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2021-07-03Cleanup: consistent use of tags: NOTE/TODO/FIXME/XXXCampbell Barton
Also use doxy style function reference `#` prefix chars when referencing identifiers.
2021-06-24Cleanup: use Blender's code style for doxygen commetns in freestyleCampbell Barton
2020-08-07Code Style: use "#pragma once" in source directoryJacques Lucke
This replaces header include guards with `#pragma once`. A couple of include guards are not removed yet (e.g. `__RNA_TYPES_H__`), because they are used in other places. This patch has been generated by P1561 followed by `make format`. Differential Revision: https://developer.blender.org/D8466
2020-04-21Fix clang-format differences between version 6 and 9Brecht Van Lommel
Version 6 does not appear to respect clang-format off for header sorting.
2020-03-06Cleanup: tweak Freestyle #includes in preparation for clang-format sortingDalai Felinto
2019-05-01Cleanup: comments (long lines) in freestyleCampbell Barton
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat
2019-02-18doxygen: add newline after \fileCampbell Barton
While \file doesn't need an argument, it can't have another doxy command after it.
2019-02-06Cleanup: remove redundant doxygen \file argumentCampbell Barton
Move \ingroup onto same line to be more compact and make it clear the file is in the group.
2019-02-01Cleanup: remove redundant, invalid info from headersCampbell Barton
BF-admins agree to remove header information that isn't useful, to reduce noise. - BEGIN/END license blocks Developers should add non license comments as separate comment blocks. No need for separator text. - Contributors This is often invalid, outdated or misleading especially when splitting files. It's more useful to git-blame to find out who has developed the code. See P901 for script to perform these edits.
2015-03-27Freestyle: Code cleanup, prepare for strict C++ flagsSergey Sharybin
2014-04-17Freestyle: Fix for VC++ warnings about 'hypot' macro redefinitions (Part 1).Tamito Kajiyama
The issue was caused by including both Python.h and BLI_math.h. Since the macro definition in Python.h was unconditional, it was necessary to include it first and then BLI_math.h. Addressing the issue turned out to affect many Freestyle source files. There were several other coding flaws that complicated the situation: 1. intern/system/FreestyleConfig.h was abused just to include BLI_math.h which was in fact unnecessary in FreestyleConfig.h. While addressing this, inclusion of both math.h and BLI_math.h had to be duly dealt with to avoid a compiler error about round(). 2. #include <Python.h> was not properly put in the extern "C" { ... } construct. 3. intern/view_map/Interface0D.h and intern/python/Director.h, both of which included Python.h, were included from within Freestyle header files that were almost or completely independent of Python. These non-Python header files were used everywhere in the Freestyle code base, causing many cases of the reported macro redefinitions. 4. The Director.h file was also declaring 'using namespace Freestyle', which was causing another scope issue in several Freestyle header files. This commit is intended to address the first problem above. Subsequent commits will deal with the other three.
2013-08-04add c++/guardedalloc to more freestyle classes, also remove redundant 'public:'Campbell Barton
2013-05-14Added support for WITH_CXX_GUARDEDALLOC build option to the Freestyle module.Tamito Kajiyama
2013-04-09Attempt to fix a potential name conflict between Freestyle and the compositor.Tamito Kajiyama
A crash in the Freestyle renderer was reported by Ton on IRC with a stack trace below. Note that #2 is in Freestyle, whereas #1 is in the compositor. The problem was observed in a debug build on OS X 10.7 (gcc 4.2, openmp disabled, no llvm). ---------------------------------------------------------------------- Program received signal EXC_BAD_ACCESS, Could not access memory. Reason: 13 at address: 0x0000000000000000 [Switching to process 72386 thread 0xf303] 0x0000000100c129f3 in NodeBase::~NodeBase (this=0x10e501c80) at COM_NodeBase.cpp:43 43 delete (this->m_outputsockets.back()); Current language: auto; currently c++ (gdb) where #0 0x0000000100c129f3 in NodeBase::~NodeBase (this=0x10e501c80) at COM_NodeBase.cpp:43 #1 0x0000000100c29066 in Node::~Node (this=0x10e501c80) at COM_Node.h:49 #2 0x000000010089c273 in NodeShape::~NodeShape (this=0x10e501c80) at NodeShape.cpp:43 #3 0x000000010089910b in NodeGroup::destroy (this=0x10e501da0) at NodeGroup.cpp:61 #4 0x00000001008990cd in NodeGroup::destroy (this=0x10e5014b0) at NodeGroup.cpp:59 #5 0x00000001008990cd in NodeGroup::destroy (this=0x114e18da0) at NodeGroup.cpp:59 #6 0x00000001007e6602 in Controller::ClearRootNode (this=0x114e19640) at Controller.cpp:329 #7 0x00000001007ea52e in Controller::LoadMesh (this=0x114e19640, re=0x10aba4638, srl=0x1140f5258) at Controller.cpp:302 #8 0x00000001008030ad in prepare (re=0x10aba4638, srl=0x1140f5258) at FRS_freestyle.cpp:302 #9 0x000000010080457a in FRS_do_stroke_rendering (re=0x10aba4638, srl=0x1140f5258) at FRS_freestyle.cpp:600 #10 0x00000001006aeb9d in add_freestyle (re=0x10aba4638) at pipeline.c:1584 #11 0x00000001006aceb7 in do_render_3d (re=0x10aba4638) at pipeline.c:1094 #12 0x00000001006ae061 in do_render_fields_blur_3d (re=0x10aba4638) at pipeline.c:1367 #13 0x00000001006afa16 in do_render_composite_fields_blur_3d (re=0x10aba4638) at pipeline.c:1815 #14 0x00000001006b04e4 in do_render_all_options (re=0x10aba4638) at pipeline.c:2021 ---------------------------------------------------------------------- Apparently a name conflict between the two Blender modules is taking place. The present commit hence intends to address it by putting all the Freestyle C++ classes in the namespace 'Freestyle'. This revision will also prevent potential name conflicts with other Blender modules in the future. Special thanks to Lukas Toenne for the help with C++ namespace.
2013-03-31remove blender foundation copyright from freestyle files.Campbell Barton
this can be added back on case-by-case basis, but better not assume ownership of another projects work by default.
2013-03-08A big code clean-up patch from Bastien Montagne, many thanks!Tamito Kajiyama
2013-03-03Removed redundant definitions of __min and __max macros by replacing them withTamito Kajiyama
std::min() and std::max(), respectively. Based on review comment from Campbell.
2012-12-18Another big code clean-up patch by Bastien Montagne (GPL headers, indentation,Tamito Kajiyama
spaces around operators, and so forth). Many thanks!
2012-04-11New options for specifying unit line thickness.Tamito Kajiyama
The Post Processing tab in the Render buttons has new Line Thickness options for defining unit line thickness in two different modes as follows: 1. Absolute mode: The unit line thickness is given by a user-specified number in units of pixels. The default value is 1. 2. Relative mode: The unit line thickness is scaled by the proportion of the present vertical image resolution to 480 pixels. For instance, the unit line thickness is 1 with the image height set to 480, 1.5 with 720, and 2 with 960.
2010-03-30Fix for the issue described in the commit log of revision 27846: MadeTamito Kajiyama
the diffuse and Z depth information accessible from style modules when the border option is enabled.
2009-10-05renamed foldersMaxime Curioni