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The value is used as a seed for random number generation if it is equal to
or greater than zero; otherwise, time is used as a seed.
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to those names without the "Frs" prefix. These types are part of
the Freestyle module, so that there is no need to make their names
globally unique.
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(http://freestyle.sourceforge.net/doc/html/index.html) has been
incorporated into the Blender/Freestyle Python API implementation
in the form of Sphinx-based embedded docstrings. Some C++-specific
descriptions of classes and functions were revised so that they are
suitable for Python programmers. Missing docstrings were filled,
and sparse descriptions were extended. By means of the new
documentation system for Blender, an up-to-date Freestyle Python
API reference will be part of the Blender 2.5 documentation.
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Now the following methods in the Freestyle Python API accept
not only Blender.Mathutils.Vector instances but also lists and
tuples having an appropriate number of elements.
FrsNoise::turbulence2()
FrsNoise::turbulence3()
FrsNoise::smoothNoise2()
FrsNoise::smoothNoise3()
SVertex::__init__()
SVertex::setPoint3D()
SVertex::setPoint2D()
SVertex::AddNormal()
FEdgeSharp::setNormalA()
FEdgeSharp::setNormalB()
FEdgeSmooth::setNormal()
CalligraphicShader::__init__()
StrokeAttribute::setAttributeVec2f()
StrokeAttribute::setAttributeVec3f()
StrokeAttribute::setColor()
StrokeVertex::setPoint()
* Added the following converters for the sake of the improvements
mentioned above.
Vec2f_ptr_from_PyObject()
Vec3f_ptr_from_PyObject()
Vec3r_ptr_from_PyObject()
Vec2f_ptr_from_PyList()
Vec3f_ptr_from_PyList()
Vec3r_ptr_from_PyList()
Vec2f_ptr_from_PyTuple()
Vec3f_ptr_from_PyTuple()
Vec3r_ptr_from_PyTuple()
Those converters with the suffixes _PyList and _PyTuple accept
only lists and tuples having an appropriate number of elements,
respectively, while those with the suffix _PyObject accept lists,
tuples, or Blender.Mathutils.Vector instances.
* Fixed a null pointer reference in Interface0D___dealloc__().
* Corrected the names of 3 methods in the FEdgeSmooth class.
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* fixed a bug that was introduced in the last commit.
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modules having with strokes without a representation and iterators not being correctly routed. For example, the cartoon style module should work now.
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