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2009-07-25* Better support for vector-like objects in method arguments.Tamito Kajiyama
Now the following methods in the Freestyle Python API accept not only Blender.Mathutils.Vector instances but also lists and tuples having an appropriate number of elements. FrsNoise::turbulence2() FrsNoise::turbulence3() FrsNoise::smoothNoise2() FrsNoise::smoothNoise3() SVertex::__init__() SVertex::setPoint3D() SVertex::setPoint2D() SVertex::AddNormal() FEdgeSharp::setNormalA() FEdgeSharp::setNormalB() FEdgeSmooth::setNormal() CalligraphicShader::__init__() StrokeAttribute::setAttributeVec2f() StrokeAttribute::setAttributeVec3f() StrokeAttribute::setColor() StrokeVertex::setPoint() * Added the following converters for the sake of the improvements mentioned above. Vec2f_ptr_from_PyObject() Vec3f_ptr_from_PyObject() Vec3r_ptr_from_PyObject() Vec2f_ptr_from_PyList() Vec3f_ptr_from_PyList() Vec3r_ptr_from_PyList() Vec2f_ptr_from_PyTuple() Vec3f_ptr_from_PyTuple() Vec3r_ptr_from_PyTuple() Those converters with the suffixes _PyList and _PyTuple accept only lists and tuples having an appropriate number of elements, respectively, while those with the suffix _PyObject accept lists, tuples, or Blender.Mathutils.Vector instances. * Fixed a null pointer reference in Interface0D___dealloc__(). * Corrected the names of 3 methods in the FEdgeSmooth class.
2009-07-20* Introspection-based automatic type conversion from a generic C++ objectTamito Kajiyama
to a specific Python object. The conversion takes place in the following places. - Interface0DIterator_getObject (BPy_Interface0DIterator.cpp) - Director_BPy_BinaryPredicate1D___call__ (Director.cpp) - Director_BPy_UnaryPredicate1D___call__ (Director.cpp) - SVertex_viewvertex (BPy_SVertex.cpp) - BPy_FEdge_from_FEdge (BPy_Convert.cpp) This is a tentative list and more conversions are expected to be added. * Added the following two converter functions to BPy_Convert.{cpp,h}: - BPy_NonTVertex_from_NonTVertex_ptr - BPy_TVertex_from_TVertex_ptr
2009-03-30* Added BPy_Chain_from_Chain_ptr().Tamito Kajiyama
* Changed BPy_CurvePoint_from_CurvePoint( CurvePoint& cp ) to BPy_CurvePoint_from_CurvePoint_ptr( CurvePoint *cp ) so that it retains a CurvePoint pointer instead of a CurvePoint instance.
2008-12-01Added changes to support Python's native iterator protocol in Stroke and ↵Tamito Kajiyama
StrokeVertexIterator. freestyle_init.py * Added a generic getName() method that allows subclasses to omit the method to return their class names. BPy_Convert.cpp BPy_Convert.h * Added to BPy_StrokeVertexIterator_from_StrokeVertexIterator() a second argument to specify the direction (reversed or not) of the iterator to be created. BPy_Stroke.cpp * Added support for Python's native iterator protocol. * Added code to parse the optional argument of strokeVerticesBegin(). BPy_StrokeVertexIterator.cpp BPy_StrokeVertexIterator.h * Added support for Python's native iterator protocol. Stroke.cpp * Fixed a null pointer reference. Stroke.h * Added new method Stroke::strokeVerticeAt(i) that returns the i-th StrokeVertex of the Stroke.
2008-08-07soc-2008-mxcurioni: first version of lib3ds code. It does NOT work yet and ↵Maxime Curioni
has to be debugged. It can be activate in app_blender/api.cpp by replacing the FRS_scene_3ds_export call in FRS_prepare, by FRS_load_mesh. All of the reference to the original Material class were renamed to FrsMaterial to resolve a name collision with Blender. To keep the window context necessary to draw the strokes after RE_Database_FromScene has been called, the display_clear function is used.
2008-08-02soc-2008-mxcurioni: Made crucial corrections to stabilize the system. Most ↵Maxime Curioni
of the original styles are supported: stroke attributes are correctly taken into account, Python shaders are supported. Added SamplingShader.
2008-08-02soc-2008-mxcurioni: made considerable changes to support cross-language ↵Maxime Curioni
polymorphism for UnaryFunction0D, Interface0D, Interface1D. Add to change UnaryFunction1D<void> to static UnaryFunction1D_void. Resolved namespace collision on the Image class (changed to FrsImage). There is greater support for style modules but somehow, some do not show anything yet (japanese_bigbrush being an example).
2008-08-01soc-2008-mxcurioni: clean-up #2Maxime Curioni
2008-07-31soc-2008-mxcurioni: moved namespace collision resolution to the ↵Maxime Curioni
freestyle_init.py (for Curve, Material and Noise)
2008-07-31soc-2008-mxcurioni: the native Python system now supports cross-language ↵Maxime Curioni
polymorphism for the following classes: BinaryPredicate0D (__call__), BinaryPredicate1D (__call__), UnaryPredicate0D (__call__), UnaryPredicate1D (__call__), StrokeShader (shade), ChainingIterator (init, traverse). Other methods could easily be supported in the future. The method now works as planned for the contour style. For style modules with Python shaders, there still is a problem that I will fix right away.
2008-07-30soc-2008-mxcurioni: Tested SWIG-less environment more and understood why the ↵Maxime Curioni
former predicate methods were not working. As Stéphane had mentioned a few months ago, Freestyle uses SWIG directors to provide cross-language polymorphism. The API and the system I had provided did not support that feature and only implementations in C++ were supported. To correct the problem, after researching how directors are implemented in SWIG, I provided the same functionality. So far, I only provided the code for the UnaryPredicate1D class and it works. The implementation is in intern/python/Director.cpp and Operators.cpp. I will port the remaining directors tonight and continue to test it. To prevent strokes from piling up after each render, I clear the canvas at each render now (as it should have been all along)
2008-07-29soc-2008-mxcurioni: finished porting the Freestyle API. All of the original ↵Maxime Curioni
classes, except EdgeModifier and TimestampModifier (which aren't even ported via SWIG), are available under the Blender.Freestyle module. Testing of the porting will now begin to make sure the SWIG-less system works as the original. Quite a few modifications were made to finish the API: - Freestyle's SConscript was modified to catch all files within the intern/python directory, allowing integration of future shaders implemented in C++. - the Operators class was ported, with a special care of making its methods static (using the METH_STATIC flag in the tp_methods method definitions) - all of the type-checking functions [ BPy_[class name]_Check(obj) ] were changed to allow subclasses to be seen as that type too: instead on looking at the ob_type value, the PyObject_IsInstance function is used. - all of the iterators can now retrieve the object pointed to by the operator, using the getObject() method. A directedViewEdge pair is returned as a list of the two elements in the pair. - all of the style modules were copied to a style_modules_blender/ folder and were modified to use Freestyle as a Blender's submodule. IntegrationType and MediumType was also integrated (for example, changing MEAN to IntegrationType.MEAN). Testing now begins. If everything works correctly, I'll move on to lib3ds removal right away.
2008-07-27soc-2008-mxcurioni: implemented and integrated all 21 original stroke shaders.Maxime Curioni
2008-07-27soc-2008-mxcurioni: ported ALL 1D unary functions, representing 32 new classes.Maxime Curioni
2008-07-26soc-2008-mxcurioni: implemented (but did not test) the following classes: ↵Maxime Curioni
Material, Chain, FEdgeSharp, FEdgeSmooth. All Interface1D classes have now been fully implemented.
2008-07-25soc-2008-mxcurioni: fully implemented (but did not test) ViewEdge class. ↵Maxime Curioni
Modified functions accross API taking input boolean values.
2008-07-25soc-2008-mxcurioni: Added iterator capability to FEdge and Stroke. Recoded ↵Maxime Curioni
parts of ViewVertex, SVertex and Convert to support these changes.
2008-07-25soc-2008-mxcurioni: found and fixed all potential issues iterating over ↵Maxime Curioni
internal view-map data. The internal namespaces (ViewEdgeInternal, ViewVertexInternal, CurveInternal, StrokeInternal...) should NOT be included to prevent redefintion errors.
2008-07-25soc-2008-mxcurioni: cleaned up the Convert header file to prevent cyclic or ↵Maxime Curioni
header positioning problems and adapted classes accordingly
2008-07-24soc-2008-mxcurioni: added (without testing) the following classes: BBox, ↵Maxime Curioni
SShape, ViewShape. Also corrected a few typos (Get#->get#).
2008-07-24soc-2008-mxcurioni: Added first batch of Iterators: AdjacencyIterator, ↵Maxime Curioni
Interface0DIterator, CurvePointIterator, StrokeVertexIterator, SVertexIterator, orientedViewEdgeIterator.
2008-07-23soc-2008-mxcurioni: renamed all Freestyle API related files with 'BPy_' ↵Maxime Curioni
prefix to avoid library name collision. Included MediumType's initialization at proper time to avoid Blender's crash.