Age | Commit message (Collapse) | Author |
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Use struct identifiers in comments before the value.
This has some advantages:
- The struct identifiers didn't mix well with other code-comments,
where other comments were wrapped onto the next line.
- Minor changes could re-align all other comments in the struct.
- PyVarObject_HEAD_INIT & tp_name are no longer placed on the same line.
Remove overly verbose comments copied from PyTypeObject (Python v2.x),
these aren't especially helpful and get outdated.
Also corrected some outdated names:
- PyTypeObject.tp_print -> tp_vectorcall_offset
- PyTypeObject.tp_reserved -> tp_as_async
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Use a shorter/simpler license convention, stops the header taking so
much space.
Follow the SPDX license specification: https://spdx.org/licenses
- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile
While most of the source tree has been included
- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
use different header conventions.
doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.
See P2788 for the script that automated these edits.
Reviewed By: brecht, mont29, sergey
Ref D14069
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This removes Python version checks needed to build with 3.8+ and 3.7x.
Ref D10381
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The header files in freestyle utilize the using-directive at the global
file scope. This is a bad practice as it pollutes the global name space
causing possible ambiguous reference compilation errors. In particular,
the DNA files that are included by freestyle will cause those ambiguous
reference errors when the developers adds a DNA member with a type name
that also exist in the Freestyle name space, such as Curve and possibly
others.
This patch does the minimal work needed to resolve that by moving the
using-directives from the headers into the corresponding translation
units.
Reviewed By: Brecht
Differential Revision: https://developer.blender.org/D10351
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While `tp_print` was deprecated, Python 3.8+ uses this for
'tp_vectorcall_offset' which wasn't stated in the comment from
efd71aad4f22ec0073d80b8dd296015d3f395aa8.
Instead of suppressing clang-tidy, use preprocessor a check since
this properly represents the difference between Python versions.
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Clang-tidy behavior changes from Python 3.7 to 3.8+ so it's simplest
to suppress the warning in this instance.
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Caused by 16732def37c5a66f3ea28dbe247b09cc6bca6677,
This is a 'Py_ssize_t' in Python 3.8,
replace with zero as this works in both 3.7 and 3.8.
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Replace `NULL` with `nullptr` in C++ code.
No functional changes.
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Automated using clang-tidy.
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Apply clang format as proposed in T53211.
For details on usage and instructions for migrating branches
without conflicts, see:
https://wiki.blender.org/wiki/Tools/ClangFormat
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While \file doesn't need an argument, it can't have another doxy
command after it.
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Move \ingroup onto same line to be more compact and
make it clear the file is in the group.
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BF-admins agree to remove header information that isn't useful,
to reduce noise.
- BEGIN/END license blocks
Developers should add non license comments as separate comment blocks.
No need for separator text.
- Contributors
This is often invalid, outdated or misleading
especially when splitting files.
It's more useful to git-blame to find out who has developed the code.
See P901 for script to perform these edits.
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the Nature class.
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boolean values.
The problem is that comparisons involving the constants Nature.POINT (for vertices) and
Nature.NO_FEATURE (for edges) were evaluated in a wrong way. It is recalled that the
Nature class is a subclass of Python's built-in int type, and that these two constants are zero
when evaluated as numbers. The issue was caused by the implementation of the constants
in an incompatible way for comparison with Python int (and boolean) values. Specifically,
the zero of Python int is represented by an empty array of digits, whereas the zero-valued
Nature constants were represented by an array of size 1. Python int comparison operators
first check the lengths of the arrays of two operands, and then start comparing the digits
only when the array length is the same. For this reason, the two Nature constants were
not properly compared with int values (and thus with boolean values). It is noted that the
zero-valued Nature constants may result from bitwise operations on other Nature constants
(e.g., Nature.SILHOUETTE & Nature.BORDER), so this issue must have affected many
existing style modules.
The problem was reported by Folkert de Vries (flokkievids) through personal communications.
Thanks a lot!
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not working correctly.
Suitable for inclusion in 2.67a.
Logical AND, OR and XOR operations on freestyle.Nature instances gave an error in some cases.
The updated C implementation of these bitwise operations is intended to reproduce the following Python implementation:
class Nature(int):
def __and__(self, other):
return Nature(int(self) & int(other))
def __or__(self, other):
return Nature(int(self) | int(other))
def __xor__(self, other):
return Nature(int(self) ^ int(other))
The problem report was by plasmasolutions on IRC, thanks a lot!
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this can be added back on case-by-case basis, but better not assume ownership of another projects work by default.
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New "face marks" and "edge marks" have been introduced in mesh data
blocks. In the edit mode of a mesh object, face marks can be put
to selected faces by choosing Mesh >> Faces >> Mark Freestyle Face
from the menu of a 3D View window or Ctrl-F >> Mark Freestyle Face
from the context menu. Similarly, edge marks can be put to selected
edges by Mesh >> Edges >> Mark Freestyle Edge or Ctrl-E >> Mark
Freestyle Edge. These marks should work fine with the Subdivision
surface modifier.
Moreover, two new conditions for feature edge selection have been
added to the Parameter Editor mode as described below:
1. The Selection by Edge Types option has now the new Edge Mark type,
which can be used to (de)select feature edges having edge marks.
This option can be used to add to (or remove from) the view map
arbitrary edges of mesh objects.
2. Selection by Face Marks option has been newly introduced, in which
face marks are used for feature edge selection in two ways. One
option is called "One Face" which is to (de)select feature edges if
one of faces on the left and right of each feature edge has a face
mark. The other option is "Both Faces" to (de)select feature edges
if both faces on the left and right have a face mark.
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was added to the docstrings of most Python extension types.
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A checkbox "Material Boundaries" has been added to the Freestyle
options in the Layers tab of the Render buttons. By enabling the
option, any edge between two faces with different materials is
detected as a feature edge. In style modules, edges at material
boundaries can be tested with pyNatureUP1D(Nature.MATERIAL_BOUNDARY).
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(http://freestyle.sourceforge.net/doc/html/index.html) has been
incorporated into the Blender/Freestyle Python API implementation
in the form of Sphinx-based embedded docstrings. Some C++-specific
descriptions of classes and functions were revised so that they are
suitable for Python programmers. Missing docstrings were filled,
and sparse descriptions were extended. By means of the new
documentation system for Blender, an up-to-date Freestyle Python
API reference will be part of the Blender 2.5 documentation.
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in the definitions of Python wrappers.
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considered True even if their integer values are 0.
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nature-related functionalities (e.g. pyNatureUP1D() and CurveNatureF1D()).
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prefix to avoid library name collision.
Included MediumType's initialization at proper time to avoid Blender's crash.
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