne (GPL headers, indentation,Tamito Kajiyama
spaces around operators, and so forth). Many thanks!
2012-12-14Remove the "ID" stuff from top comments.Bastien Montagne
2012-12-05A patch set by Bastien Montagne (many thanks!)Tamito Kajiyama
* Removed the ../include and ../src include directories from scons/cmake files. These directories do not exist and are very noisy when building. * Coding style clean-up in Python scripts: 'string' is used for enum values, and "string" for usual stings. * UILayout.active is used instead of UILayout.enabled to grey out "inactive" settings. This still allows users to edit them, which can be handy sometimes. * Improved UI layout of the Line Style panel by means of: - The standard “column” paradigm is used in more places; - More compact layout where possible; and - Tweaks to the modifiers' header. * Improved UI layout of the Line Set panel by rearranging the "Selection by" options into a compact row of toggle buttons.
2011-06-11Merged changes in the trunk up to revision 37388.Tamito Kajiyama
Conflicts resolved: release/scripts/startup/bl_ui/properties_render.py source/creator/SConscript source/blender/blenlib/intern/bpath.c source/blender/editors/space_outliner/outliner.c
2011-01-31Merged changes in the trunk up to revision 34574.Tamito Kajiyama
2010-12-27Merged changes in the trunk up to revision 33894.Tamito Kajiyama
A note for branch users: CMake 2.8 on 64-bit Windows Vista raised an error in line 948 of soc-2008-mxcurioni/CMakeLists.txt due to an invalid argument for the blender_include_dirs macro: blender_include_dirs(${OPENGL_INCLUDE_DIR}) The command above should be: blender_include_dirs("${OPENGL_INCLUDE_DIR}")
2010-12-23Fix for the FILE directive to recursively include *.h files.Tamito Kajiyama
2009-12-07Added Freestyle.getCurrentScene() to give access to the current sceneTamito Kajiyama
from within style modules. Calling this function is only valid within style modules. Calling it from the Python Interactive Console results in an error as follows: >>> import Freestyle >>> Freestyle.getCurrentScene() Traceback (most recent call last): File "<console>", line 1, in <module> TypeError: current scene not available >>>
2009-10-05Fixed CMake compilation on Windows in the same way as rev.23590.Tamito Kajiyama
2009-09-27Made the Freestyle Python API compatible with Python 3.Tamito Kajiyama
2009-08-04SUMMARY:Maxime Curioni
The main contribution of this commit is the possibility to save Freestyle configuration information inside .blend files. It required an extensive refactoring of the previous interface code. The code has been tested and does not crash on my machine. If you encounter issues, please let me know (and if possible, sending me an sample .blend file). DETAILS: - refactored code to notify Freestyle when adding/removing render layers (FRS_freestyle_config.{h,cpp}) - corrected the freeing of style modules when files are read from / written to disk - moved Freestyle configuration information into scene renderlayers, to allow loading / saving .blend files (DNA_scene_types.h DNA_freestyle_types.h FRS_freestyle.cpp) - inserted temporary trick to prevent crashes when orthographic camera is used (SilhouetteGeomEngine.cpp), but outputting incorrect feature line calculations
2008-10-01soc-2008-mxcurioni: added source/blender/freestyle/CMakeLists.txt to branchMaxime Curioni