Age | Commit message (Collapse) | Author |
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IMPORTANT: The setters functions' names were normalized due to constant confusion regarding capitalization. All the function names start with set... instead of Set.... This convention was changed all throughout Freestyle. To use Freestyle as an external renderer, the SWIG library MUST be regenerated.
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only rendering the strokes, not the toatl scene (explaining why the render color was being inverted). i added a call to the view's draw() method. Now, the rendering steps are complete and display both the object and the silhouette.
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paper texture loading. The canvas view now has its frame properly initialized to fixed dimensions. When the Freestyle render is executed, the render is displayed for a fraction of a second and is then erased by a standard gray background. I have to analyze what command I need to call to keep the result on display.
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the following steps work:
1. instantiates the config path, the controller and the view
2. sets the controller’s view
3. loads a 3ds file (right now a fixed file)
4. inserts a style module (right now, also fixed)
5. computes the view map
The next and final step is running the Python script. A lot of information are fixed and should be changed to test the following code: see source/blender/freestyle/app_blender/*.cpp and search for fixed paths (starting in /Users/).
I am currently evaluating whether it's worth making Python run on its own environment (right now, the program crashes because of PyImport_AddModule) or whether it should use Blender's Python capabilities. Also, I need to figure out how to integrate the SWIG wrapper dynamic library into the current scheme.
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appglwidget corrected. Freestyle is called but cannot be linked (ImBuf issues). This is an unstable commit.
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