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2011-08-19Added an optional argument 'seed' to the Freestyle.Noise class constructor.Tamito Kajiyama
The value is used as a seed for random number generation if it is equal to or greater than zero; otherwise, time is used as a seed.
2010-05-09Renamed FrsCurve, FrsNoise and FrsMaterial Python extension typesTamito Kajiyama
to those names without the "Frs" prefix. These types are part of the Freestyle module, so that there is no need to make their names globally unique.
2010-04-18Merged changes in the trunk up to revision 28247.Tamito Kajiyama
2010-04-18Major documentation updates. The original Freestyle API referenceTamito Kajiyama
(http://freestyle.sourceforge.net/doc/html/index.html) has been incorporated into the Blender/Freestyle Python API implementation in the form of Sphinx-based embedded docstrings. Some C++-specific descriptions of classes and functions were revised so that they are suitable for Python programmers. Missing docstrings were filled, and sparse descriptions were extended. By means of the new documentation system for Blender, an up-to-date Freestyle Python API reference will be part of the Blender 2.5 documentation.
2009-09-27Made the Freestyle Python API compatible with Python 3.Tamito Kajiyama
2009-07-25* Better support for vector-like objects in method arguments.Tamito Kajiyama
Now the following methods in the Freestyle Python API accept not only Blender.Mathutils.Vector instances but also lists and tuples having an appropriate number of elements. FrsNoise::turbulence2() FrsNoise::turbulence3() FrsNoise::smoothNoise2() FrsNoise::smoothNoise3() SVertex::__init__() SVertex::setPoint3D() SVertex::setPoint2D() SVertex::AddNormal() FEdgeSharp::setNormalA() FEdgeSharp::setNormalB() FEdgeSmooth::setNormal() CalligraphicShader::__init__() StrokeAttribute::setAttributeVec2f() StrokeAttribute::setAttributeVec3f() StrokeAttribute::setColor() StrokeVertex::setPoint() * Added the following converters for the sake of the improvements mentioned above. Vec2f_ptr_from_PyObject() Vec3f_ptr_from_PyObject() Vec3r_ptr_from_PyObject() Vec2f_ptr_from_PyList() Vec3f_ptr_from_PyList() Vec3r_ptr_from_PyList() Vec2f_ptr_from_PyTuple() Vec3f_ptr_from_PyTuple() Vec3r_ptr_from_PyTuple() Those converters with the suffixes _PyList and _PyTuple accept only lists and tuples having an appropriate number of elements, respectively, while those with the suffix _PyObject accept lists, tuples, or Blender.Mathutils.Vector instances. * Fixed a null pointer reference in Interface0D___dealloc__(). * Corrected the names of 3 methods in the FEdgeSmooth class.
2009-03-30* fixed uninitialized variables.Tamito Kajiyama
* fixed a bug that was introduced in the last commit.
2009-03-30Improvements on error handling in the Python API.Tamito Kajiyama
2008-08-01soc-2008-mxcurioni: moved Curve to FrsCurve, fixed bugs with some style ↵Maxime Curioni
modules having with strokes without a representation and iterators not being correctly routed. For example, the cartoon style module should work now.